Player Matchup

Charybdis
Charybdis
DannyD3V1to
Charybdis
Level 19
God Stats
4W - 10L
1,381 SR
Queue Stats
320W - 481L
1,233 Elo+
Party 2
Kukulkan
Kukulkan
Excludedlist57
Kukulkan
Level 68
God Stats
5W - 8L
1,500 SR
Queue Stats
93W - 187L
1,500 Elo+
Party 2
Odin
Odin
PluccMyChicken
Odin
Level 64
God Stats
14W - 25L
1,655 SR
Queue Stats
156W - 259L
1,336 Elo+
Party 2
Bacchus
Bacchus
Veleena
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 150L
1,185 Elo+
Party 2
Nemesis
Nemesis
siloide
Nemesis
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 318L
1,264 Elo+
Party 2
Team Averages
Level 65
1,507 SR
1,303 Elo+

VS

Team Averages
Level 62
1,473 SR
1,281 Elo+
Danzaburou
Danzaburou
Hexalle
Danzaburou
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 27L
1,272 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Spagtoot
Cu Chulainn
Level 80
God Stats
5W - 3L
1,481 SR
Queue Stats
36W - 30L
1,272 Elo+
Party 1
Cabrakan
Cabrakan
Waberwa
Cabrakan
Level 27
God Stats
1W - 0L
1,399 SR
Queue Stats
24W - 21L
1,272 Elo+
Party 1
Set
Set
Xenorae
Set
Level 64
God Stats
3W - 1L
1,486 SR
Queue Stats
32W - 28L
1,378 Elo+
Party 1
Ra
Ra
guccimanatee
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 217L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DannyD3V1to
Charybdis
13
4 / 7 / 6
8,950
426
8,434
14,193
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
15
4 / 9 / 9
9,772
465
10,794
14,124
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 9 / 5
8,568
408
3,832
18,317
11,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Veleena
Bacchus
12
0 / 6 / 8
8,005
381
4,576
15,097
14,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
siloide
Nemesis
17
6 / 7 / 3
11,036
526
11,965
20,142
7,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hexalle
Danzaburou
18
2 / 5 / 3
12,429
592
12,907
15,118
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Spagtoot
Cu Chulainn
19
6 / 3 / 11
12,924
615
10,162
12,012
13,707
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Waberwa
Cabrakan
17
6 / 2 / 13
12,187
580
12,558
17,813
22,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
20
21 / 3 / 5
13,686
652
23,628
19,846
10,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 5 / 9
11,705
557
5,899
15,089
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
15
Kills
37
38
Deaths
18
31
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DannyD3V1to
Charybdis
4
7
6
1
L
Kukulkan
4
9
9
0.94
W
Danzaburou
Hexalle
Danzaburou
2
5
3
0.7
L
1
9
5
0.39
W
Cu Chulainn
Spagtoot
Cu Chulainn
6
3
11
3.83
L
Bacchus
Veleena
Bacchus
0
6
8
0.67
W
Cabrakan
Waberwa
Cabrakan
6
2
13
6.25
W
Set
21
3
5
7.83
W
2
5
9
1.3
L
Nemesis
siloide
Nemesis
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,601
Damage
65,154
81,873
Taken
79,878
41,029
Mitigated
58,935
10,200
Healing
27,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DannyD3V1to
Charybdis
8,434
4,468
0
1,983
14,193
3,183
0
3,338
10,855
0
33,316
L
Kukulkan
10,794
1,697
959
991
14,124
4,321
0
3,393
10,731
46,716
0
W
Danzaburou
Hexalle
Danzaburou
12,907
7,503
290
5,091
15,118
5,851
6,917
2,348
12,770
0
90,379
L
3,832
1,872
0
0
18,317
11,366
0
4,777
13,540
9
35,886
W
Cu Chulainn
Spagtoot
Cu Chulainn
10,162
2,245
0
3,104
12,012
13,707
1,033
3,472
8,540
0
76,582
L
Bacchus
Veleena
Bacchus
4,576
534
806
2,136
15,097
14,708
0
2,035
13,062
14,896
0
W
Cabrakan
Waberwa
Cabrakan
12,558
1,934
0
3,331
17,813
22,167
920
5,351
12,462
39,847
7,808
W
Set
23,628
13,257
0
6,732
19,846
10,716
4,134
3,568
16,278
0
105,859
W
5,899
655
2,769
6,271
15,089
6,494
473
3,446
11,355
85,058
0
L
Nemesis
siloide
Nemesis
11,965
4,795
0
3,325
20,142
7,451
0
4,026
16,116
0
57,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,331
Gold Earned
62,931
322
Minions Killed
602
0
Camps Cleared
0
1,882,988
Distance Traveled
1,898,666
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,950
426
53
3
0
366,698
2
L
Kukulkan
9,772
465
89
4
0
363,493
2
W
Danzaburou
12,429
592
149
7
0
340,914
0
L
Odin
8,568
408
73
3
0
347,425
3
W
Cu Chulainn
12,924
615
130
6
0
363,114
1
L
Bacchus
8,005
381
19
1
0
363,530
6
W
Cabrakan
12,187
580
70
3
0
380,442
2
W
Set
13,686
652
134
6
0
436,243
3
W
Ra
11,705
557
119
6
0
377,953
0
L
Nemesis
11,036
526
88
4
0
441,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role