Player Matchup

Hades
Hades
Ouchiegiver
Hades
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 53L
1,284 Elo+
Party 3
Nemesis
Nemesis
RigoTG
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,265 Elo+
Solo
Mulan
Mulan
SvnDedlySyns
Mulan
Level 45
God Stats
6W - 5L
1,560 SR
Queue Stats
9W - 8L
1,597 Elo+
Party 2
Sol
Sol
nightittia14
Sol
Level 14
God Stats
0W - 2L
1,236 SR
Queue Stats
26W - 45L
1,284 Elo+
Party 3
Agni
Agni
oP Torment
Agni
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,597 Elo+
Party 2
Team Averages
Level 48
1,459 SR
1,405 Elo+

VS

Team Averages
Level 83
1,541 SR
1,383 Elo+
Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gamble02
Ares
Level 77
God Stats
6W - 9L
1,459 SR
Queue Stats
25W - 28L
1,436 Elo+
Party 1
Achilles
Achilles
ScuffedKyle
Achilles
Level 33
God Stats
3W - 1L
1,621 SR
Queue Stats
8W - 12L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
SpookySZN57
Nu Wa
Level 137
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 19L
1,089 Elo+
Solo
Medusa
Medusa
WhiskeeOnIce
Medusa
Level 59
God Stats
6W - 4L
1,623 SR
Queue Stats
14W - 20L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
7,747
704
7,999
13,304
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RigoTG
Nemesis
15
3 / 4 / 4
8,472
770
4,653
9,481
3,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 1
7,277
662
1,898
11,633
4,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 6 / 2
7,050
641
3,124
7,599
2,051
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 3
7,959
724
12,621
5,489
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 0 / 5
9,472
861
9,252
6,472
2,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
14
1 / 2 / 16
9,016
820
4,665
8,756
10,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
ScuffedKyle
Achilles
16
6 / 4 / 13
9,123
829
8,474
13,405
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 10
9,099
827
7,608
6,118
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
4 / 0 / 13
9,025
820
9,773
7,709
3,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
7
Kills
22
22
Deaths
7
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
5
9.5
W
Ares
1
2
16
4.5
L
1
5
6
0.8
L
Nemesis
RigoTG
Nemesis
3
4
4
1.25
W
Achilles
ScuffedKyle
Achilles
6
4
13
3.13
W
4
1
10
9
L
0
5
1
0.1
W
Medusa
4
0
13
10.5
L
1
6
2
0.33
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,295
Damage
39,772
47,506
Taken
42,460
19,152
Mitigated
33,109
7,677
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,252
876
0
1,708
6,472
2,717
501
2,798
3,513
0
36,178
W
Ares
4,665
135
0
1,107
8,756
10,571
76
4,301
4,273
7,840
0
L
7,999
1,790
597
3,691
13,304
7,040
0
3,381
9,703
22,952
0
L
Nemesis
RigoTG
Nemesis
4,653
1,107
0
992
9,481
3,832
0
1,659
7,609
0
25,487
W
Achilles
ScuffedKyle
Achilles
8,474
2,118
0
1,201
13,405
14,037
130
7,223
5,834
0
17,139
W
7,608
2,217
246
697
6,118
2,398
2,776
3,050
3,028
28,225
0
L
1,898
454
0
932
11,633
4,676
88
2,991
8,394
0
13,373
W
Medusa
9,773
3,345
782
1,668
7,709
3,386
513
5,598
2,068
0
31,526
L
3,124
1,066
0
727
7,599
2,051
0
2,699
4,699
12,808
0
L
12,621
339
0
738
5,489
1,553
0
1,543
3,900
47,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,505
Gold Earned
45,735
193
Minions Killed
195
0
Camps Cleared
0
1,023,829
Distance Traveled
1,125,852
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,472
861
60
5
0
274,133
4
W
Ares
9,016
820
7
1
0
207,989
0
L
Hades
7,747
704
31
3
0
190,024
2
L
Nemesis
8,472
770
47
4
0
236,529
0
W
Achilles
9,123
829
25
2
0
214,372
2
W
Nu Wa
9,099
827
51
5
0
197,272
2
L
Mulan
7,277
662
23
2
0
201,033
0
W
Medusa
9,025
820
52
5
0
232,086
2
L
Sol
7,050
641
13
1
0
170,288
1
L
Agni
7,959
724
79
7
0
225,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role