Player Matchup

Ymir
Ymir
AnotherLager741
Ymir
Level 15
God Stats
2W - 2L
1,285 SR
Queue Stats
7W - 5L
1,481 Elo+
Party 1
Kali
Kali
DoctorD155997
Kali
Level 19
God Stats
4W - 0L
1,740 SR
Queue Stats
123W - 103L
1,421 Elo+
Party 1
Rama
Rama
Oscar Beyer
Rama
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 85L
1,421 Elo+
Party 1
Team Averages
Level 59
1,508 SR
1,441 Elo+

VS

Team Averages
Level 62
1,614 SR
1,603 Elo+
Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
BootyReject99
Skadi
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
139W - 160L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
WGH POWER
Sun Wukong
Level 28
God Stats
5W - 5L
1,841 SR
Queue Stats
18W - 20L
1,809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 8
11,882
699
5,048
16,525
24,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
11 / 1 / 1
13,044
767
19,905
17,780
10,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 4 / 6
10,560
621
8,411
13,021
5,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 3 / 3
11,031
649
17,272
14,987
15,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 4 / 5
10,959
645
15,356
13,448
4,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
WGH POWER
Sun Wukong
13
1 / 6 / 4
9,936
584
7,112
19,102
16,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
13
Kills
8
8
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
3
3
1.83
W
1
3
8
1.67
L
3
4
5
1.38
W
11
1
1
11.5
W
1
4
6
1
L
Sun Wukong
WGH POWER
Sun Wukong
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,364
Damage
39,740
47,326
Taken
47,537
40,493
Mitigated
36,122
11,064
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
17,272
2,811
0
3,863
14,987
15,251
0
3,297
11,690
0
42,241
W
5,048
1,611
0
2,112
16,525
24,406
459
0
15,381
12,092
0
L
15,356
4,373
0
358
13,448
4,818
821
757
12,691
0
61,186
W
19,905
10,251
0
5,436
17,780
10,907
957
475
16,480
0
64,803
W
8,411
7,450
0
3,516
13,021
5,180
1,047
272
12,299
0
35,665
L
Sun Wukong
WGH POWER
Sun Wukong
7,112
813
0
1,675
19,102
16,053
536
1,812
17,290
0
14,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
31,926
167
Minions Killed
131
8
Camps Cleared
6
834,016
Distance Traveled
867,284
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,031
649
49
3
5
301,440
1
W
Ymir
11,882
699
22
1
1
291,231
3
L
Skadi
10,959
645
65
4
0
278,664
2
W
Kali
13,044
767
83
5
6
307,363
4
W
Rama
10,560
621
62
4
1
235,422
0
L
Sun Wukong
9,936
584
17
1
1
287,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role