Player Matchup

Tiamat
Tiamat
AlejoDX
Tiamat
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
277W - 232L
1,551 Elo+
Solo
Skadi
Skadi
BenisLov3r420
Skadi
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
429W - 365L
1,681 Elo+
Party 1
Tyr
Tyr
WilliamTheSeed
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 28L
1,758 Elo+
Party 1
Team Averages
Level 82
1,428 SR
1,664 Elo+

VS

Team Averages
Level 67
1,674 SR
1,611 Elo+
Chernobog
Chernobog
Natethawsm
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,807 Elo+
Party 2
Fafnir
Fafnir
PeteyPimp
Fafnir
Level 42
God Stats
7W - 0L
1,500 SR
Queue Stats
57W - 55L
1,256 Elo+
Solo
Persephone
Persephone
RoyalConviction
Persephone
Level 29
God Stats
4W - 0L
2,021 SR
Queue Stats
12W - 4L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlejoDX
Tiamat
13
2 / 5 / 5
9,632
602
13,953
12,874
6,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 5 / 2
10,354
647
10,236
13,825
4,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 5 / 6
9,464
592
8,713
22,989
19,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Natethawsm
Chernobog
18
10 / 3 / 5
12,512
782
21,705
14,425
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fafnir
PeteyPimp
Fafnir
14
2 / 3 / 5
10,295
643
5,690
13,420
17,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
RoyalConviction
Persephone
16
3 / 2 / 9
12,223
764
16,437
12,090
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
15
15
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlejoDX
Tiamat
2
5
5
0.9
L
5
5
2
1.2
W
Chernobog
Natethawsm
Chernobog
10
3
5
4.17
W
Fafnir
PeteyPimp
Fafnir
2
3
5
1.5
W
Persephone
RoyalConviction
Persephone
3
2
9
3.75
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,902
Damage
43,832
49,688
Taken
39,935
29,871
Mitigated
28,116
10,838
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlejoDX
Tiamat
13,953
676
0
2,580
12,874
6,430
0
6,961
5,913
34,323
0
L
10,236
4,422
0
810
13,825
4,248
43
5,651
8,174
0
39,905
W
Chernobog
Natethawsm
Chernobog
21,705
15,738
0
6,959
14,425
6,616
2,264
5,975
8,033
0
66,733
W
Fafnir
PeteyPimp
Fafnir
5,690
2,151
631
2,830
13,420
17,155
132
3,429
9,479
15,845
0
W
Persephone
RoyalConviction
Persephone
16,437
872
252
3,907
12,090
4,345
310
3,849
7,863
43,920
0
L
8,713
2,173
432
7,016
22,989
19,193
0
9,833
13,156
0
20,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
35,030
147
Minions Killed
157
3
Camps Cleared
9
825,721
Distance Traveled
855,363
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,632
602
62
4
1
291,090
4
L
Skadi
10,354
647
66
4
2
248,736
2
W
Chernobog
12,512
782
91
6
4
274,284
1
W
Fafnir
10,295
643
16
1
1
279,738
6
W
Persephone
12,223
764
50
3
4
301,341
1
L
Tyr
9,464
592
19
1
0
285,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role