Player Matchup

Terra
Terra
 
Terra
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GeTRaGe
Merlin
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
381W - 407L
1,500 Elo+
Solo
Bastet
Bastet
Kaliim
Bastet
Level 147
God Stats
13W - 10L
1,500 SR
Queue Stats
536W - 540L
1,093 Elo+
Solo
Nox
Nox
PedroKira
Nox
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 44L
1,838 Elo+
Party 1
Anubis
Anubis
WickedGod
Anubis
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,980 Elo+
Party 1
Team Averages
Level 131
1,500 SR
1,582 Elo+

VS

Team Averages
Level 116
1,500 SR
1,453 Elo+
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Puhgi
Gilgamesh
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 80L
1,698 Elo+
Solo
Horus
Horus
StelioKontos98
Horus
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 151L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
olly8092
Ah Muzen Cab
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 69L
1,388 Elo+
Solo
Ymir
Ymir
瀚海浸月
Ymir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 1 / 8
5,858
1,172
1,282
5,570
3,936
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
GeTRaGe
Merlin
12
2 / 0 / 6
6,440
1,288
6,529
3,256
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Kaliim
Bastet
12
4 / 2 / 5
6,727
1,345
8,515
5,231
1,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 6
6,128
1,226
4,877
3,593
1,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
WickedGod
Anubis
12
4 / 3 / 6
6,827
1,365
5,938
4,750
2,402
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 3 / 3
6,646
1,329
4,568
5,548
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Puhgi
Gilgamesh
11
1 / 3 / 3
6,092
1,218
4,653
9,342
2,707
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 6
6,069
1,214
2,629
7,029
5,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
olly8092
Ah Muzen Cab
10
2 / 3 / 2
6,060
1,212
4,240
5,314
1,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
4,800
960
183
2,202
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
11
Kills
7
8
Deaths
11
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
8
4
L
Merlin
 
Merlin
3
3
3
1.5
W
Merlin
GeTRaGe
Merlin
2
0
6
5
W
Bastet
Kaliim
Bastet
4
2
5
3.25
W
1
2
6
2
L
Gilgamesh
Puhgi
Gilgamesh
1
3
3
0.83
L
1
1
6
4
W
Anubis
WickedGod
Anubis
4
3
6
2.33
L
Ah Muzen Cab
olly8092
Ah Muzen Cab
2
3
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,141
Damage
16,273
22,400
Taken
29,435
10,548
Mitigated
13,228
9,155
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,282
162
3,103
2,282
5,570
3,936
104
1,075
4,455
1,332
0
L
Merlin
 
Merlin
4,568
245
636
543
5,548
1,519
422
2,871
2,677
13,155
0
W
Merlin
GeTRaGe
Merlin
6,529
465
0
225
3,256
1,108
254
258
2,998
18,021
0
W
Bastet
Kaliim
Bastet
8,515
1,627
896
557
5,231
1,883
341
1,184
4,023
0
9,057
W
4,877
219
1,282
495
3,593
1,219
772
1,031
2,562
11,005
0
L
Gilgamesh
Puhgi
Gilgamesh
4,653
426
1,434
1,321
9,342
2,707
252
6,181
3,161
0
8,297
L
2,629
1,236
3,165
4,160
7,029
5,872
286
3,971
3,058
0
4,799
W
Anubis
WickedGod
Anubis
5,938
135
23
292
4,750
2,402
492
1,139
3,611
12,500
0
L
Ah Muzen Cab
olly8092
Ah Muzen Cab
4,240
529
103
810
5,314
1,431
714
3,953
1,361
0
12,891
L
183
0
135
167
2,202
1,699
0
1,650
552
120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
29,667
68
Minions Killed
55
0
Camps Cleared
0
619,093
Distance Traveled
521,610
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,858
1,172
5
1
0
108,478
0
L
Merlin
6,646
1,329
26
5
0
122,206
2
W
Merlin
6,440
1,288
20
4
0
124,900
2
W
Bastet
6,727
1,345
1
0
0
150,761
1
W
Nox
6,128
1,226
17
3
0
128,723
2
L
Gilgamesh
6,092
1,218
8
2
0
125,398
0
L
Horus
6,069
1,214
2
0
0
129,318
0
W
Anubis
6,827
1,365
25
5
0
106,231
0
L
Ah Muzen Cab
6,060
1,212
18
4
0
114,509
2
L
Ymir
4,800
960
1
0
0
30,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role