Player Matchup

Mulan
Mulan
Ghettorider413
Mulan
Level 65
God Stats
15W - 14L
1,522 SR
Queue Stats
59W - 53L
1,569 Elo+
Party 1
Hou Yi
Hou Yi
HeisenbergBlue31
Hou Yi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 163L
1,231 Elo+
Solo
Izanami
Izanami
King Peytron
Izanami
Level 93
God Stats
0W - 2L
1,875 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thoth
Thoth
LoadedWeaponzz
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 97L
1,203 Elo+
Party 1
Bastet
Bastet
kurtrusselhussL
Bastet
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Team Averages
Level 98
1,579 SR
1,401 Elo+

VS

Team Averages
Level 105
1,462 SR
1,451 Elo+
Bellona
Bellona
Quellsgod
Bellona
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 152L
1,285 Elo+
Solo
Cthulhu
Cthulhu
auston02
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 92L
1,607 Elo+
Party 2
Merlin
Merlin
josh03mau
Merlin
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,500 Elo+
Solo
Neith
Neith
skvwatcher
Neith
Level 76
God Stats
7W - 5L
1,310 SR
Queue Stats
31W - 29L
1,607 Elo+
Party 2
Thor
Thor
xMr BoLt NasTyx
Thor
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 102L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,271
570
3,771
4,947
2,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 0
4,825
439
1,902
5,439
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
King Peytron
Izanami
7
0 / 3 / 0
4,586
417
2,088
4,630
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 0
5,021
456
2,173
4,842
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,563
415
983
4,398
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Quellsgod
Bellona
12
5 / 1 / 1
7,099
645
5,380
7,540
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
auston02
Cthulhu
9
1 / 0 / 3
5,689
517
3,683
6,601
4,662
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
josh03mau
Merlin
11
2 / 0 / 2
6,665
606
2,921
3,243
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
10
1 / 0 / 1
5,693
518
1,395
2,399
766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
4,548
413
614
2,632
1,519
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
9
10
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
0
2
0
0
L
Izanami
King Peytron
Izanami
0
3
0
0
L
0
3
0
0
W
Bellona
Quellsgod
Bellona
5
1
1
5.5
W
Cthulhu
auston02
Cthulhu
1
0
3
2.5
W
Merlin
josh03mau
Merlin
2
0
2
3
L
0
2
0
0
W
Neith
1
0
1
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,917
Damage
13,993
24,256
Taken
22,415
7,401
Mitigated
12,125
7,158
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,771
551
0
2,092
4,947
2,614
0
0
4,947
33
29,627
L
1,902
1,310
0
1,842
5,439
1,575
0
1,508
3,931
0
23,157
L
Izanami
King Peytron
Izanami
2,088
1,363
0
1,113
4,630
1,265
0
2,077
2,510
0
18,470
L
2,173
102
0
20
4,842
948
0
2,071
2,450
21,575
0
W
Bellona
Quellsgod
Bellona
5,380
2,624
0
919
7,540
4,320
0
222
7,074
0
42,712
W
Cthulhu
auston02
Cthulhu
3,683
281
196
3,343
6,601
4,662
0
0
6,452
25,697
2,482
W
Merlin
josh03mau
Merlin
2,921
104
0
2,049
3,243
858
176
1,551
1,380
30,753
0
L
983
290
0
2,091
4,398
999
0
326
4,014
0
14,583
W
Neith
1,395
386
256
873
2,399
766
435
0
2,399
0
26,383
W
614
153
0
917
2,632
1,519
0
0
2,443
0
10,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,266
Gold Earned
29,694
242
Minions Killed
283
0
Camps Cleared
0
860,092
Distance Traveled
967,125
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,271
570
68
6
0
191,529
4
L
Hou Yi
4,825
439
37
3
0
159,759
2
L
Izanami
4,586
417
51
5
0
175,668
2
L
Thoth
5,021
456
50
5
0
203,844
4
W
Bellona
7,099
645
97
9
0
236,272
1
W
Cthulhu
5,689
517
45
4
0
216,028
0
W
Merlin
6,665
606
67
6
0
195,461
2
L
Bastet
4,563
415
36
3
0
129,292
1
W
Neith
5,693
518
55
5
0
199,759
0
W
Thor
4,548
413
19
2
0
119,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role