Player Matchup

Freya
Freya
Kαmαji
Freya
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,877 Elo+
Party 1
Da Ji
Da Ji
Polkaa
Da Ji
Level 155
God Stats
6W - 3L
1,926 SR
Queue Stats
34W - 20L
2,029 Elo+
Party 1
Bellona
Bellona
ScoobyLarenzo
Bellona
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,635 Elo+
Party 1
Agni
Agni
ShakespeareIV
Agni
Level 155
God Stats
6W - 0L
1,972 SR
Queue Stats
38W - 22L
1,741 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sligzy
Ah Muzen Cab
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 140L
1,695 Elo+
Solo
Team Averages
Level 138
1,680 SR
1,795 Elo+

VS

Team Averages
Level 127
1,469 SR
1,685 Elo+
Atlas
Atlas
About15DrPepers
Atlas
Level 128
God Stats
11W - 5L
1,406 SR
Queue Stats
45W - 47L
1,769 Elo+
Solo
Rama
Rama
ElGolpeador
Rama
Level 132
God Stats
2W - 2L
1,524 SR
Queue Stats
73W - 57L
1,775 Elo+
Party 2
Cabrakan
Cabrakan
KRATOSDEAD
Cabrakan
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 71L
1,398 Elo+
Solo
Da Ji
Da Ji
KingLeo25
Da Ji
Level 104
God Stats
21W - 24L
1,414 SR
Queue Stats
290W - 288L
1,617 Elo+
Solo
Chang'e
Chang'e
PelaJavidita
Chang'e
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,865 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Kαmαji
Freya
16
2 / 3 / 9
8,614
861
11,274
11,574
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Polkaa
Da Ji
15
6 / 3 / 9
8,810
881
8,037
7,784
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
14
2 / 4 / 10
7,920
792
6,230
9,472
9,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

15
5 / 1 / 13
8,806
881
14,018
6,301
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Sligzy
Ah Muzen Cab
17
7 / 2 / 9
9,431
943
13,599
10,315
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
7,972
797
6,075
10,621
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 6
7,381
738
4,606
12,657
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
KRATOSDEAD
Cabrakan
16
6 / 3 / 6
8,829
883
9,293
17,013
19,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Da Ji
KingLeo25
Da Ji
14
3 / 6 / 6
7,644
764
7,708
10,483
3,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
PelaJavidita
Chang'e
13
1 / 6 / 5
7,554
755
2,747
9,389
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
22
Kills
13
13
Deaths
22
50
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
L
1
5
6
0.8
L
Cabrakan
KRATOSDEAD
Cabrakan
6
3
6
3
L
Da Ji
KingLeo25
Da Ji
3
6
6
1
W
Freya
Kαmαji
Freya
2
3
9
2.17
L
Chang'e
PelaJavidita
Chang'e
1
6
5
0.58
W
Da Ji
Polkaa
Da Ji
6
3
9
3.5
W
Bellona
2
4
10
1.75
W
5
1
13
11.5
W
Ah Muzen Cab
Sligzy
Ah Muzen Cab
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,158
Damage
30,429
45,446
Taken
60,163
24,640
Mitigated
39,114
17,396
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,075
1,982
383
1,588
10,621
9,173
0
4,186
6,287
19,530
0
L
4,606
3,598
0
2,317
12,657
4,456
0
7,035
5,355
0
20,344
L
Cabrakan
KRATOSDEAD
Cabrakan
9,293
1,100
390
1,080
17,013
19,283
0
6,425
10,291
26,309
0
L
Da Ji
KingLeo25
Da Ji
7,708
1,980
0
183
10,483
3,795
0
4,636
5,593
0
11,300
W
Freya
Kαmαji
Freya
11,274
4,642
0
6,457
11,574
4,829
1,075
3,939
7,635
34,503
0
L
Chang'e
PelaJavidita
Chang'e
2,747
180
1,294
1,834
9,389
2,407
0
3,010
6,218
15,983
0
W
Da Ji
Polkaa
Da Ji
8,037
2,382
0
1,702
7,784
4,206
403
3,359
4,425
0
17,242
W
Bellona
6,230
1,414
628
1,840
9,472
9,084
358
3,313
6,159
0
18,304
W
14,018
1,664
237
1,187
6,301
2,322
1,124
3,236
3,065
33,021
0
W
Ah Muzen Cab
Sligzy
Ah Muzen Cab
13,599
6,098
0
5,345
10,315
4,199
3,298
4,268
6,047
0
40,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,581
Gold Earned
39,380
204
Minions Killed
155
0
Camps Cleared
0
1,036,055
Distance Traveled
990,183
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,972
797
30
3
0
209,744
0
L
Rama
7,381
738
37
4
0
190,462
2
L
Cabrakan
8,829
883
30
3
0
221,319
3
L
Da Ji
7,644
764
20
2
0
192,309
3
W
Freya
8,614
861
51
5
0
191,370
0
L
Chang'e
7,554
755
38
4
0
176,349
3
W
Da Ji
8,810
881
21
2
0
218,165
3
W
Bellona
7,920
792
34
3
0
200,378
0
W
Agni
8,806
881
44
4
0
206,889
1
W
Ah Muzen Cab
9,431
943
54
5
0
219,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role