Player Matchup

Bellona
Bellona
LordGuye
Bellona
Level 23
God Stats
4W - 5L
1,739 SR
Queue Stats
11W - 26L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
LowGravity--
Cernunnos
Level 119
God Stats
3W - 1L
1,751 SR
Queue Stats
37W - 42L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
MarioUnfiltered2
Amaterasu
Level 56
God Stats
4W - 4L
1,801 SR
Queue Stats
13W - 33L
1,567 Elo+
Party 1
Bastet
Bastet
kentyjxy
Bastet
Level 106
God Stats
2W - 0L
1,706 SR
Queue Stats
42W - 58L
1,502 Elo+
Party 1
Zeus
Zeus
virginozzy
Zeus
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 23L
1,629 Elo+
Party 1
Team Averages
Level 78
1,699 SR
1,556 Elo+

VS

Team Averages
Level 85
1,464 SR
1,429 Elo+
Chaac
Chaac
OG Tote One
Chaac
Level 46
God Stats
18W - 8L
1,500 SR
Queue Stats
216W - 189L
1,314 Elo+
Solo
Kumbhakarna
Kumbhakarna
The Juuling Jew
Kumbhakarna
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 17L
1,257 Elo+
Party 2
Apollo
Apollo
Twiztid mime
Apollo
Level 145
God Stats
6W - 6L
1,500 SR
Queue Stats
63W - 71L
1,610 Elo+
Solo
Mercury
Mercury
Utiix
Mercury
Level 103
God Stats
1W - 2L
1,304 SR
Queue Stats
19W - 16L
1,257 Elo+
Party 2
Nox
Nox
xxDarkAngelww
Nox
Level 88
God Stats
31W - 33L
1,515 SR
Queue Stats
576W - 539L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LordGuye
Bellona
14
0 / 3 / 8
9,836
468
5,890
15,698
10,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
LowGravity--
Cernunnos
20
4 / 1 / 3
12,459
593
14,980
15,856
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
14
1 / 4 / 3
9,169
437
4,284
14,049
9,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
kentyjxy
Bastet
17
5 / 3 / 5
11,050
526
8,465
15,782
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 7 / 3
10,085
480
11,083
11,491
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
11,274
537
17,441
12,335
21,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
The Juuling Jew
Kumbhakarna
13
1 / 3 / 9
8,734
416
4,936
13,415
12,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
18
2 / 3 / 1
10,804
514
6,745
15,538
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Utiix
Mercury
16
1 / 4 / 6
9,693
462
5,262
15,159
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 3 / 5
10,442
497
11,168
12,807
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
14
Kills
18
18
Deaths
14
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
LordGuye
Bellona
0
3
8
1.33
W
Cernunnos
LowGravity--
Cernunnos
4
1
3
5.5
W
Amaterasu
1
4
3
0.63
L
7
1
4
9
L
Kumbhakarna
The Juuling Jew
Kumbhakarna
1
3
9
1.83
L
Apollo
2
3
1
0.83
L
Mercury
Utiix
Mercury
1
4
6
1
W
Bastet
kentyjxy
Bastet
5
3
5
2.5
W
4
7
3
0.79
L
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,702
Damage
45,552
72,876
Taken
69,254
36,535
Mitigated
50,491
28,465
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
LordGuye
Bellona
5,890
1,397
2,449
2,857
15,698
10,665
10
6,034
9,664
0
37,444
W
Cernunnos
LowGravity--
Cernunnos
14,980
7,913
0
11,797
15,856
6,017
956
1,189
13,935
0
112,002
W
Amaterasu
4,284
1,246
619
3,725
14,049
9,617
0
3,046
10,835
0
36,628
L
17,441
2,444
201
5,552
12,335
21,453
0
671
11,620
14,116
71,556
L
Kumbhakarna
The Juuling Jew
Kumbhakarna
4,936
333
0
1,755
13,415
12,368
0
3,353
9,826
30,311
0
L
Apollo
6,745
2,872
0
3,577
15,538
5,963
885
390
15,120
0
87,842
L
Mercury
Utiix
Mercury
5,262
1,918
0
5,126
15,159
5,356
0
3,047
11,924
0
62,003
W
Bastet
kentyjxy
Bastet
8,465
1,793
0
7,018
15,782
6,119
0
4,228
11,554
0
56,729
W
11,083
780
0
0
11,491
4,117
230
4,742
6,749
62,624
0
L
11,168
602
0
1,731
12,807
5,351
345
2,866
9,681
64,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,599
Gold Earned
50,947
530
Minions Killed
581
0
Camps Cleared
0
2,000,146
Distance Traveled
1,872,090
36
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,836
468
61
3
0
396,359
12
W
Cernunnos
12,459
593
181
9
0
404,133
8
W
Amaterasu
9,169
437
95
5
0
430,864
6
L
Chaac
11,274
537
140
7
0
368,010
5
L
Kumbhakarna
8,734
416
31
1
0
372,772
0
L
Apollo
10,804
514
161
8
0
394,867
0
L
Mercury
9,693
462
118
6
0
388,575
5
W
Bastet
11,050
526
91
4
0
447,469
6
W
Zeus
10,085
480
102
5
0
321,321
4
L
Nox
10,442
497
131
6
0
347,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role