Player Matchup

Janus
Janus
Fredblue
Janus
Level 106
God Stats
3W - 0L
1,745 SR
Queue Stats
21W - 35L
1,381 Elo+
Solo
Vamana
Vamana
hSWaRiiO
Vamana
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,211 Elo+
Party 1
Skadi
Skadi
vxcrimsonfuryxv
Skadi
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 61L
1,494 Elo+
Party 3
Kali
Kali
xNvisioNx
Kali
Level 25
God Stats
2W - 2L
1,155 SR
Queue Stats
7W - 14L
1,211 Elo+
Party 1
Atlas
Atlas
xxreymundoxx08
Atlas
Level 82
God Stats
3W - 1L
1,715 SR
Queue Stats
303W - 278L
1,466 Elo+
Party 3
Team Averages
Level 63
1,523 SR
1,353 Elo+

VS

Team Averages
Level 84
1,517 SR
1,520 Elo+
Fafnir
Fafnir
 
Fafnir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
Dezifyy
Anubis
Level 96
God Stats
2W - 2L
1,770 SR
Queue Stats
70W - 69L
1,633 Elo+
Party 2
Neith
Neith
Nick7567
Neith
Level 114
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 4
Artemis
Artemis
Player One9675
Artemis
Level 61
God Stats
5W - 4L
1,500 SR
Queue Stats
132W - 159L
1,545 Elo+
Party 2
Nemesis
Nemesis
Santalilcamper
Nemesis
Level 62
God Stats
14W - 18L
1,533 SR
Queue Stats
264W - 294L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fredblue
Janus
15
1 / 4 / 3
9,693
485
12,147
12,614
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
hSWaRiiO
Vamana
18
12 / 2 / 2
11,949
597
17,792
17,460
23,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 4 / 1
10,616
531
8,722
9,630
2,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
17
2 / 5 / 5
10,340
517
3,284
13,971
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 5 / 7
9,319
466
5,803
18,529
13,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
3 / 1 / 6
10,083
504
7,960
18,417
25,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Dezifyy
Anubis
15
2 / 4 / 6
9,713
486
11,147
14,734
7,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Nick7567
Neith
13
0 / 7 / 2
8,580
429
7,168
12,391
5,063
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 3 / 5
11,502
575
16,426
14,822
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 4 / 5
10,679
534
8,070
14,379
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
19
Kills
20
20
Deaths
19
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
1
6
6
L
Anubis
Dezifyy
Anubis
2
4
6
1.25
W
Janus
Fredblue
Janus
1
4
3
0.63
L
Neith
Nick7567
Neith
0
7
2
0.14
L
7
3
5
3.17
L
8
4
5
2.63
W
Vamana
hSWaRiiO
Vamana
12
2
2
6.5
W
4
4
1
1.13
W
Kali
2
5
5
0.9
W
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,748
Damage
50,771
72,204
Taken
74,743
47,879
Mitigated
50,638
16,873
Healing
22,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,960
3,370
567
4,309
18,417
25,646
232
3,620
14,797
34,054
0
L
Anubis
Dezifyy
Anubis
11,147
268
85
6,088
14,734
7,313
1,057
6,407
8,327
66,615
0
W
Janus
Fredblue
Janus
12,147
807
0
2,018
12,614
3,287
590
6,743
5,871
69,601
0
L
Neith
Nick7567
Neith
7,168
2,645
0
1,631
12,391
5,063
0
621
11,770
0
51,416
L
16,426
9,631
0
8,408
14,822
5,148
1,494
4,054
10,768
0
87,824
L
8,070
2,785
0
1,887
14,379
7,468
837
3,248
11,131
0
51,396
W
Vamana
hSWaRiiO
Vamana
17,792
10,207
0
6,347
17,460
23,456
959
4,539
12,921
0
71,311
W
8,722
3,657
0
1,195
9,630
2,965
1,428
1,627
8,003
0
55,507
W
Kali
3,284
1,451
0
3,600
13,971
4,246
0
3,156
10,815
0
74,001
W
5,803
1,332
354
3,359
18,529
13,925
112
3,042
15,487
32,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,917
Gold Earned
50,557
508
Minions Killed
460
0
Camps Cleared
0
1,949,488
Distance Traveled
1,862,475
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,083
504
43
2
0
355,993
3
L
Anubis
9,713
486
115
6
0
356,734
7
W
Janus
9,693
485
117
6
0
350,969
3
L
Neith
8,580
429
93
5
0
344,546
4
L
Artemis
11,502
575
134
7
0
365,847
4
L
Nemesis
10,679
534
75
4
0
439,355
4
W
Vamana
11,949
597
117
6
0
406,533
9
W
Skadi
10,616
531
115
6
0
363,134
2
W
Kali
10,340
517
120
6
0
449,119
0
W
Atlas
9,319
466
39
2
0
379,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role