Player Matchup

Khepri
Khepri
Bernie-Shredder
Khepri
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 122L
1,471 Elo+
Solo
Charybdis
Charybdis
KingBenners
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
PoohsayDestroyer
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
REDBULL352
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,135 Elo+
Solo
Ao Kuang
Ao Kuang
gracefulgamaken
Ao Kuang
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 43
1,500 SR
1,421 Elo+

VS

Team Averages
Level 51
1,549 SR
1,409 Elo+
Jormungandr
Jormungandr
ElDragonFish
Jormungandr
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 49L
1,316 Elo+
Party 2
Tyr
Tyr
Kingof1tap
Tyr
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
341W - 352L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
Recruit_Main663
Danzaburou
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 65L
1,517 Elo+
Solo
Skadi
Skadi
Roakami
Skadi
Level 103
God Stats
11W - 3L
1,746 SR
Queue Stats
232W - 196L
1,425 Elo+
Party 2
Sol
Sol
vanscomp14
Sol
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
178W - 199L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
7,851
785
6,456
8,820
6,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
KingBenners
Charybdis
16
8 / 7 / 3
8,858
886
11,354
12,924
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 5 / 6
8,024
802
9,278
9,839
3,911
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
REDBULL352
Kumbhakarna
14
0 / 4 / 11
7,954
795
4,047
12,670
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
12
3 / 8 / 4
7,225
723
5,289
14,077
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElDragonFish
Jormungandr
17
2 / 0 / 17
9,066
907
4,857
6,242
6,476
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 6 / 15
9,224
922
6,647
13,235
9,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Recruit_Main663
Danzaburou
17
7 / 2 / 13
9,931
993
12,733
10,106
3,667
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Roakami
Skadi
18
12 / 3 / 12
10,840
1,084
20,795
9,437
3,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
2 / 5 / 18
8,591
859
7,455
9,005
2,554
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
103
16
Kills
28
28
Deaths
16
33
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
Jormungandr
ElDragonFish
Jormungandr
2
0
17
10.5
L
Charybdis
KingBenners
Charybdis
8
7
3
1.36
W
5
6
15
2.08
L
3
5
6
1.2
L
Kumbhakarna
REDBULL352
Kumbhakarna
0
4
11
1.38
W
Danzaburou
Recruit_Main663
Danzaburou
7
2
13
6.75
W
Skadi
Roakami
Skadi
12
3
12
6
L
Ao Kuang
3
8
4
0.63
W
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,424
Damage
52,487
58,330
Taken
48,025
32,309
Mitigated
25,101
12,213
Healing
17,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,456
180
1,676
748
8,820
6,130
0
1,947
6,873
10,515
0
W
Jormungandr
ElDragonFish
Jormungandr
4,857
817
1,662
867
6,242
6,476
241
2,417
3,825
15,053
0
L
Charybdis
KingBenners
Charybdis
11,354
4,834
0
1,978
12,924
5,439
1,131
2,584
10,340
0
20,303
W
6,647
1,371
2,210
2,089
13,235
9,327
1,096
3,486
9,749
0
10,075
L
9,278
760
723
1,113
9,839
3,911
0
1,790
8,049
0
17,548
L
Kumbhakarna
REDBULL352
Kumbhakarna
4,047
83
799
2,624
12,670
9,953
32
3,120
9,550
13,880
0
W
Danzaburou
Recruit_Main663
Danzaburou
12,733
3,990
2,314
3,505
10,106
3,667
1,461
3,146
6,960
0
26,080
W
Skadi
Roakami
Skadi
20,795
7,495
1,137
1,556
9,437
3,077
1,242
2,976
6,461
0
33,466
L
Ao Kuang
5,289
1,214
148
2,404
14,077
6,876
0
2,871
11,206
9,836
814
W
7,455
2,262
320
1,597
9,005
2,554
1,137
3,285
5,720
15,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
47,652
79
Minions Killed
110
0
Camps Cleared
0
891,932
Distance Traveled
982,104
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,851
785
10
1
0
179,895
1
W
Jormungandr
9,066
907
25
3
0
221,780
0
L
Charybdis
8,858
886
22
2
0
149,114
0
W
Tyr
9,224
922
15
2
0
194,035
2
L
Hun Batz
8,024
802
23
2
0
196,864
0
L
Kumbhakarna
7,954
795
19
2
0
208,709
3
W
Danzaburou
9,931
993
33
3
0
197,967
0
W
Skadi
10,840
1,084
27
3
0
187,576
0
L
Ao Kuang
7,225
723
5
1
0
157,350
0
W
Sol
8,591
859
10
1
0
180,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role