Player Matchup

King Arthur
King Arthur
BangertChild
King Arthur
Level 26
God Stats
0W - 3L
1,138 SR
Queue Stats
3W - 9L
966 Elo+
Party 1
Ratatoskr
Ratatoskr
Cylus12
Ratatoskr
Level 6
God Stats
0W - 5L
1,138 SR
Queue Stats
6W - 10L
966 Elo+
Party 1
Artemis
Artemis
Murd3rBabyy
Artemis
Level 48
God Stats
33W - 22L
1,306 SR
Queue Stats
53W - 51L
1,098 Elo+
Party 1
Tyr
Tyr
ToeBender8735
Tyr
Level 6
God Stats
0W - 5L
1,092 SR
Queue Stats
2W - 9L
1,120 Elo+
Party 1
Agni
Agni
dazes1018
Agni
Level 62
God Stats
7W - 8L
1,298 SR
Queue Stats
273W - 257L
1,450 Elo+
Solo
Team Averages
Level 30
1,195 SR
1,120 Elo+

VS

Team Averages
Level 92
1,412 SR
1,459 Elo+
Discordia
Discordia
ArchGriffin
Discordia
Level 97
God Stats
18W - 12L
1,699 SR
Queue Stats
256W - 255L
1,556 Elo+
Solo
Cthulhu
Cthulhu
BattlePenguin21
Cthulhu
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
JAVIER9896
Gilgamesh
Level 113
God Stats
2W - 2L
1,221 SR
Queue Stats
54W - 42L
1,124 Elo+
Party 2
Geb
Geb
TheKingThiccith
Geb
Level 120
God Stats
12W - 4L
1,142 SR
Queue Stats
202W - 217L
1,616 Elo+
Party 2
Jing Wei
Jing Wei
dark star77899
Jing Wei
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BangertChild
King Arthur
18
0 / 12 / 7
12,295
1,025
9,299
25,979
22,144
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Cylus12
Ratatoskr
17
4 / 5 / 2
13,055
1,088
7,893
15,073
5,766
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Murd3rBabyy
Artemis
18
2 / 6 / 7
12,702
1,059
21,729
19,332
6,656
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 12 / 6
12,240
1,020
5,542
20,287
11,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
18
2 / 5 / 3
12,021
1,002
6,883
14,042
4,793
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArchGriffin
Discordia
20
2 / 2 / 21
13,046
1,087
7,094
8,380
3,835
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 1 / 21
14,192
1,183
22,164
12,545
19,637
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
JAVIER9896
Gilgamesh
20
13 / 2 / 19
14,518
1,210
24,501
15,720
13,080
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 2 / 22
14,058
1,172
18,256
10,303
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
20
9 / 2 / 16
13,726
1,144
16,151
11,845
5,440
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
139
9
Kills
40
40
Deaths
9
25
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Discordia
ArchGriffin
Discordia
2
2
21
6.25
L
King Arthur
BangertChild
King Arthur
0
12
7
0.29
W
6
1
21
16.5
L
Ratatoskr
Cylus12
Ratatoskr
4
5
2
1
W
Gilgamesh
JAVIER9896
Gilgamesh
13
2
19
11.25
L
Artemis
Murd3rBabyy
Artemis
2
6
7
0.92
W
10
2
22
10.5
L
1
12
6
0.33
W
Jing Wei
9
2
16
8.5
L
Agni
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,346
Damage
88,166
94,713
Taken
58,793
51,020
Mitigated
47,397
3,452
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ArchGriffin
Discordia
7,094
1,398
0
2,163
8,380
3,835
0
1,135
7,245
24,738
0
L
King Arthur
BangertChild
King Arthur
9,299
1,360
0
1,491
25,979
22,144
0
11,670
14,309
0
34,865
W
22,164
1,135
540
452
12,545
19,637
0
2,214
10,128
44,679
0
L
Ratatoskr
Cylus12
Ratatoskr
7,893
1,155
0
0
15,073
5,766
0
8,411
6,346
0
14,533
W
Gilgamesh
JAVIER9896
Gilgamesh
24,501
6,648
1,276
2,086
15,720
13,080
0
1,590
13,776
8,895
35,268
L
Artemis
Murd3rBabyy
Artemis
21,729
10,075
0
892
19,332
6,656
0
12,480
6,852
0
52,226
W
18,256
857
287
525
10,303
5,405
0
1,232
9,071
30,089
0
L
5,542
534
0
795
20,287
11,661
0
10,364
9,923
0
10,534
W
Jing Wei
16,151
15,783
300
2,224
11,845
5,440
0
712
11,133
0
39,147
L
Agni
6,883
1,266
0
274
14,042
4,793
0
8,328
5,714
22,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,313
Gold Earned
69,540
185
Minions Killed
214
4
Camps Cleared
11
974,430
Distance Traveled
1,084,463
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,046
1,087
48
4
3
188,677
1
L
King Arthur
12,295
1,025
58
5
0
204,578
0
W
Cthulhu
14,192
1,183
42
4
4
217,734
0
L
Ratatoskr
13,055
1,088
17
1
0
201,077
1
W
Gilgamesh
14,518
1,210
38
3
2
232,371
0
L
Artemis
12,702
1,059
73
6
1
182,285
0
W
Geb
14,058
1,172
22
2
1
227,563
0
L
Tyr
12,240
1,020
11
1
0
215,921
1
W
Jing Wei
13,726
1,144
64
5
1
218,118
0
L
Agni
12,021
1,002
26
2
3
170,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role