Player Matchup

Susano
Susano
CondorofGondor09
Susano
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,226 Elo+
Party 2
Nike
Nike
Jrowbot
Nike
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,226 Elo+
Party 2
Atlas
Atlas
NightOrder
Atlas
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,378 Elo+
Solo
Sol
Sol
WhamChaavey
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,226 Elo+
Party 2
Nu Wa
Nu Wa
xxjeremyxx7592
Nu Wa
Level 18
God Stats
5W - 3L
1,285 SR
Queue Stats
145W - 120L
1,281 Elo+
Solo
Team Averages
Level 88
1,457 SR
1,267 Elo+

VS

Team Averages
Level 97
1,544 SR
1,693 Elo+
Persephone
Persephone
Faciit
Persephone
Level 158
God Stats
3W - 1L
1,715 SR
Queue Stats
145W - 127L
1,736 Elo+
Party 1
Ravana
Ravana
Margaux
Ravana
Level 86
God Stats
7W - 4L
1,505 SR
Queue Stats
123W - 120L
1,692 Elo+
Party 1
Anhur
Anhur
QueenIdoda
Anhur
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 189L
1,936 Elo+
Party 1
Khepri
Khepri
TällaNüppl
Khepri
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,588 Elo+
Solo
Thor
Thor
Zaalim
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 18
11,347
811
15,477
15,090
8,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
Jrowbot
Nike
17
5 / 6 / 22
11,111
794
15,619
19,622
18,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
19
6 / 5 / 20
11,788
842
10,740
20,722
25,295
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
13 / 5 / 14
12,988
928
21,353
16,296
6,989
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 6 / 19
11,452
818
17,428
11,313
4,015
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Faciit
Persephone
19
8 / 7 / 12
12,183
870
25,342
19,162
7,528
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Margaux
Ravana
19
11 / 8 / 7
11,275
805
14,468
19,131
18,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
17
3 / 4 / 10
10,068
719
9,566
13,237
5,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
16
2 / 7 / 15
9,597
686
4,513
21,297
23,603
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Zaalim
Thor
15
2 / 8 / 13
9,925
709
9,236
20,507
9,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
83
34
Kills
26
26
Deaths
34
93
Assists
57
Player
Kills
Deaths
Assists
KDA
W
5
4
18
3.5
L
Persephone
Faciit
Persephone
8
7
12
2
W
Nike
Jrowbot
Nike
5
6
22
2.67
L
Ravana
Margaux
Ravana
11
8
7
1.81
W
Atlas
6
5
20
3.2
L
Anhur
3
4
10
2
L
Khepri
2
7
15
1.36
W
13
5
14
4
L
Thor
Zaalim
Thor
2
8
13
1.06
W
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,617
Damage
63,125
83,043
Taken
93,334
63,483
Mitigated
64,386
23,207
Healing
34,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,477
1,641
2,058
2,818
15,090
8,441
871
6,191
8,665
0
27,096
L
Persephone
Faciit
Persephone
25,342
2,360
4,518
5,500
19,162
7,528
300
10,147
8,804
66,065
0
W
Nike
Jrowbot
Nike
15,619
2,926
629
3,282
19,622
18,743
0
7,180
12,050
2,874
21,389
L
Ravana
Margaux
Ravana
14,468
2,572
978
4,434
19,131
18,675
106
8,835
9,917
0
21,701
W
Atlas
10,740
3,941
1,153
985
20,722
25,295
853
6,273
14,308
23,083
0
L
Anhur
9,566
4,183
3,256
3,756
13,237
5,452
1,625
9,415
3,530
0
21,666
L
Khepri
4,513
354
2,211
2,442
21,297
23,603
98
10,975
9,606
12,720
0
W
21,353
9,585
1,697
5,638
16,296
6,989
2,383
5,663
10,372
43,204
0
L
Thor
Zaalim
Thor
9,236
2,200
2,259
4,692
20,507
9,128
1,015
11,559
8,585
0
17,988
W
17,428
4,585
3,341
1,606
11,313
4,015
1,263
4,548
6,679
33,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,686
Gold Earned
53,048
145
Minions Killed
155
0
Camps Cleared
0
1,259,188
Distance Traveled
1,195,006
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,347
811
28
2
0
286,559
3
L
Persephone
12,183
870
77
6
0
235,955
0
W
Nike
11,111
794
24
2
0
250,590
0
L
Ravana
11,275
805
19
1
0
234,197
0
W
Atlas
11,788
842
11
1
0
246,559
1
L
Anhur
10,068
719
31
2
0
238,474
0
L
Khepri
9,597
686
9
1
0
244,678
0
W
Sol
12,988
928
49
4
0
235,435
1
L
Thor
9,925
709
19
1
0
241,702
1
W
Nu Wa
11,452
818
33
2
0
240,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role