Player Matchup

Kukulkan
Kukulkan
Robber297
Kukulkan
Level 76
God Stats
8W - 2L
1,959 SR
Queue Stats
30W - 23L
1,765 Elo+
Party 2
Horus
Horus
Whitty24
Horus
Level 96
God Stats
13W - 7L
1,895 SR
Queue Stats
15W - 9L
1,892 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xxF3ARxx U BAD
Ah Muzen Cab
Level 107
God Stats
15W - 4L
1,918 SR
Queue Stats
48W - 48L
1,761 Elo+
Party 2
Team Averages
Level 93
1,924 SR
1,806 Elo+

VS

Team Averages
Level 128
1,500 SR
1,331 Elo+
Merlin
Merlin
BlackBloodX3
Merlin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 75L
1,246 Elo+
Party 1
Bastet
Bastet
Th3_Pun1sh3r_g0d
Bastet
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
401W - 480L
1,500 Elo+
Solo
Tyr
Tyr
xChikenPancakex
Tyr
Level 154
God Stats
22W - 13L
1,500 SR
Queue Stats
136W - 130L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Robber297
Kukulkan
20
3 / 5 / 4
15,051
654
17,457
9,734
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Whitty24
Horus
20
2 / 1 / 5
15,559
676
10,317
24,091
28,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
xxF3ARxx U BAD
Ah Muzen Cab
18
2 / 3 / 5
13,964
607
20,348
12,584
5,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 1 / 5
14,542
632
13,321
11,197
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 5 / 6
13,622
592
12,757
22,041
9,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 1 / 6
14,123
614
12,423
26,755
41,241
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
7
Kills
9
9
Deaths
7
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
1
5
5.5
W
Kukulkan
Robber297
Kukulkan
3
5
4
1
L
3
5
6
1.2
W
Horus
Whitty24
Horus
2
1
5
4.5
L
3
1
6
6
W
Ah Muzen Cab
xxF3ARxx U BAD
Ah Muzen Cab
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,122
Damage
38,501
46,409
Taken
59,993
38,536
Mitigated
54,037
21,509
Healing
22,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,321
256
173
2,802
11,197
3,711
539
2,711
8,486
94,547
0
W
Kukulkan
Robber297
Kukulkan
17,457
1,129
0
470
9,734
4,330
1,138
2,546
7,188
90,044
0
L
12,757
2,750
705
5,533
22,041
9,085
465
7,004
15,037
0
59,632
W
Horus
Whitty24
Horus
10,317
4,612
5,613
13,289
24,091
28,396
189
7,185
16,906
0
21,231
L
12,423
1,119
0
13,756
26,755
41,241
33
8,920
17,835
0
37,141
W
Ah Muzen Cab
xxF3ARxx U BAD
Ah Muzen Cab
20,348
3,732
333
1,804
12,584
5,810
1,619
3,707
8,877
0
71,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,574
Gold Earned
42,287
276
Minions Killed
281
8
Camps Cleared
13
1,159,431
Distance Traveled
1,174,921
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,542
632
130
6
7
372,130
1
W
Kukulkan
15,051
654
159
7
1
370,883
2
L
Bastet
13,622
592
93
4
6
418,752
6
W
Horus
15,559
676
31
1
3
408,302
11
L
Tyr
14,123
614
58
3
0
384,039
2
W
Ah Muzen Cab
13,964
607
86
4
4
380,246
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role