Player Matchup

Bacchus
Bacchus
Ebolaqc
Bacchus
Level 58
God Stats
1W - 1L
1,700 SR
Queue Stats
2W - 4L
1,696 Elo+
Party 2
Kukulkan
Kukulkan
Nedreij
Kukulkan
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Cliodhna
Cliodhna
Neonpotatoshark
Cliodhna
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Shamty
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,696 Elo+
Party 2
Yemoja
Yemoja
aNoodleyApndage
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Team Averages
Level 32
1,540 SR
1,579 Elo+

VS

Team Averages
Level 56
1,562 SR
1,438 Elo+
Loki
Loki
AskingJungle
Loki
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Chaac
Chaac
Eilsz
Chaac
Level 62
God Stats
6W - 6L
1,660 SR
Queue Stats
49W - 49L
1,583 Elo+
Party 3
Chiron
Chiron
FrizzleFryDMV
Chiron
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,233 Elo+
Party 1
Ares
Ares
Riku_TheLoneWolf
Ares
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,306 Elo+
Party 1
Nox
Nox
WatchmefeedXD
Nox
Level 125
God Stats
14W - 14L
1,651 SR
Queue Stats
183W - 178L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ebolaqc
Bacchus
15
0 / 6 / 2
9,858
986
6,880
23,649
29,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Nedreij
Kukulkan
15
1 / 6 / 1
10,385
1,039
13,791
13,976
5,051
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
15
1 / 10 / 1
10,343
1,034
15,412
20,313
7,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Shamty
Hou Yi
15
0 / 4 / 0
9,761
976
6,046
8,406
3,099
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 2
9,802
980
4,272
16,834
15,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

111

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
10,927
1,093
3,590
1,607
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Eilsz
Chaac
19
7 / 0 / 18
12,749
1,275
23,754
18,335
21,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
6 / 1 / 15
12,302
1,230
26,158
9,458
4,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 17
11,724
1,172
4,438
17,612
21,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
12 / 0 / 15
13,278
1,328
21,192
5,139
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
100
2
Kills
31
31
Deaths
2
6
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Bacchus
Ebolaqc
Bacchus
0
6
2
0.17
W
Chaac
Eilsz
Chaac
7
0
18
16
W
6
1
15
13.5
L
Kukulkan
Nedreij
Kukulkan
1
6
1
0.25
L
Cliodhna
1
10
1
0.15
W
2
1
17
10.5
L
Hou Yi
Shamty
Hou Yi
0
4
0
0
W
12
0
15
19.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,401
Damage
79,132
83,178
Taken
52,151
61,061
Mitigated
51,462
3,521
Healing
20,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,590
733
0
312
1,607
1,572
0
207
1,400
0
12,265
L
Bacchus
Ebolaqc
Bacchus
6,880
1,073
0
220
23,649
29,215
0
6,547
16,246
12,340
0
W
Chaac
Eilsz
Chaac
23,754
6,222
0
9,608
18,335
21,397
0
7,774
10,561
0
39,263
W
26,158
10,781
1,357
2,209
9,458
4,142
0
5,345
4,113
0
53,926
L
Kukulkan
Nedreij
Kukulkan
13,791
2,317
0
403
13,976
5,051
0
6,442
7,100
43,220
0
L
Cliodhna
15,412
2,144
0
0
20,313
7,708
0
3,808
15,951
0
44,618
W
4,438
490
2,256
2,903
17,612
21,829
0
9,471
8,141
8,244
0
L
Hou Yi
Shamty
Hou Yi
6,046
2,625
0
413
8,406
3,099
0
2,137
6,016
0
21,434
W
21,192
1,377
696
991
5,139
2,522
0
2,146
2,993
37,436
0
L
4,272
1,468
2,312
173
16,834
15,988
0
5,790
10,663
8,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,149
Gold Earned
60,980
190
Minions Killed
186
3
Camps Cleared
5
884,118
Distance Traveled
931,843
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,927
1,093
11
1
3
139,109
0
L
Bacchus
9,858
986
5
1
0
198,369
0
W
Chaac
12,749
1,275
40
4
1
236,313
0
W
Chiron
12,302
1,230
82
8
0
194,986
0
L
Kukulkan
10,385
1,039
71
7
0
190,413
0
L
Cliodhna
10,343
1,034
61
6
2
192,609
2
W
Ares
11,724
1,172
3
0
0
155,427
2
L
Hou Yi
9,761
976
41
4
1
153,026
0
W
Nox
13,278
1,328
50
5
1
206,008
0
L
Yemoja
9,802
980
12
1
0
149,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role