Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Aldaeviri
Rama
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 2
Tyr
Tyr
Clifftin
Tyr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,418 Elo+
Party 2
Hel
Hel
Noopledoop
Hel
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 2
Loki
Loki
treeman1911
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,418 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,399 Elo+

VS

Team Averages
Level 62
1,483 SR
1,627 Elo+
Erlang Shen
Erlang Shen
CrabbCakes
Erlang Shen
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,617 Elo+
Party 1
Loki
Loki
ImKindaTrolling
Loki
Level 86
God Stats
39W - 40L
1,371 SR
Queue Stats
241W - 239L
1,710 Elo+
Party 1
Cthulhu
Cthulhu
MetroBop-it
Cthulhu
Level 87
God Stats
11W - 5L
1,500 SR
Queue Stats
72W - 62L
1,830 Elo+
Party 1
Artemis
Artemis
ShadowFoxx32
Artemis
Level 46
God Stats
11W - 3L
1,543 SR
Queue Stats
21W - 23L
1,418 Elo+
Solo
Discordia
Discordia
puppermintTea
Discordia
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 8 / 8
9,167
539
14,890
18,498
8,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
12
4 / 9 / 3
7,695
453
9,488
14,901
3,729
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 7 / 3
8,779
516
10,394
15,208
12,588
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 6 / 5
8,931
525
12,075
17,288
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 8 / 6
9,602
565
10,266
16,034
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CrabbCakes
Erlang Shen
15
7 / 6 / 5
9,772
575
11,688
19,350
14,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 3 / 11
11,363
668
13,208
13,398
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MetroBop-it
Cthulhu
13
4 / 5 / 14
9,168
539
13,011
19,695
15,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
ShadowFoxx32
Artemis
16
7 / 5 / 9
10,066
592
15,261
15,218
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
puppermintTea
Discordia
15
7 / 4 / 8
9,346
550
9,558
10,346
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
23
Kills
38
38
Deaths
23
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
8
8
1
L
Rama
4
9
3
0.61
L
5
7
3
0.93
W
Erlang Shen
CrabbCakes
Erlang Shen
7
6
5
1.58
W
13
3
11
6.17
W
Cthulhu
MetroBop-it
Cthulhu
4
5
14
2.2
L
4
6
5
1.08
W
Artemis
ShadowFoxx32
Artemis
7
5
9
2.3
W
Discordia
puppermintTea
Discordia
7
4
8
2.75
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,113
Damage
62,726
81,929
Taken
78,007
34,098
Mitigated
43,696
22,460
Healing
23,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,890
1,520
114
4,649
18,498
8,818
1,026
7,654
10,844
35,821
0
L
Rama
9,488
6,465
0
947
14,901
3,729
0
5,136
9,765
0
30,889
L
10,394
1,913
0
1,818
15,208
12,588
853
1,871
13,337
0
39,517
W
Erlang Shen
CrabbCakes
Erlang Shen
11,688
6,379
0
7,130
19,350
14,034
657
3,174
16,082
0
47,165
W
13,208
2,595
0
3,715
13,398
4,974
0
2,705
10,468
0
70,101
W
Cthulhu
MetroBop-it
Cthulhu
13,011
1,220
511
3,519
19,695
15,632
0
8,976
10,429
26,095
7,298
L
12,075
1,098
4,442
7,672
17,288
3,928
0
4,157
13,131
50,890
0
W
Artemis
ShadowFoxx32
Artemis
15,261
5,420
0
5,424
15,218
5,389
1,205
5,448
9,678
0
69,097
W
Discordia
puppermintTea
Discordia
9,558
2,205
0
3,020
10,346
3,667
1,026
5,579
4,385
40,710
0
L
10,266
3,324
0
2,818
16,034
5,035
0
3,171
12,863
0
56,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,174
Gold Earned
49,715
324
Minions Killed
385
0
Camps Cleared
0
1,548,205
Distance Traveled
1,603,960
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,167
539
44
3
0
304,739
1
L
Rama
7,695
453
48
3
0
299,210
6
L
Tyr
8,779
516
63
4
0
293,439
0
W
Erlang Shen
9,772
575
81
5
0
300,765
0
W
Loki
11,363
668
103
6
0
362,004
0
W
Cthulhu
9,168
539
33
2
0
335,874
3
L
Hel
8,931
525
83
5
0
324,623
3
W
Artemis
10,066
592
109
6
0
308,207
3
W
Discordia
9,346
550
59
3
0
297,110
2
L
Loki
9,602
565
86
5
0
326,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role