Player Matchup

Cerberus
Cerberus
EpsteinDidntKHS
Cerberus
Level 8
God Stats
3W - 5L
1,826 SR
Queue Stats
34W - 42L
1,867 Elo+
Party 3
Amaterasu
Amaterasu
Kovqcs
Amaterasu
Level 78
God Stats
8W - 7L
1,936 SR
Queue Stats
75W - 70L
1,941 Elo+
Party 3
Susano
Susano
SMYLS4KILLS
Susano
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 80L
1,941 Elo+
Party 3
Awilix
Awilix
The Bassoli
Awilix
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,925 Elo+
Party 3
Cthulhu
Cthulhu
wardadoo
Cthulhu
Level 27
God Stats
17W - 19L
1,337 SR
Queue Stats
396W - 455L
1,420 Elo+
Solo
Team Averages
Level 50
1,620 SR
1,818 Elo+

VS

Team Averages
Level 78
1,515 SR
1,684 Elo+
Bastet
Bastet
Comic act
Bastet
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
77W - 107L
1,500 Elo+
Party 1
Thanatos
Thanatos
Nesoetc
Thanatos
Level 106
God Stats
6W - 2L
1,644 SR
Queue Stats
6W - 2L
1,735 Elo+
Party 1
Sol
Sol
RecluesiveGhost
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Rama
Rama
TJMFKx
Rama
Level 79
God Stats
2W - 1L
1,736 SR
Queue Stats
50W - 30L
1,864 Elo+
Party 2
Kuzenbo
Kuzenbo
lNello
Kuzenbo
Level 27
God Stats
2W - 2L
1,192 SR
Queue Stats
70W - 29L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 4 / 2
6,490
649
1,127
10,577
9,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amaterasu
Kovqcs
Amaterasu
13
3 / 4 / 2
7,202
720
6,977
14,588
9,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
13
2 / 9 / 2
6,960
696
9,998
11,876
4,295
Awilix
12
0 / 8 / 3
6,766
677
2,708
12,556
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
wardadoo
Cthulhu
12
0 / 6 / 3
6,472
647
8,388
19,493
10,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Comic act
Bastet
12
1 / 4 / 7
7,115
712
8,291
9,125
2,865
Thanatos
Nesoetc
Thanatos
16
9 / 0 / 8
8,860
886
8,937
4,782
2,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
12 / 1 / 12
9,946
995
23,505
10,913
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
TJMFKx
Rama
16
7 / 0 / 20
8,998
900
14,654
7,814
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
lNello
Kuzenbo
14
2 / 0 / 20
7,934
793
6,133
6,445
6,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
98
5
Kills
31
31
Deaths
5
12
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bastet
Comic act
Bastet
1
4
7
1.13
L
Cerberus
0
4
2
0.25
L
Amaterasu
Kovqcs
Amaterasu
3
4
2
1
W
Thanatos
Nesoetc
Thanatos
9
0
8
13
W
12
1
12
18
L
Susano
2
9
2
0.33
W
Rama
TJMFKx
Rama
7
0
20
17
L
Awilix
0
8
3
0.19
W
Kuzenbo
lNello
Kuzenbo
2
0
20
12
L
Cthulhu
wardadoo
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,198
Damage
61,520
69,090
Taken
39,079
37,567
Mitigated
20,096
11,058
Healing
18,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Comic act
Bastet
8,291
1,705
0
832
9,125
2,865
354
1,423
7,482
0
13,844
L
Cerberus
1,127
34
55
786
10,577
9,148
0
4,007
6,404
8,624
0
L
Amaterasu
Kovqcs
Amaterasu
6,977
3,162
22
2,968
14,588
9,228
0
8,051
6,253
0
16,539
W
Thanatos
Nesoetc
Thanatos
8,937
1,573
0
6,699
4,782
2,426
1,015
343
4,406
0
22,846
W
23,505
10,738
0
5,186
10,913
4,805
3,462
2,481
8,279
51,720
4,628
L
Susano
9,998
1,013
0
0
11,876
4,295
0
2,866
8,898
0
21,086
W
Rama
TJMFKx
Rama
14,654
11,607
0
3,106
7,814
3,084
990
2,018
5,756
0
33,824
L
Awilix
2,708
614
0
938
12,556
4,385
0
4,544
7,750
0
15,186
W
Kuzenbo
lNello
Kuzenbo
6,133
2,258
1,146
1,306
6,445
6,916
520
2,450
3,641
8,727
0
L
Cthulhu
wardadoo
Cthulhu
8,388
293
906
5,383
19,493
10,511
0
7,248
11,805
16,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
42,853
127
Minions Killed
187
0
Camps Cleared
0
1,015,184
Distance Traveled
1,091,704
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,115
712
9
1
0
222,947
0
L
Cerberus
6,490
649
20
2
0
209,396
1
L
Amaterasu
7,202
720
32
3
0
233,282
1
W
Thanatos
8,860
886
41
4
0
242,719
1
W
Sol
9,946
995
90
9
0
220,931
1
L
Susano
6,960
696
20
2
0
171,481
0
W
Rama
8,998
900
39
4
0
201,643
0
L
Awilix
6,766
677
33
3
0
192,899
0
W
Kuzenbo
7,934
793
8
1
0
203,464
2
L
Cthulhu
6,472
647
22
2
0
208,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role