Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BigSteam
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
SuperGoodPlayer
Izanami
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
daleybear
Anubis
Level 10
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 85
1,435 SR
1,500 Elo+

VS

Team Averages
Level 76
1,501 SR
1,383 Elo+
Cerberus
Cerberus
DeathHimself1
Cerberus
Level 69
God Stats
4W - 9L
1,280 SR
Queue Stats
252W - 315L
1,335 Elo+
Party 3
Hercules
Hercules
Its Serpentine
Hercules
Level 119
God Stats
2W - 0L
1,733 SR
Queue Stats
13W - 10L
1,405 Elo+
Solo
Thanatos
Thanatos
Jeffuhfuhfuh
Thanatos
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 98L
1,395 Elo+
Party 3
Sol
Sol
Kyak1032
Sol
Level 43
God Stats
40W - 56L
1,610 SR
Queue Stats
144W - 199L
1,335 Elo+
Party 3
Izanami
Izanami
nick67
Izanami
Level 85
God Stats
22W - 10L
1,381 SR
Queue Stats
219W - 259L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
3 / 1 / 1
4,614
769
2,402
3,377
846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
 
Atlas
7
4 / 0 / 0
4,266
711
2,509
3,627
1,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
BigSteam
Xing Tian
5
0 / 2 / 1
3,363
561
721
3,865
1,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
0 / 4 / 3
3,478
580
1,149
3,866
410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
daleybear
Anubis
4
0 / 1 / 2
3,253
542
308
1,140
341
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeathHimself1
Cerberus
5
1 / 2 / 3
3,826
638
1,520
4,054
1,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
8
2 / 0 / 0
4,437
740
2,126
2,172
943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
Jeffuhfuhfuh
Thanatos
5
2 / 3 / 1
3,647
608
1,841
3,489
1,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 1
3,913
652
1,415
1,551
234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
nick67
Izanami
6
2 / 1 / 1
4,275
713
2,924
3,006
769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
7
Kills
8
8
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
1
1
3.5
L
Atlas
 
Atlas
4
0
0
4
L
Xing Tian
BigSteam
Xing Tian
0
2
1
0.25
W
Cerberus
DeathHimself1
Cerberus
1
2
3
1.25
W
Hercules
2
0
0
2
W
Thanatos
Jeffuhfuhfuh
Thanatos
2
3
1
0.83
W
1
1
1
1.5
L
0
4
3
0.38
L
Anubis
daleybear
Anubis
0
1
2
1
W
Izanami
nick67
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,089
Damage
9,826
15,875
Taken
14,272
4,672
Mitigated
4,604
5,234
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,402
164
0
1,837
3,377
846
0
598
2,779
0
23,649
L
Atlas
 
Atlas
2,509
1,130
241
2,034
3,627
1,593
0
968
2,659
7,010
0
L
Xing Tian
BigSteam
Xing Tian
721
145
0
393
3,865
1,482
0
0
3,616
7,919
0
W
Cerberus
DeathHimself1
Cerberus
1,520
60
312
627
4,054
1,591
0
822
3,232
9,036
0
W
Hercules
2,126
471
0
634
2,172
943
0
518
1,509
0
19,088
W
Thanatos
Jeffuhfuhfuh
Thanatos
1,841
576
0
1,364
3,489
1,067
0
653
2,810
0
8,604
W
1,415
530
0
536
1,551
234
1,092
166
1,385
14,425
0
L
1,149
963
0
569
3,866
410
0
552
3,314
0
10,946
L
Anubis
daleybear
Anubis
308
76
0
160
1,140
341
78
817
323
2,772
0
W
Izanami
nick67
Izanami
2,924
2,433
0
1,105
3,006
769
0
1,208
1,798
0
20,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,974
Gold Earned
20,098
124
Minions Killed
152
0
Camps Cleared
0
534,526
Distance Traveled
547,176
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,614
769
63
11
0
147,497
2
L
Atlas
4,266
711
9
2
0
113,611
0
L
Xing Tian
3,363
561
15
3
0
104,919
2
W
Cerberus
3,826
638
19
3
0
111,804
2
W
Hercules
4,437
740
47
8
0
114,052
1
W
Thanatos
3,647
608
12
2
0
114,078
2
W
Sol
3,913
652
31
5
0
103,007
0
L
Izanami
3,478
580
33
6
0
110,238
1
L
Anubis
3,253
542
4
1
0
58,261
0
W
Izanami
4,275
713
43
7
0
104,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role