Player Matchup

Atlas
Atlas
BallonSpiderIRL
Atlas
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,561 Elo+
Party 1
Apollo
Apollo
Ciowoj
Apollo
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 174L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KenaKittan
Nu Wa
Level 87
God Stats
14W - 2L
1,500 SR
Queue Stats
60W - 29L
1,276 Elo+
Party 4
Ravana
Ravana
gemeili92
Ravana
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 61L
1,258 Elo+
Party 4
Janus
Janus
jackgeuw
Janus
Level 65
God Stats
2W - 0L
1,775 SR
Queue Stats
5W - 3L
1,464 Elo+
Party 1
Team Averages
Level 111
1,555 SR
1,412 Elo+

VS

Team Averages
Level 115
1,475 SR
1,606 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Harvey_The_Moist
Vamana
Level 124
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 31L
1,732 Elo+
Party 2
Apollo
Apollo
alloy_865
Apollo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,747 Elo+
Party 2
Bacchus
Bacchus
boorch
Bacchus
Level 86
God Stats
1W - 3L
1,412 SR
Queue Stats
16W - 18L
1,578 Elo+
Party 3
Baron Samedi
Baron Samedi
emircelt
Baron Samedi
Level 139
God Stats
28W - 24L
1,249 SR
Queue Stats
254W - 269L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 12
9,425
943
7,658
9,403
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
Ciowoj
Apollo
15
1 / 1 / 14
8,129
813
7,310
5,582
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
15
3 / 2 / 10
8,171
817
8,319
5,725
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
gemeili92
Ravana
16
8 / 2 / 11
8,793
879
11,026
8,027
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
jackgeuw
Janus
14
2 / 1 / 9
7,833
783
6,695
3,170
1,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 3
7,012
701
3,957
7,356
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 5
7,747
775
6,190
14,740
13,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
alloy_865
Apollo
12
1 / 2 / 3
6,961
696
3,253
5,226
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
boorch
Bacchus
11
0 / 5 / 0
6,390
639
926
10,152
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
emircelt
Baron Samedi
14
4 / 6 / 2
7,805
781
6,992
10,609
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
22
Kills
7
7
Deaths
22
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
3
0.63
W
8
1
12
14
W
Apollo
Ciowoj
Apollo
1
1
14
8
L
1
5
5
0.7
W
Nu Wa
3
2
10
4
L
Apollo
alloy_865
Apollo
1
2
3
1.25
L
Bacchus
boorch
Bacchus
0
5
0
0
L
Baron Samedi
emircelt
Baron Samedi
4
6
2
0.83
W
Ravana
gemeili92
Ravana
8
2
11
6.75
W
Janus
jackgeuw
Janus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,008
Damage
21,318
31,907
Taken
48,083
21,250
Mitigated
28,217
4,132
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,957
630
0
250
7,356
2,372
0
2,766
4,546
12,492
0
W
7,658
2,430
0
1,928
9,403
9,456
0
3,276
6,127
20,339
0
W
Apollo
Ciowoj
Apollo
7,310
4,104
0
1,424
5,582
2,572
2,116
3,551
2,031
0
31,469
L
6,190
3,242
677
3,514
14,740
13,118
0
7,019
7,516
189
25,714
W
Nu Wa
8,319
1,653
0
200
5,725
2,455
2,029
2,678
3,047
26,948
0
L
Apollo
alloy_865
Apollo
3,253
1,246
0
354
5,226
1,757
0
2,338
2,842
0
9,781
L
Bacchus
boorch
Bacchus
926
0
107
1,262
10,152
7,010
0
4,093
5,899
5,067
0
L
Baron Samedi
emircelt
Baron Samedi
6,992
450
1,621
2,270
10,609
3,960
0
5,848
4,608
25,997
0
W
Ravana
gemeili92
Ravana
11,026
2,663
0
580
8,027
5,539
160
1,707
6,219
0
26,144
W
Janus
jackgeuw
Janus
6,695
197
0
0
3,170
1,228
782
762
2,408
25,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,351
Gold Earned
35,915
222
Minions Killed
128
0
Camps Cleared
0
1,084,124
Distance Traveled
815,682
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,012
701
25
3
0
144,133
0
W
Atlas
9,425
943
25
3
0
224,695
2
W
Apollo
8,129
813
68
7
0
222,690
2
L
Vamana
7,747
775
38
4
0
197,803
0
W
Nu Wa
8,171
817
49
5
0
182,399
1
L
Apollo
6,961
696
15
2
0
138,529
0
L
Bacchus
6,390
639
7
1
0
160,307
0
L
Baron Samedi
7,805
781
43
4
0
174,910
1
W
Ravana
8,793
879
37
4
0
236,959
3
W
Janus
7,833
783
43
4
0
217,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role