Player Matchup

Zeus
Zeus
Huxxley
Zeus
Level 88
God Stats
5W - 4L
1,507 SR
Queue Stats
7W - 6L
1,633 Elo+
Party 2
Ares
Ares
IrishGator23
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,633 Elo+
Party 2
Izanami
Izanami
MR NORMAN95
Izanami
Level 123
God Stats
31W - 43L
1,500 SR
Queue Stats
282W - 399L
1,711 Elo+
Solo
Team Averages
Level 75
1,502 SR
1,659 Elo+

VS

Team Averages
Level 80
1,487 SR
1,670 Elo+
Yemoja
Yemoja
KEKGOT
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 45L
1,694 Elo+
Party 1
Anubis
Anubis
STaNLeY-IPkisS04
Anubis
Level 145
God Stats
23W - 11L
1,590 SR
Queue Stats
123W - 212L
1,561 Elo+
Solo
Hercules
Hercules
VANLUEX1
Hercules
Level 69
God Stats
4W - 2L
1,372 SR
Queue Stats
343W - 177L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Huxxley
Zeus
13
7 / 0 / 1
8,151
815
13,280
3,318
947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 6
7,126
713
4,573
6,622
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MR NORMAN95
Izanami
11
1 / 0 / 5
6,887
689
2,399
3,421
811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KEKGOT
Yemoja
10
0 / 1 / 0
6,174
617
456
8,161
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 0
5,670
567
2,756
6,127
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
VANLUEX1
Hercules
9
0 / 3 / 0
5,779
578
4,631
11,933
5,010
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
Huxxley
Zeus
7
0
1
7.5
W
0
0
6
3
L
Yemoja
KEKGOT
Yemoja
0
1
0
0
W
Izanami
MR NORMAN95
Izanami
1
0
5
3.5
L
0
4
0
0
L
Hercules
VANLUEX1
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
7,843
13,361
Taken
26,221
7,843
Mitigated
13,700
2,507
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Huxxley
Zeus
13,280
565
0
735
3,318
947
832
772
2,546
40,158
0
W
4,573
323
0
1,772
6,622
6,085
88
1,230
5,392
8,255
0
L
Yemoja
KEKGOT
Yemoja
456
158
773
1,360
8,161
5,951
0
5,545
2,616
6,107
0
W
Izanami
MR NORMAN95
Izanami
2,399
1,077
0
0
3,421
811
1,655
1,467
1,954
0
19,823
L
2,756
80
0
334
6,127
2,739
0
4,502
1,625
19,271
0
L
Hercules
VANLUEX1
Hercules
4,631
1,184
0
4,029
11,933
5,010
0
8,224
3,709
0
16,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,164
Gold Earned
17,623
124
Minions Killed
69
5
Camps Cleared
3
552,098
Distance Traveled
493,705
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,151
815
81
8
3
180,662
0
W
Ares
7,126
713
6
1
0
182,262
4
L
Yemoja
6,174
617
15
2
0
170,115
0
W
Izanami
6,887
689
37
4
2
189,174
5
L
Anubis
5,670
567
29
3
2
146,853
1
L
Hercules
5,779
578
25
3
1
176,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role