Player Matchup

Kuzenbo
Kuzenbo
Bii0
Kuzenbo
Level 160
God Stats
12W - 9L
1,536 SR
Queue Stats
400W - 409L
1,601 Elo+
Solo
Thor
Thor
Cone1892
Thor
Level 13
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 4L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
Josufarru21
Danzaburou
Level 12
God Stats
1W - 2L
1,455 SR
Queue Stats
1W - 3L
1,496 Elo+
Party 2
Hercules
Hercules
Tomac3
Hercules
Level 135
God Stats
98W - 90L
1,517 SR
Queue Stats
199W - 195L
1,497 Elo+
Party 3
Scylla
Scylla
delbot44
Scylla
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 99L
1,585 Elo+
Party 3
Team Averages
Level 95
1,541 SR
1,535 Elo+

VS

Team Averages
Level 113
1,424 SR
1,461 Elo+
He Bo
He Bo
AlexTheGhoul
He Bo
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 42L
1,560 Elo+
Solo
Nu Wa
Nu Wa
JoeNUFC09
Nu Wa
Level 127
God Stats
3W - 1L
1,272 SR
Queue Stats
27W - 19L
1,443 Elo+
Party 1
Mulan
Mulan
ManoloCarrileos
Mulan
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,386 Elo+
Solo
Atlas
Atlas
jjhepworth123
Atlas
Level 116
God Stats
7W - 4L
1,346 SR
Queue Stats
13W - 15L
1,411 Elo+
Party 1
Arachne
Arachne
knifey49lynch
Arachne
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 35L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bii0
Kuzenbo
11
2 / 2 / 0
6,792
679
4,494
7,419
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
12
0 / 8 / 1
6,441
644
2,032
10,356
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Josufarru21
Danzaburou
12
0 / 7 / 0
6,775
678
2,119
9,593
3,063
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Tomac3
Hercules
14
0 / 1 / 1
7,015
702
6,435
14,572
13,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Scylla
delbot44
Scylla
14
0 / 3 / 2
7,208
721
6,315
7,412
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 6
9,572
957
13,494
5,811
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
JoeNUFC09
Nu Wa
16
3 / 0 / 12
8,681
868
13,545
4,885
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 10
8,122
812
4,174
8,670
4,142
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 0 / 9
8,570
857
5,970
7,494
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
15
5 / 0 / 10
8,165
817
5,770
7,180
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
2
Kills
21
21
Deaths
2
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Kuzenbo
Bii0
Kuzenbo
2
2
0
1
L
Thor
0
8
1
0.06
W
Nu Wa
JoeNUFC09
Nu Wa
3
0
12
9
L
Danzaburou
Josufarru21
Danzaburou
0
7
0
0
W
1
1
10
6
L
Hercules
Tomac3
Hercules
0
1
1
0.5
L
Scylla
delbot44
Scylla
0
3
2
0.33
W
4
0
9
8.5
W
Arachne
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,395
Damage
42,953
49,352
Taken
34,040
26,518
Mitigated
15,710
8,823
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,494
533
0
625
5,811
1,921
306
1,938
3,785
46,984
0
L
Kuzenbo
Bii0
Kuzenbo
4,494
1,333
0
701
7,419
5,862
0
4,189
3,230
11,482
0
L
Thor
2,032
368
0
294
10,356
2,829
0
7,631
2,725
0
9,880
W
Nu Wa
JoeNUFC09
Nu Wa
13,545
4,122
314
2,201
4,885
1,606
3,351
1,848
2,828
37,087
0
L
Danzaburou
Josufarru21
Danzaburou
2,119
375
0
483
9,593
3,063
0
5,471
4,122
0
16,551
W
4,174
588
175
3,100
8,670
4,142
40
2,421
6,008
0
28,115
L
Hercules
Tomac3
Hercules
6,435
1,475
522
6,573
14,572
13,163
0
9,695
4,877
0
27,263
L
Scylla
delbot44
Scylla
6,315
557
0
250
7,412
1,601
58
6,023
1,389
37,180
0
W
5,970
2,725
130
2,921
7,494
5,296
615
1,921
5,394
15,210
0
W
Arachne
5,770
4,614
0
943
7,180
2,745
561
1,854
5,216
0
13,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,231
Gold Earned
43,110
178
Minions Killed
226
0
Camps Cleared
0
884,940
Distance Traveled
1,149,523
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,572
957
79
8
0
242,833
1
L
Kuzenbo
6,792
679
6
1
0
126,160
0
L
Thor
6,441
644
14
1
0
172,070
1
W
Nu Wa
8,681
868
58
6
0
215,563
3
L
Danzaburou
6,775
678
42
4
0
157,777
0
W
Mulan
8,122
812
54
5
0
222,340
3
L
Hercules
7,015
702
40
4
0
230,659
0
L
Scylla
7,208
721
76
8
0
198,274
0
W
Atlas
8,570
857
13
1
0
213,405
0
W
Arachne
8,165
817
22
2
0
255,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role