Player Matchup

Zeus
Zeus
BigC96
Zeus
Level 104
God Stats
12W - 1L
1,980 SR
Queue Stats
19W - 14L
1,580 Elo+
Party 3
Nemesis
Nemesis
DjHeavy
Nemesis
Level 106
God Stats
10W - 8L
1,509 SR
Queue Stats
54W - 36L
1,373 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rayman5000
Cu Chulainn
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 10L
1,377 Elo+
Party 2
Apollo
Apollo
THE SHETS
Apollo
Level 65
God Stats
2W - 3L
1,494 SR
Queue Stats
17W - 8L
1,631 Elo+
Party 3
Ymir
Ymir
hotgOdin
Ymir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,408 Elo+
Party 2
Team Averages
Level 85
1,597 SR
1,474 Elo+

VS

Team Averages
Level 112
1,619 SR
1,504 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ACruelGodReigns
Danzaburou
Level 135
God Stats
4W - 2L
1,875 SR
Queue Stats
912W - 1,029L
1,499 Elo+
Party 1
Agni
Agni
EternalxInsanity
Agni
Level 126
God Stats
1W - 2L
1,719 SR
Queue Stats
345W - 426L
1,520 Elo+
Party 1
Neith
Neith
NickMikaelson
Neith
Level 86
God Stats
2W - 13L
1,500 SR
Queue Stats
312W - 349L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
euphplayer
Morgan Le Fay
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BigC96
Zeus
18
12 / 0 / 2
10,232
930
15,933
5,908
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DjHeavy
Nemesis
15
1 / 0 / 11
8,582
780
5,452
7,641
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Rayman5000
Cu Chulainn
15
3 / 2 / 9
8,982
817
5,356
11,748
8,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
THE SHETS
Apollo
14
1 / 0 / 7
8,281
753
2,093
4,297
1,693
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
0 / 0 / 11
9,065
824
3,234
10,704
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 4 / 1
7,567
688
4,421
8,139
2,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ACruelGodReigns
Danzaburou
13
0 / 1 / 1
7,527
684
3,151
4,012
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 1
7,517
683
2,465
6,724
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 4 / 0
8,085
735
5,212
8,776
3,449
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
euphplayer
Morgan Le Fay
13
0 / 5 / 0
6,975
634
7,316
9,219
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
17
Kills
2
2
Deaths
17
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
1
0.38
L
Danzaburou
ACruelGodReigns
Danzaburou
0
1
1
0.5
W
Zeus
BigC96
Zeus
12
0
2
13
W
Nemesis
DjHeavy
Nemesis
1
0
11
6.5
L
0
3
1
0.17
L
1
4
0
0.25
W
Cu Chulainn
Rayman5000
Cu Chulainn
3
2
9
3.75
W
Apollo
THE SHETS
Apollo
1
0
7
4.5
L
Morgan Le Fay
euphplayer
Morgan Le Fay
0
5
0
0
W
Ymir
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,068
Damage
22,565
40,298
Taken
36,870
26,877
Mitigated
13,630
12,266
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,421
984
702
278
8,139
2,947
0
4,815
3,259
36
7,903
L
Danzaburou
ACruelGodReigns
Danzaburou
3,151
602
0
762
4,012
1,478
0
1,464
2,446
0
17,866
W
Zeus
BigC96
Zeus
15,933
1,506
0
1,006
5,908
2,445
850
2,263
3,645
50,975
0
W
Nemesis
DjHeavy
Nemesis
5,452
1,948
0
1,833
7,641
3,944
1,441
2,510
5,131
0
32,899
L
2,465
31
223
618
6,724
2,415
0
3,767
2,891
20,424
0
L
5,212
2,424
0
1,078
8,776
3,449
0
5,173
3,538
0
24,574
W
Cu Chulainn
Rayman5000
Cu Chulainn
5,356
1,004
745
2,259
11,748
8,894
1,014
2,266
9,482
0
20,550
W
Apollo
THE SHETS
Apollo
2,093
694
361
836
4,297
1,693
2,704
727
3,570
0
20,152
L
Morgan Le Fay
euphplayer
Morgan Le Fay
7,316
571
62
613
9,219
3,341
0
3,673
5,410
20,631
0
W
Ymir
3,234
0
730
4,496
10,704
9,901
371
2,051
8,653
12,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,142
Gold Earned
37,671
202
Minions Killed
160
0
Camps Cleared
0
1,269,167
Distance Traveled
949,214
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,567
688
11
1
0
130,087
2
L
Danzaburou
7,527
684
38
3
0
205,441
0
W
Zeus
10,232
930
71
6
0
253,131
2
W
Nemesis
8,582
780
41
4
0
240,380
0
L
Agni
7,517
683
32
3
0
218,080
1
L
Neith
8,085
735
57
5
0
220,589
2
W
Cu Chulainn
8,982
817
39
4
0
267,098
1
W
Apollo
8,281
753
28
3
0
259,654
0
L
Morgan Le Fay
6,975
634
22
2
0
175,017
1
W
Ymir
9,065
824
23
2
0
248,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role