Player Matchup

Yemoja
Yemoja
BOSSN TIME
Yemoja
Level 146
God Stats
1W - 3L
1,466 SR
Queue Stats
74W - 97L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
KuRLy2FriED
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 44L
1,497 Elo+
Party 1
Chernobog
Chernobog
Mrs BOSSN TIME
Chernobog
Level 123
God Stats
0W - 2L
1,285 SR
Queue Stats
71W - 92L
1,477 Elo+
Party 1
Raijin
Raijin
Skylark88
Raijin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,365 Elo+
Party 1
Kali
Kali
meowGreef
Kali
Level 42
God Stats
2W - 2L
1,814 SR
Queue Stats
39W - 69L
1,392 Elo+
Solo
Team Averages
Level 98
1,513 SR
1,450 Elo+

VS

Team Averages
Level 99
1,501 SR
1,479 Elo+
Bellona
Bellona
Adendric
Bellona
Level 32
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Dat Boi Lou
Cernunnos
Level 152
God Stats
2W - 1L
1,328 SR
Queue Stats
29W - 21L
1,637 Elo+
Party 2
Merlin
Merlin
MuzMuffin
Merlin
Level 144
God Stats
9W - 9L
1,877 SR
Queue Stats
76W - 71L
1,475 Elo+
Solo
Bacchus
Bacchus
Rassenha
Bacchus
Level 96
God Stats
3W - 2L
1,501 SR
Queue Stats
63W - 53L
1,487 Elo+
Party 2
Nemesis
Nemesis
UTalkAlotShutUp
Nemesis
Level 72
God Stats
3W - 3L
1,299 SR
Queue Stats
65W - 77L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BOSSN TIME
Yemoja
18
2 / 0 / 4
11,455
716
9,242
11,062
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
KuRLy2FriED
Gilgamesh
16
0 / 7 / 6
9,942
621
7,914
22,366
19,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Mrs BOSSN TIME
Chernobog
18
1 / 3 / 4
10,788
674
9,963
16,713
8,189
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Skylark88
Raijin
19
4 / 3 / 3
11,843
740
18,969
13,616
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
16
2 / 6 / 2
10,605
663
6,540
13,708
9,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adendric
Bellona
15
1 / 2 / 8
10,063
629
4,523
10,220
8,656
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Dat Boi Lou
Cernunnos
20
4 / 1 / 11
12,459
779
22,492
20,098
8,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
MuzMuffin
Merlin
20
4 / 1 / 6
12,992
812
15,101
9,231
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
Rassenha
Bacchus
19
4 / 1 / 11
12,515
782
13,316
13,476
22,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 4 / 5
11,529
721
10,617
15,162
6,334
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
9
Kills
19
19
Deaths
9
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adendric
Bellona
1
2
8
2.5
L
Yemoja
BOSSN TIME
Yemoja
2
0
4
4
W
Cernunnos
Dat Boi Lou
Cernunnos
4
1
11
9.5
L
Gilgamesh
KuRLy2FriED
Gilgamesh
0
7
6
0.43
L
Chernobog
Mrs BOSSN TIME
Chernobog
1
3
4
1
W
Merlin
MuzMuffin
Merlin
4
1
6
7
W
Bacchus
Rassenha
Bacchus
4
1
11
9.5
L
Raijin
Skylark88
Raijin
4
3
3
1.83
W
6
4
5
2.13
L
Kali
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,628
Damage
66,049
77,465
Taken
68,187
55,314
Mitigated
49,617
16,893
Healing
21,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adendric
Bellona
4,523
1,436
0
63
10,220
8,656
17
4,450
5,646
0
7,451
L
Yemoja
BOSSN TIME
Yemoja
9,242
1,069
3,344
3,095
11,062
12,570
234
3,656
7,406
26,963
0
W
Cernunnos
Dat Boi Lou
Cernunnos
22,492
11,994
0
12,073
20,098
8,867
43
8,263
11,563
0
76,341
L
Gilgamesh
KuRLy2FriED
Gilgamesh
7,914
1,401
317
2,656
22,366
19,839
0
7,765
14,601
0
30,367
L
Chernobog
Mrs BOSSN TIME
Chernobog
9,963
7,019
0
3,232
16,713
8,189
1,436
6,182
10,531
0
47,857
W
Merlin
MuzMuffin
Merlin
15,101
374
0
618
9,231
3,394
2,110
5,048
3,935
85,786
0
W
Bacchus
Rassenha
Bacchus
13,316
307
1,028
4,262
13,476
22,366
0
4,314
8,911
28,197
0
L
Raijin
Skylark88
Raijin
18,969
1,114
0
619
13,616
5,500
0
6,274
7,342
63,918
0
W
10,617
3,836
391
3,423
15,162
6,334
1,653
5,013
9,921
0
29,080
L
Kali
6,540
2,979
673
2,957
13,708
9,216
0
4,540
9,168
0
20,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,633
Gold Earned
59,558
307
Minions Killed
316
0
Camps Cleared
0
1,465,384
Distance Traveled
1,586,315
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,063
629
9
1
0
246,732
0
L
Yemoja
11,455
716
46
3
0
321,431
0
W
Cernunnos
12,459
779
121
8
0
311,833
0
L
Gilgamesh
9,942
621
24
2
0
306,186
0
L
Chernobog
10,788
674
95
6
0
307,328
0
W
Merlin
12,992
812
120
8
0
327,548
4
W
Bacchus
12,515
782
30
2
0
367,352
1
L
Raijin
11,843
740
116
7
0
300,320
3
W
Nemesis
11,529
721
36
2
0
332,850
3
L
Kali
10,605
663
26
2
0
230,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role