Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Cancersaurus
King Arthur
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,577 Elo+
Solo
Poseidon
Poseidon
Cooksay
Poseidon
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
40W - 37L
1,678 Elo+
Party 1
Neith
Neith
Rosalinax3
Neith
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,458 Elo+
Party 1
Artemis
Artemis
ThatsFeezy
Artemis
Level 8
God Stats
7W - 11L
1,459 SR
Queue Stats
9W - 12L
1,484 Elo+
Party 1
Team Averages
Level 72
1,449 SR
1,539 Elo+

VS

Team Averages
Level 71
1,561 SR
1,548 Elo+
Ah Muzen Cab
Ah Muzen Cab
BiggestGoop
Ah Muzen Cab
Level 99
God Stats
8W - 7L
1,690 SR
Queue Stats
93W - 79L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
LordYelsew
Cthulhu
Level 12
God Stats
11W - 10L
1,458 SR
Queue Stats
17W - 19L
1,523 Elo+
Party 2
Odin
Odin
Punisher935
Odin
Level 110
God Stats
3W - 1L
1,435 SR
Queue Stats
78W - 67L
1,523 Elo+
Party 2
Sol
Sol
YoureNotMyDaddy
Sol
Level 119
God Stats
2W - 1L
1,721 SR
Queue Stats
31W - 18L
1,598 Elo+
Party 2
He Bo
He Bo
leninlogosh
He Bo
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 1 / 1
6,449
921
4,103
3,468
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Cancersaurus
King Arthur
7
0 / 0 / 0
3,318
474
0
0
0
Poseidon
Cooksay
Poseidon
12
1 / 2 / 3
6,003
858
4,481
3,349
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
0 / 2 / 5
5,970
853
1,727
4,061
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
ThatsFeezy
Artemis
12
2 / 1 / 0
5,988
855
2,044
3,411
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BiggestGoop
Ah Muzen Cab
13
2 / 2 / 1
6,663
952
2,830
3,110
996
Cthulhu
LordYelsew
Cthulhu
12
2 / 2 / 3
6,278
897
2,169
6,440
3,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
1 / 1 / 4
6,201
886
3,398
4,769
1,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 2
6,689
956
1,340
3,087
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 2
5,926
847
1,807
3,524
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
7
Kills
6
6
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
1
1
4.5
W
Ah Muzen Cab
BiggestGoop
Ah Muzen Cab
2
2
1
1.25
L
King Arthur
Cancersaurus
King Arthur
0
0
0
0
L
Poseidon
Cooksay
Poseidon
1
2
3
1.25
W
Cthulhu
LordYelsew
Cthulhu
2
2
3
1.75
W
1
1
4
3
L
Neith
0
2
5
1.25
L
Artemis
ThatsFeezy
Artemis
2
1
0
2
W
1
1
2
2
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,355
Damage
11,544
14,289
Taken
20,930
4,890
Mitigated
8,312
2,695
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,103
1,032
0
766
3,468
1,440
0
913
2,404
0
15,235
W
Ah Muzen Cab
BiggestGoop
Ah Muzen Cab
2,830
201
0
599
3,110
996
713
1,112
1,998
0
19,871
L
King Arthur
Cancersaurus
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
Cooksay
Poseidon
4,481
250
0
566
3,349
948
0
969
2,316
19,140
0
W
Cthulhu
LordYelsew
Cthulhu
2,169
0
342
2,869
6,440
3,333
0
1,456
4,984
11,615
0
W
3,398
160
0
500
4,769
1,973
187
1,747
3,022
0
10,199
L
Neith
1,727
543
0
816
4,061
1,409
0
1,881
1,940
0
11,811
L
Artemis
ThatsFeezy
Artemis
2,044
704
0
547
3,411
1,093
0
1,016
2,313
0
16,314
W
1,340
658
0
683
3,087
952
3,695
85
3,002
21,889
0
W
1,807
50
95
305
3,524
1,058
136
81
3,443
14,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,728
Gold Earned
31,757
129
Minions Killed
170
0
Camps Cleared
0
572,155
Distance Traveled
809,983
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,449
921
23
3
0
160,454
2
W
Ah Muzen Cab
6,663
952
41
6
0
170,149
1
L
King Arthur
3,318
474
0
0
0
0
0
L
Poseidon
6,003
858
40
6
0
134,311
3
W
Cthulhu
6,278
897
15
2
0
163,608
2
W
Odin
6,201
886
18
3
0
169,255
1
L
Neith
5,970
853
33
5
0
139,463
0
L
Artemis
5,988
855
33
5
0
137,927
1
W
Sol
6,689
956
67
10
0
149,167
2
W
He Bo
5,926
847
29
4
0
157,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role