Player Matchup

Nemesis
Nemesis
N_O_B_O_D_Y_7
Nemesis
Level 107
God Stats
38W - 27L
1,464 SR
Queue Stats
58W - 61L
1,326 Elo+
Party 1
Mulan
Mulan
Stampfwut92
Mulan
Level 69
God Stats
0W - 1L
1,271 SR
Queue Stats
14W - 26L
1,326 Elo+
Party 1
Ymir
Ymir
VaromyrEcht
Ymir
Level 11
God Stats
3W - 4L
1,319 SR
Queue Stats
8W - 13L
1,326 Elo+
Party 1
Team Averages
Level 62
1,351 SR
1,326 Elo+

VS

Team Averages
Level 91
1,500 SR
1,589 Elo+
Raijin
Raijin
Ald4nat0r
Raijin
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
756W - 759L
1,526 Elo+
Party 2
Xing Tian
Xing Tian
ElSenorcafe
Xing Tian
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 58L
1,715 Elo+
Solo
Arachne
Arachne
Itz_Apophis
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 92L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 5 / 2
9,631
642
9,815
17,489
6,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 5 / 3
9,193
613
8,299
19,465
13,178
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

14
2 / 7 / 0
10,787
719
2,476
19,165
18,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ald4nat0r
Raijin
17
8 / 1 / 9
12,070
805
23,504
10,523
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ElSenorcafe
Xing Tian
15
1 / 0 / 16
11,443
763
7,935
15,015
22,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Itz_Apophis
Arachne
16
8 / 2 / 9
11,584
772
14,827
13,036
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
17
17
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Raijin
Ald4nat0r
Raijin
8
1
9
12.5
W
Xing Tian
ElSenorcafe
Xing Tian
1
0
16
9
W
Arachne
Itz_Apophis
Arachne
8
2
9
6.25
L
Nemesis
1
5
2
0.4
L
0
5
3
0.3
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,590
Damage
46,266
56,119
Taken
38,574
38,161
Mitigated
33,236
7,736
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Ald4nat0r
Raijin
23,504
2,646
366
3,817
10,523
4,218
953
981
9,542
70,897
0
W
Xing Tian
ElSenorcafe
Xing Tian
7,935
856
896
7,525
15,015
22,703
288
1,782
13,233
23,244
0
W
Arachne
Itz_Apophis
Arachne
14,827
11,513
0
3,929
13,036
6,315
1,248
917
12,119
0
35,912
L
Nemesis
9,815
4,406
0
4,880
17,489
6,741
0
10,833
6,204
0
46,952
L
8,299
606
79
1,647
19,465
13,178
0
9,094
9,962
1,688
33,578
L
2,476
764
0
1,130
19,165
18,242
0
10,595
8,064
16,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,611
Gold Earned
35,097
167
Minions Killed
154
5
Camps Cleared
9
722,476
Distance Traveled
843,648
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,070
805
101
7
6
268,237
4
W
Xing Tian
11,443
763
14
1
2
286,241
1
W
Arachne
11,584
772
39
3
1
289,170
3
L
Nemesis
9,631
642
88
6
3
270,723
5
L
Mulan
9,193
613
58
4
2
249,069
4
L
Ymir
10,787
719
21
1
0
202,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role