Player Matchup

Izanami
Izanami
Bronze III
Moules_02
Izanami
Bronze III
Level 103
God Stats
8W - 16L
1,626 SR
Queue Stats
33W - 34L
1,524 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Stubbychoud
Kukulkan
Bronze III
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 78L
1,522 MMR
Solo
Thanatos
Thanatos
Bronze III
VBMoneyy
Thanatos
Bronze III
Level 105
God Stats
14W - 20L
1,302 SR
Queue Stats
85W - 109L
1,502 MMR
Solo
Ares
Ares
Bronze III
chapes082
Ares
Bronze III
Level 132
God Stats
0W - 1L
1,298 SR
Queue Stats
28W - 34L
1,499 MMR
Party 2
Chaac
Chaac
Bronze III
googlebag
Chaac
Bronze III
Level 124
God Stats
20W - 14L
1,734 SR
Queue Stats
123W - 122L
1,523 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,492 SR
1,514 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,457 SR
1,509 MMR
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mercury
Mercury
Bronze III
AkkoV
Mercury
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,523 MMR
Party 3
Hades
Hades
Bronze III
Clutch Timing
Hades
Bronze III
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
52W - 53L
1,501 MMR
Party 1
Cernunnos
Cernunnos
Silver II
Romance12B
Cernunnos
Silver II
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 150L
1,521 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
ηocturnal
Gilgamesh
Bronze III
Level 63
God Stats
1W - 0L
1,285 SR
Queue Stats
12W - 6L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Moules_02
Izanami
7
0 / 6 / 1
4,785
532
2,148
5,953
552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Stubbychoud
Kukulkan
7
1 / 5 / 0
4,599
511
977
3,994
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
VBMoneyy
Thanatos
8
0 / 6 / 3
5,311
590
3,723
7,850
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
8
2 / 4 / 0
4,917
546
1,901
7,615
4,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
googlebag
Chaac
10
3 / 3 / 0
6,043
671
4,240
7,813
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AtlasCliodhnaMulanGeb

VS

Bans
SolBastetArtioTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 0 / 4
6,523
725
3,075
4,014
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
AkkoV
Mercury
11
5 / 0 / 4
6,693
744
4,862
5,897
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 4 / 1
6,186
687
5,861
7,501
3,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Romance12B
Cernunnos
12
6 / 0 / 1
7,258
806
4,782
5,621
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ηocturnal
Gilgamesh
10
7 / 2 / 4
6,750
750
5,877
7,576
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
23
24
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
4
4
W
Mercury
AkkoV
Mercury
5
0
4
7
W
3
4
1
0.88
L
Izanami
Moules_02
Izanami
0
6
1
0.08
W
Cernunnos
Romance12B
Cernunnos
6
0
1
6.5
L
Kukulkan
Stubbychoud
Kukulkan
1
5
0
0.2
L
Thanatos
VBMoneyy
Thanatos
0
6
3
0.25
L
Ares
2
4
0
0.5
L
Chaac
googlebag
Chaac
3
3
0
1
W
Gilgamesh
ηocturnal
Gilgamesh
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,989
Damage
24,457
33,225
Taken
30,609
12,859
Mitigated
11,347
10,613
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,075
517
1,266
2,935
4,014
1,226
0
518
3,456
34,741
0
W
Mercury
AkkoV
Mercury
4,862
3,143
0
1,355
5,897
1,708
0
237
5,601
0
41,275
W
5,861
1,079
215
2,501
7,501
3,676
0
475
6,578
27,873
0
L
Izanami
Moules_02
Izanami
2,148
1,590
0
617
5,953
552
641
0
5,953
0
23,292
W
Cernunnos
Romance12B
Cernunnos
4,782
2,640
0
2,631
5,621
1,646
1,211
597
5,024
0
43,370
L
Kukulkan
Stubbychoud
Kukulkan
977
306
0
180
3,994
828
0
1,444
2,550
9,063
0
L
Thanatos
VBMoneyy
Thanatos
3,723
1,126
120
3,740
7,850
2,785
0
2,560
5,290
0
24,489
L
Ares
1,901
120
64
2,141
7,615
4,064
0
1,326
6,289
7,755
0
L
Chaac
googlebag
Chaac
4,240
1,476
0
3,751
7,813
4,630
924
3,606
4,207
0
32,180
W
Gilgamesh
ηocturnal
Gilgamesh
5,877
2,237
134
1,360
7,576
3,091
0
907
6,615
0
17,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,655
Gold Earned
33,410
196
Minions Killed
296
0
Camps Cleared
0
851,391
Distance Traveled
996,438
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,523
725
74
8
0
189,439
1
W
Mercury
6,693
744
65
7
0
241,123
0
W
Hades
6,186
687
50
6
0
166,682
5
L
Izanami
4,785
532
42
5
0
175,779
2
W
Cernunnos
7,258
806
82
9
0
178,162
1
L
Kukulkan
4,599
511
22
2
0
118,759
0
L
Thanatos
5,311
590
50
6
0
190,087
2
L
Ares
4,917
546
13
1
0
184,525
1
L
Chaac
6,043
671
69
8
0
182,241
4
W
Gilgamesh
6,750
750
25
3
0
221,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role