Player Matchup

Cthulhu
Cthulhu
Bundiff
Cthulhu
Level 81
God Stats
0W - 1L
1,474 SR
Queue Stats
16W - 9L
1,337 Elo+
Party 1
Vamana
Vamana
Mephelys Fur
Vamana
Level 140
God Stats
14W - 9L
1,525 SR
Queue Stats
182W - 113L
1,262 Elo+
Solo
Jormungandr
Jormungandr
PesbianBoofHead
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,220 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,273 Elo+

VS

Team Averages
Level 123
1,526 SR
1,482 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HarvesterXReaper
Morgan Le Fay
Level 94
God Stats
39W - 31L
1,577 SR
Queue Stats
181W - 214L
1,349 Elo+
Solo
Serqet
Serqet
No0BTubE1069
Serqet
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
483W - 401L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bundiff
Cthulhu
10
0 / 4 / 1
6,075
608
5,997
8,598
5,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vamana
9
0 / 1 / 1
6,044
604
2,951
7,670
4,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
PesbianBoofHead
Jormungandr
10
1 / 4 / 0
6,329
633
7,376
9,286
6,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 6
7,061
706
4,896
7,542
3,450
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
HarvesterXReaper
Morgan Le Fay
12
4 / 1 / 3
7,461
746
12,416
6,224
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
2 / 0 / 6
7,305
731
5,034
7,758
3,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
6
6
L
Cthulhu
Bundiff
Cthulhu
0
4
1
0.13
W
Morgan Le Fay
HarvesterXReaper
Morgan Le Fay
4
1
3
5.5
L
Vamana
0
1
1
0.5
W
Serqet
2
0
6
5
L
Jormungandr
PesbianBoofHead
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,324
Damage
22,346
25,554
Taken
21,524
16,727
Mitigated
9,205
6,397
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,896
1,041
0
2,914
7,542
3,450
0
4,151
3,083
0
13,177
L
Cthulhu
Bundiff
Cthulhu
5,997
0
146
883
8,598
5,740
0
4,655
2,845
15,785
0
W
Morgan Le Fay
HarvesterXReaper
Morgan Le Fay
12,416
1,934
393
1,384
6,224
2,188
46
4,129
1,957
35,261
0
L
Vamana
2,951
620
234
3,315
7,670
4,651
0
3,399
3,606
0
12,011
W
Serqet
5,034
426
559
3,259
7,758
3,567
0
4,887
2,658
0
15,821
L
Jormungandr
PesbianBoofHead
Jormungandr
7,376
3,148
308
1,511
9,286
6,336
0
3,616
5,057
26,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,448
Gold Earned
21,827
108
Minions Killed
105
1
Camps Cleared
7
533,331
Distance Traveled
602,396
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,061
706
13
1
1
198,852
2
L
Cthulhu
6,075
608
23
2
0
188,906
1
W
Morgan Le Fay
7,461
746
63
6
4
192,120
1
L
Vamana
6,044
604
32
3
1
184,461
3
W
Serqet
7,305
731
29
3
2
211,424
3
L
Jormungandr
6,329
633
53
5
0
159,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role