Player Matchup

Thanatos
Thanatos
Guayabo_HC
Thanatos
Level 40
God Stats
8W - 14L
1,375 SR
Queue Stats
84W - 92L
1,247 Elo+
Party 1
Bellona
Bellona
Vallemss
Bellona
Level 17
God Stats
2W - 1L
1,739 SR
Queue Stats
38W - 68L
1,247 Elo+
Party 1
Fenrir
Fenrir
deathlok80
Fenrir
Level 62
God Stats
0W - 2L
1,280 SR
Queue Stats
6W - 11L
1,541 Elo+
Party 2
Sol
Sol
drunk_insurgent
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,522 Elo+
Party 2
Anubis
Anubis
ecabgt
Anubis
Level 25
God Stats
7W - 7L
1,458 SR
Queue Stats
67W - 102L
1,272 Elo+
Party 1
Team Averages
Level 46
1,470 SR
1,366 Elo+

VS

Team Averages
Level 79
1,500 SR
1,500 Elo+
Ganesha
Ganesha
El_Frungi94
Ganesha
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 3
Izanami
Izanami
IsMaEl-CraCK-111
Izanami
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Mercury
Mercury
Sergioxrs13
Mercury
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Mulan
Mulan
migueld93
Mulan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Agni
Agni
miguelvs04
Agni
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Guayabo_HC
Thanatos
7
1 / 5 / 0
4,680
520
2,930
7,905
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Vallemss
Bellona
6
0 / 5 / 1
4,260
473
2,023
5,645
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
deathlok80
Fenrir
6
0 / 6 / 1
4,289
477
1,392
7,458
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 7 / 0
4,463
496
2,934
5,840
571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ecabgt
Anubis
2
0 / 3 / 1
3,471
386
418
1,969
604
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
El_Frungi94
Ganesha
10
0 / 0 / 16
7,192
799
3,466
5,415
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
11 / 0 / 4
7,743
860
7,653
4,568
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Sergioxrs13
Mercury
9
4 / 2 / 2
5,981
665
2,093
6,230
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
migueld93
Mulan
12
6 / 0 / 2
7,117
791
4,198
5,130
3,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

9
5 / 0 / 0
6,208
690
1,835
2,997
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
26
26
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
El_Frungi94
Ganesha
0
0
16
8
L
Thanatos
Guayabo_HC
Thanatos
1
5
0
0.2
W
11
0
4
13
W
Mercury
Sergioxrs13
Mercury
4
2
2
2.5
L
Bellona
Vallemss
Bellona
0
5
1
0.1
L
Fenrir
deathlok80
Fenrir
0
6
1
0.08
L
1
7
0
0.14
L
Anubis
ecabgt
Anubis
0
3
1
0.17
W
Mulan
migueld93
Mulan
6
0
2
7
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,697
Damage
19,245
28,817
Taken
24,340
8,570
Mitigated
12,602
7,006
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
El_Frungi94
Ganesha
3,466
440
0
2,006
5,415
5,039
166
1,788
3,627
11,595
0
L
Thanatos
Guayabo_HC
Thanatos
2,930
718
0
4,287
7,905
1,841
0
1,616
6,042
0
20,322
W
7,653
5,049
0
1,699
4,568
1,785
600
982
3,586
0
57,044
W
Mercury
Sergioxrs13
Mercury
2,093
665
0
2,549
6,230
1,772
0
541
5,689
0
22,461
L
Bellona
Vallemss
Bellona
2,023
642
0
423
5,645
3,634
0
0
5,375
0
12,251
L
Fenrir
deathlok80
Fenrir
1,392
584
120
1,701
7,458
1,920
0
2,076
5,382
0
8,945
L
2,934
2,080
73
308
5,840
571
0
895
4,945
15,625
0
L
Anubis
ecabgt
Anubis
418
144
0
94
1,969
604
0
550
1,387
1,926
0
W
Mulan
migueld93
Mulan
4,198
1,033
0
2,387
5,130
3,262
34
0
5,130
0
34,574
W
1,835
75
0
769
2,997
744
1,675
41
2,956
22,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,163
Gold Earned
34,241
104
Minions Killed
307
0
Camps Cleared
0
746,631
Distance Traveled
980,853
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,192
799
3
0
0
200,980
2
L
Thanatos
4,680
520
42
5
0
203,369
0
W
Izanami
7,743
860
130
14
0
176,753
2
W
Mercury
5,981
665
45
5
0
230,327
2
L
Bellona
4,260
473
18
2
0
124,745
0
L
Fenrir
4,289
477
8
1
0
183,916
1
L
Sol
4,463
496
31
3
0
163,725
0
L
Anubis
3,471
386
5
1
0
70,876
0
W
Mulan
7,117
791
81
9
0
198,282
1
W
Agni
6,208
690
48
5
0
174,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role