Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Marty McFly ll
Chiron
Level 144
God Stats
14W - 9L
1,475 SR
Queue Stats
318W - 315L
1,562 Elo+
Party 2
Team Averages
Level 121
1,492 SR
1,521 Elo+

VS

Team Averages
Level 45
1,624 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Hitime
Kukulkan
Level 33
God Stats
3W - 1L
1,872 SR
Queue Stats
3W - 3L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 6
6,959
696
6,419
7,436
5,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
 
Merlin
11
0 / 1 / 5
6,748
675
3,675
4,456
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 0 / 0
8,476
848
7,585
6,534
2,294

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 1
6,691
669
3,266
4,965
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
 
Gilgamesh
11
1 / 2 / 1
6,647
665
5,096
9,452
4,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Hitime
Kukulkan
10
0 / 4 / 1
6,280
628
5,437
6,326
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
2
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
6
3
W
Merlin
 
Merlin
0
1
5
2.5
L
Neith
 
Neith
1
2
1
0.75
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
L
Kukulkan
Hitime
Kukulkan
0
4
1
0.13
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,679
Damage
13,799
18,426
Taken
20,743
9,234
Mitigated
7,695
5,890
Healing
2,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,419
404
441
2,148
7,436
5,356
0
2,335
4,998
19,425
0
W
Merlin
 
Merlin
3,675
215
0
450
4,456
1,584
223
1,800
2,492
23,021
0
L
Neith
 
Neith
3,266
2,332
0
1,131
4,965
1,461
0
2,169
2,481
0
22,396
L
Gilgamesh
 
Gilgamesh
5,096
1,575
0
526
9,452
4,541
0
3,862
4,974
0
12,778
L
Kukulkan
Hitime
Kukulkan
5,437
384
0
767
6,326
1,693
0
3,013
3,015
26,665
0
W
7,585
1,981
898
1,953
6,534
2,294
617
1,987
4,382
0
18,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,183
Gold Earned
19,618
118
Minions Killed
114
4
Camps Cleared
6
573,509
Distance Traveled
539,461
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,959
696
33
3
2
208,353
3
W
Merlin
6,748
675
58
6
2
178,672
0
L
Neith
6,691
669
49
5
4
163,864
2
L
Gilgamesh
6,647
665
20
2
1
200,353
1
L
Kukulkan
6,280
628
45
5
1
175,244
2
W
Chiron
8,476
848
27
3
0
186,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role