Player Matchup

Anubis
Anubis
Giaiphage
Anubis
Level 69
God Stats
10W - 9L
1,500 SR
Queue Stats
61W - 50L
1,629 Elo+
Solo
Horus
Horus
Hoyabembe
Horus
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 47L
1,500 Elo+
Solo
Nemesis
Nemesis
LB_Graff
Nemesis
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 107L
1,121 Elo+
Solo
Tiamat
Tiamat
ShakaZuluPR
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,664 Elo+
Party 2
Heimdallr
Heimdallr
xxxDarkShotZxxx
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,539 Elo+
Party 2
Team Averages
Level 113
1,500 SR
1,491 Elo+

VS

Team Averages
Level 133
1,561 SR
1,453 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DoctorLokiMD
Loki
Level 109
God Stats
15W - 10L
1,482 SR
Queue Stats
228W - 198L
1,572 Elo+
Party 1
Olorun
Olorun
Thund3rDrag0n9
Olorun
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 121L
1,246 Elo+
Solo
Bacchus
Bacchus
Zaqamap
Bacchus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,411 Elo+
Solo
Mulan
Mulan
navyboimatt
Mulan
Level 109
God Stats
6W - 7L
1,823 SR
Queue Stats
453W - 422L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Giaiphage
Anubis
7
0 / 3 / 3
4,466
447
4,480
6,569
2,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Hoyabembe
Horus
8
1 / 3 / 2
4,884
488
2,733
7,627
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
LB_Graff
Nemesis
9
3 / 2 / 1
5,520
552
2,757
6,517
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
8
1 / 6 / 1
4,946
495
867
5,697
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
xxxDarkShotZxxx
Heimdallr
9
1 / 2 / 0
5,449
545
3,554
5,814
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 1 / 4
6,051
605
7,071
4,469
1,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 4 / 0
6,481
648
3,740
6,155
1,696
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
3 / 1 / 0
6,288
629
3,908
5,017
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Zaqamap
Bacchus
9
3 / 0 / 2
5,774
577
3,337
4,633
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 1 / 4
5,181
518
5,472
6,593
3,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
16
16
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
4
4
W
5
4
0
1.25
L
Anubis
Giaiphage
Anubis
0
3
3
0.5
L
Horus
Hoyabembe
Horus
1
3
2
0.67
L
Nemesis
LB_Graff
Nemesis
3
2
1
1.75
L
Tiamat
1
6
1
0.25
W
3
1
0
3
W
Bacchus
Zaqamap
Bacchus
3
0
2
4
W
3
1
4
5
L
Heimdallr
xxxDarkShotZxxx
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,391
Damage
23,528
32,224
Taken
26,867
12,547
Mitigated
9,783
11,506
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,071
3,054
0
2,216
4,469
1,086
0
829
3,640
0
41,493
W
3,740
1,198
0
1,355
6,155
1,696
612
1,097
4,936
0
23,179
L
Anubis
Giaiphage
Anubis
4,480
0
0
2,556
6,569
2,694
0
788
5,607
23,444
0
L
Horus
Hoyabembe
Horus
2,733
1,396
923
3,857
7,627
3,923
0
629
6,805
0
7,143
L
Nemesis
LB_Graff
Nemesis
2,757
1,035
0
1,725
6,517
2,417
0
1,802
4,649
0
25,221
L
Tiamat
867
73
0
722
5,697
1,869
172
134
5,542
16,382
0
W
3,908
1,928
0
2,362
5,017
1,970
868
0
5,017
28,416
5,898
W
Bacchus
Zaqamap
Bacchus
3,337
593
0
1,720
4,633
1,968
0
787
3,846
19,580
4,191
W
5,472
1,051
0
2,298
6,593
3,063
0
2,512
4,081
0
11,273
L
Heimdallr
xxxDarkShotZxxx
Heimdallr
3,554
1,449
0
1,723
5,814
1,644
0
2,805
2,981
0
27,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,265
Gold Earned
29,775
208
Minions Killed
247
0
Camps Cleared
0
894,304
Distance Traveled
1,029,188
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,051
605
75
8
0
203,829
4
W
Loki
6,481
648
46
5
0
211,941
2
L
Anubis
4,466
447
44
4
0
168,928
1
L
Horus
4,884
488
16
2
0
187,944
4
L
Nemesis
5,520
552
51
5
0
197,919
0
L
Tiamat
4,946
495
38
4
0
181,186
2
W
Olorun
6,288
629
66
7
0
189,959
1
W
Bacchus
5,774
577
46
5
0
215,782
3
W
Mulan
5,181
518
14
1
0
207,677
1
L
Heimdallr
5,449
545
59
6
0
158,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role