Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bauti23
Baron Samedi
Level 100
God Stats
4W - 1L
1,718 SR
Queue Stats
36W - 44L
1,682 Elo+
Party 1
Hades
Hades
Jasoonic
Hades
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
95W - 104L
1,635 Elo+
Party 1
Sobek
Sobek
JerryShell
Sobek
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,713 Elo+
Solo
Ratatoskr
Ratatoskr
MLGhost01693
Ratatoskr
Level 89
God Stats
4W - 9L
1,526 SR
Queue Stats
45W - 54L
1,546 Elo+
Party 1
Team Averages
Level 104
1,549 SR
1,615 Elo+

VS

Team Averages
Level 103
1,554 SR
1,455 Elo+
Neith
Neith
Assassin75xPR
Neith
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 71L
1,500 Elo+
Party 2
Agni
Agni
El Papichulo023
Agni
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 40L
1,224 Elo+
Party 2
Sylvanus
Sylvanus
Galaktiikz
Sylvanus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
RequiredLotus10
Jormungandr
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
110W - 119L
1,512 Elo+
Solo
Achilles
Achilles
abhishekrkapoor
Achilles
Level 108
God Stats
6W - 6L
1,768 SR
Queue Stats
421W - 593L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
1 / 5 / 1
12,001
522
13,240
16,764
5,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Bauti23
Baron Samedi
14
1 / 10 / 2
9,284
404
10,775
19,596
7,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Jasoonic
Hades
20
3 / 2 / 5
13,171
573
21,527
25,280
18,030
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
14
1 / 5 / 5
9,911
431
6,598
27,189
31,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
MLGhost01693
Ratatoskr
20
8 / 4 / 2
12,807
557
17,500
20,001
7,160
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 9
11,839
515
14,840
16,535
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 12
11,619
505
20,936
18,254
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Galaktiikz
Sylvanus
18
6 / 1 / 10
11,487
499
13,276
24,166
25,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
RequiredLotus10
Jormungandr
20
3 / 1 / 3
13,263
577
20,359
23,596
21,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
19
7 / 3 / 8
12,349
537
10,757
19,911
9,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
14
Kills
26
26
Deaths
14
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
1
0.3
W
5
3
9
3.17
L
Baron Samedi
Bauti23
Baron Samedi
1
10
2
0.2
W
5
6
12
1.83
W
Sylvanus
Galaktiikz
Sylvanus
6
1
10
11
L
Hades
Jasoonic
Hades
3
2
5
2.75
L
Sobek
1
5
5
0.7
L
Ratatoskr
MLGhost01693
Ratatoskr
8
4
2
2.25
W
Jormungandr
RequiredLotus10
Jormungandr
3
1
3
4.5
W
Achilles
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,640
Damage
80,168
108,830
Taken
102,462
69,691
Mitigated
69,114
32,941
Healing
39,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,240
3,242
185
4,179
16,764
5,987
1,427
6,071
10,638
0
105,043
W
14,840
8,372
0
5,595
16,535
5,649
1,761
3,081
13,251
0
69,122
L
Baron Samedi
Bauti23
Baron Samedi
10,775
1,081
828
3,157
19,596
7,257
1,199
11,680
7,661
41,753
0
W
20,936
1,589
498
5,072
18,254
6,387
1,299
6,282
11,630
67,895
0
W
Sylvanus
Galaktiikz
Sylvanus
13,276
4,479
5,445
7,070
24,166
25,934
767
5,966
17,451
36,779
12,010
L
Hades
Jasoonic
Hades
21,527
2,017
1,238
15,159
25,280
18,030
853
13,951
10,116
97,607
0
L
Sobek
6,598
310
0
6,327
27,189
31,257
186
11,428
15,508
22,650
0
L
Ratatoskr
MLGhost01693
Ratatoskr
17,500
2,864
0
1,868
20,001
7,160
1,347
8,011
11,990
0
112,628
W
Jormungandr
RequiredLotus10
Jormungandr
20,359
5,791
0
9,632
23,596
21,995
154
15,377
8,065
111,831
0
W
Achilles
10,757
3,259
0
6,629
19,911
9,149
58
7,158
12,625
0
80,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,174
Gold Earned
60,557
636
Minions Killed
581
0
Camps Cleared
0
2,195,165
Distance Traveled
2,097,000
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,001
522
173
8
0
432,388
4
W
Neith
11,839
515
117
5
0
388,691
2
L
Baron Samedi
9,284
404
59
3
0
340,394
0
W
Agni
11,619
505
83
4
0
397,695
1
W
Sylvanus
11,487
499
57
2
0
427,646
8
L
Hades
13,171
573
216
9
0
407,800
3
L
Sobek
9,911
431
29
1
0
472,702
5
L
Ratatoskr
12,807
557
159
7
0
541,881
6
W
Jormungandr
13,263
577
181
8
0
377,382
1
W
Achilles
12,349
537
143
6
0
505,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role