Player Matchup

Chiron
Chiron
NBF--Riican--PR
Chiron
Level 31
God Stats
12W - 14L
1,300 SR
Queue Stats
217W - 232L
1,533 Elo+
Party 3
Arachne
Arachne
PabloEscobarr420
Arachne
Level 74
God Stats
16W - 14L
1,643 SR
Queue Stats
31W - 31L
1,609 Elo+
Party 2
Bellona
Bellona
ReaperWolf-PR
Bellona
Level 63
God Stats
5W - 2L
1,703 SR
Queue Stats
390W - 414L
1,390 Elo+
Party 3
Bacchus
Bacchus
Suffokate_1
Bacchus
Level 73
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 101L
1,557 Elo+
Party 2
Poseidon
Poseidon
XMrioX
Poseidon
Level 54
God Stats
26W - 20L
1,897 SR
Queue Stats
356W - 322L
1,745 Elo+
Party 3
Team Averages
Level 59
1,609 SR
1,567 Elo+

VS

Team Averages
Level 67
1,460 SR
1,551 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ItzCorruptXD
Ravana
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,519 Elo+
Party 1
Nike
Nike
ItzDgzYt
Nike
Level 4
God Stats
1W - 2L
1,469 SR
Queue Stats
2W - 4L
1,583 Elo+
Party 1
Neith
Neith
triggs201
Neith
Level 7
God Stats
1W - 1L
1,329 SR
Queue Stats
1W - 3L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 5
7,160
651
8,897
5,496
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
3 / 0 / 5
6,603
600
3,782
5,459
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
12
3 / 0 / 5
7,401
673
4,311
6,197
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Suffokate_1
Bacchus
11
7 / 1 / 5
7,520
684
3,773
6,737
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
XMrioX
Poseidon
14
2 / 0 / 1
7,919
720
2,656
4,787
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 0
5,237
476
2,128
7,566
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
 
King Arthur
6
0 / 4 / 0
4,273
388
320
4,478
2,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
9
0 / 3 / 1
5,226
475
2,436
5,574
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
7
1 / 5 / 1
4,903
446
1,748
7,554
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
triggs201
Neith
6
0 / 7 / 0
4,044
368
1,526
5,874
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
22
Kills
1
3
Deaths
22
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
L
King Arthur
 
King Arthur
0
4
0
0
L
Ravana
0
3
1
0.17
L
Nike
1
5
1
0.3
W
7
2
5
4.75
W
3
0
5
5.5
W
Bellona
3
0
5
5.5
W
Bacchus
Suffokate_1
Bacchus
7
1
5
9.5
W
Poseidon
XMrioX
Poseidon
2
0
1
2.5
L
Neith
triggs201
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,419
Damage
8,158
28,676
Taken
31,046
14,540
Mitigated
10,520
10,964
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,128
42
0
3,833
7,566
2,937
0
2,546
5,020
29,831
0
L
King Arthur
 
King Arthur
320
13
0
615
4,478
2,232
0
0
4,478
0
9,671
L
Ravana
2,436
592
0
2,232
5,574
1,989
0
265
5,309
0
24,362
L
Nike
1,748
289
0
370
7,554
2,445
0
2,107
5,447
720
8,901
W
8,897
4,099
172
2,768
5,496
1,643
687
235
5,260
0
35,744
W
3,782
2,910
258
1,182
5,459
1,667
375
1,118
4,249
0
30,774
W
Bellona
4,311
1,017
0
2,418
6,197
4,572
308
0
6,197
0
43,607
W
Bacchus
Suffokate_1
Bacchus
3,773
572
102
1,920
6,737
5,436
453
68
6,669
18,944
0
W
Poseidon
XMrioX
Poseidon
2,656
454
0
2,144
4,787
1,222
724
922
3,695
62,964
0
L
Neith
triggs201
Neith
1,526
561
0
220
5,874
917
0
1,511
4,363
0
8,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,603
Gold Earned
23,683
381
Minions Killed
163
0
Camps Cleared
0
1,167,002
Distance Traveled
917,430
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,237
476
61
6
0
205,964
4
L
King Arthur
4,273
388
18
2
0
122,071
3
L
Ravana
5,226
475
55
5
0
197,423
1
L
Nike
4,903
446
15
1
0
201,069
1
W
Chiron
7,160
651
68
6
0
215,504
3
W
Arachne
6,603
600
61
6
0
280,388
0
W
Bellona
7,401
673
94
9
0
228,270
0
W
Bacchus
7,520
684
27
2
0
204,178
0
W
Poseidon
7,919
720
131
12
0
238,662
2
L
Neith
4,044
368
14
1
0
190,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role