Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
lukagiovanni14
Serqet
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
493W - 569L
1,809 Elo+
Solo
Cernunnos
Cernunnos
oGobleN
Cernunnos
Level 18
God Stats
14W - 9L
1,559 SR
Queue Stats
26W - 23L
1,455 Elo+
Party 1
King Arthur
King Arthur
yHenessey
King Arthur
Level 115
God Stats
0W - 4L
1,500 SR
Queue Stats
127W - 141L
1,302 Elo+
Solo
Team Averages
Level 75
1,512 SR
1,513 Elo+

VS

Team Averages
Level 70
1,461 SR
1,340 Elo+
Thanatos
Thanatos
HenriqueFarias-l
Thanatos
Level 50
God Stats
6W - 10L
1,285 SR
Queue Stats
101W - 109L
1,115 Elo+
Solo
Sol
Sol
JeanSilvaSants
Sol
Level 63
God Stats
49W - 41L
1,558 SR
Queue Stats
76W - 61L
1,536 Elo+
Solo
Olorun
Olorun
Thiago84rj
Olorun
Level 158
God Stats
7W - 6L
1,464 SR
Queue Stats
454W - 449L
1,444 Elo+
Solo
Izanami
Izanami
juandallo11
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,302 Elo+
Party 2
Horus
Horus
mdiego04
Horus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 3 / 3
5,969
459
1,692
11,204
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
 
Baron Samedi
10
1 / 4 / 0
5,854
450
6,403
8,414
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 3 / 1
6,383
491
3,405
8,280
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
oGobleN
Cernunnos
9
2 / 1 / 2
5,827
448
6,217
7,324
1,997
Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
yHenessey
King Arthur
4
0 / 2 / 0
4,365
336
289
2,411
1,023
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,496
500
4,361
8,042
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 1 / 2
8,134
626
8,380
6,437
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
Thiago84rj
Olorun
12
4 / 1 / 5
7,425
571
4,711
8,500
3,115
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
juandallo11
Izanami
11
2 / 1 / 1
6,590
507
5,185
4,872
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
mdiego04
Horus
10
0 / 2 / 5
6,450
496
2,086
6,307
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
13
13
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
3
0.83
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
W
2
1
5
4.5
W
5
1
2
6
W
Olorun
Thiago84rj
Olorun
4
1
5
6.5
W
Izanami
juandallo11
Izanami
2
1
1
2.5
L
2
3
1
0.83
W
Horus
mdiego04
Horus
0
2
5
1.25
L
Cernunnos
oGobleN
Cernunnos
2
1
2
3
L
King Arthur
yHenessey
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,006
Damage
24,723
37,633
Taken
34,158
15,964
Mitigated
13,160
12,233
Healing
21,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,692
149
397
2,235
11,204
6,843
140
2,345
8,859
12,536
0
L
Baron Samedi
 
Baron Samedi
6,403
364
0
2,647
8,414
3,266
0
4,879
3,535
33,471
0
W
4,361
829
0
6,595
8,042
2,284
795
1,657
6,029
0
24,340
W
8,380
3,523
0
2,314
6,437
2,537
5,074
565
5,675
38,781
4,824
W
Olorun
Thiago84rj
Olorun
4,711
2,181
892
5,526
8,500
3,115
1,609
3,875
4,192
35,065
0
W
Izanami
juandallo11
Izanami
5,185
3,578
0
1,886
4,872
1,138
217
548
4,300
0
35,043
L
3,405
570
0
3,360
8,280
2,835
403
2,519
5,761
0
29,267
W
Horus
mdiego04
Horus
2,086
952
1,584
2,370
6,307
4,086
60
916
5,387
2,614
8,515
L
Cernunnos
oGobleN
Cernunnos
6,217
2,700
429
2,717
7,324
1,997
0
1,675
5,649
0
37,031
L
King Arthur
yHenessey
King Arthur
289
47
0
448
2,411
1,023
0
1,272
1,139
0
6,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
35,095
234
Minions Killed
274
0
Camps Cleared
0
979,422
Distance Traveled
1,260,039
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,969
459
24
2
0
207,429
4
L
Baron Samedi
5,854
450
61
5
0
230,830
0
W
Thanatos
6,496
500
41
3
0
274,527
5
W
Sol
8,134
626
76
6
0
222,622
4
W
Olorun
7,425
571
63
5
0
245,427
3
W
Izanami
6,590
507
77
6
0
247,992
4
L
Serqet
6,383
491
63
5
0
271,271
1
W
Horus
6,450
496
17
1
0
269,471
2
L
Cernunnos
5,827
448
69
5
0
195,910
3
L
King Arthur
4,365
336
17
1
0
73,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role