Player Matchup

Scylla
Scylla
AGKNEE
Scylla
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
FujimaruRitsuka
Fenrir
Level 153
God Stats
6W - 6L
1,500 SR
Queue Stats
94W - 77L
1,359 Elo+
Party 3
King Arthur
King Arthur
RelaxGD
King Arthur
Level 23
God Stats
2W - 1L
1,706 SR
Queue Stats
21W - 9L
1,171 Elo+
Party 2
Aphrodite
Aphrodite
evermed
Aphrodite
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
808W - 438L
1,371 Elo+
Party 2
Heimdallr
Heimdallr
lVlini
Heimdallr
Level 157
God Stats
155W - 98L
1,487 SR
Queue Stats
694W - 404L
1,311 Elo+
Party 2
Team Averages
Level 108
1,539 SR
1,342 Elo+

VS

Team Averages
Level 67
1,655 SR
1,762 Elo+
Baba Yaga
Baba Yaga
BigSluggy
Baba Yaga
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 91L
1,768 Elo+
Party 1
Nike
Nike
Maliciouxx
Nike
Level 41
God Stats
30W - 30L
1,500 SR
Queue Stats
344W - 320L
1,500 Elo+
Solo
Raijin
Raijin
Mid0rTr0II
Raijin
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
69W - 30L
1,820 Elo+
Party 1
Skadi
Skadi
Teammate15
Skadi
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
47W - 17L
1,820 Elo+
Party 1
Fenrir
Fenrir
xMeech
Fenrir
Level 111
God Stats
9W - 4L
1,842 SR
Queue Stats
22W - 12L
1,903 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AGKNEE
Scylla
18
7 / 4 / 2
12,098
550
16,956
17,743
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 10 / 6
11,210
510
9,529
26,099
10,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
RelaxGD
King Arthur
18
0 / 4 / 1
11,948
543
12,103
17,568
16,760
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
evermed
Aphrodite
19
5 / 2 / 18
13,286
604
6,949
17,800
20,663
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
lVlini
Heimdallr
20
16 / 3 / 5
14,564
662
30,419
21,363
11,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigSluggy
Baba Yaga
19
5 / 2 / 2
11,739
534
9,687
18,192
19,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 7 / 4
10,831
492
11,995
21,447
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Mid0rTr0II
Raijin
19
8 / 8 / 5
12,412
564
18,445
19,096
8,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
15
0 / 10 / 5
9,676
440
8,888
19,662
6,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
xMeech
Fenrir
15
5 / 4 / 5
10,080
458
7,927
22,126
25,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
31
Kills
23
23
Deaths
31
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
AGKNEE
Scylla
7
4
2
2
L
Baba Yaga
BigSluggy
Baba Yaga
5
2
2
3
W
3
10
6
0.6
L
5
7
4
1
L
Raijin
Mid0rTr0II
Raijin
8
8
5
1.31
W
King Arthur
RelaxGD
King Arthur
0
4
1
0.13
L
Skadi
0
10
5
0.25
W
Aphrodite
evermed
Aphrodite
5
2
18
7
W
Heimdallr
lVlini
Heimdallr
16
3
5
6.17
L
Fenrir
xMeech
Fenrir
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,956
Damage
56,942
100,573
Taken
100,523
65,882
Mitigated
68,932
40,625
Healing
21,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AGKNEE
Scylla
16,956
2,103
40
4,878
17,743
5,670
0
4,673
12,972
97,453
0
L
Baba Yaga
BigSluggy
Baba Yaga
9,687
1,704
279
9,414
18,192
19,792
0
904
17,252
77,233
0
W
9,529
2,483
0
6,184
26,099
10,858
0
6,512
19,383
0
81,556
L
11,995
2,211
0
3,206
21,447
8,786
0
5,840
15,509
0
74,069
L
Raijin
Mid0rTr0II
Raijin
18,445
2,147
77
2,509
19,096
8,305
256
5,347
13,406
94,225
1,300
W
King Arthur
RelaxGD
King Arthur
12,103
1,584
55
3,502
17,568
16,760
108
8,939
7,681
0
84,432
L
Skadi
8,888
4,141
0
2,267
19,662
6,662
75
2,682
16,980
0
65,693
W
Aphrodite
evermed
Aphrodite
6,949
1,208
7,198
11,425
17,800
20,663
648
3,573
14,227
36,581
0
W
Heimdallr
lVlini
Heimdallr
30,419
18,273
0
7,343
21,363
11,931
4,185
3,046
18,317
0
137,019
L
Fenrir
xMeech
Fenrir
7,927
1,488
429
3,571
22,126
25,387
0
8,471
13,369
0
22,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,106
Gold Earned
54,738
652
Minions Killed
597
0
Camps Cleared
0
2,124,929
Distance Traveled
2,053,594
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,098
550
162
7
0
377,436
6
L
Baba Yaga
11,739
534
166
8
0
416,313
2
W
Fenrir
11,210
510
94
4
0
415,119
3
L
Nike
10,831
492
111
5
0
405,564
0
L
Raijin
12,412
564
157
7
0
394,542
2
W
King Arthur
11,948
543
173
8
0
423,451
3
L
Skadi
9,676
440
137
6
0
409,550
4
W
Aphrodite
13,286
604
36
2
0
437,214
6
W
Heimdallr
14,564
662
187
9
0
471,709
3
L
Fenrir
10,080
458
26
1
0
427,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role