Player Matchup

Heimdallr
Heimdallr
DjVial
Heimdallr
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 148L
1,400 Elo+
Party 1
Hun Batz
Hun Batz
GentleBodyguard
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,087 Elo+
Solo
Cthulhu
Cthulhu
PriorMagician96
Cthulhu
Level 160
God Stats
25W - 14L
1,715 SR
Queue Stats
2,042W - 1,936L
1,561 Elo+
Party 1
Freya
Freya
XAphroBirdsX
Freya
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,670 Elo+
Party 1
Yemoja
Yemoja
snowman12112
Yemoja
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,583 Elo+
Party 1
Team Averages
Level 102
1,543 SR
1,460 Elo+

VS

Team Averages
Level 57
1,500 SR
1,366 Elo+
Sol
Sol
Beretic420
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,186 Elo+
Party 2
Danzaburou
Danzaburou
C4VinTaGe
Danzaburou
Level 62
God Stats
1W - 5L
1,500 SR
Queue Stats
74W - 78L
1,463 Elo+
Party 2
Hel
Hel
DreiSorc
Hel
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 94L
1,240 Elo+
Solo
Tyr
Tyr
PESCADORbr
Tyr
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 82L
1,487 Elo+
Solo
Heimdallr
Heimdallr
True Pocket
Heimdallr
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 180L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DjVial
Heimdallr
17
5 / 2 / 8
10,023
771
16,234
15,335
7,553
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
15
2 / 4 / 7
9,236
710
12,057
13,294
7,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 2 / 11
9,535
733
18,528
17,490
21,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
4 / 1 / 7
9,689
745
13,715
14,461
6,799
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
16
2 / 2 / 12
10,216
786
9,282
20,871
23,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 9
8,598
661
18,825
14,114
5,064
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
C4VinTaGe
Danzaburou
16
3 / 2 / 5
8,546
657
16,890
15,362
6,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 5
8,858
681
9,770
15,856
6,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 6
8,690
668
9,571
24,642
18,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
True Pocket
Heimdallr
12
1 / 4 / 3
7,967
613
7,611
8,281
3,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
14
Kills
10
11
Deaths
14
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
9
1.5
L
Danzaburou
C4VinTaGe
Danzaburou
3
2
5
2.75
W
Heimdallr
DjVial
Heimdallr
5
2
8
4.5
L
4
2
5
3.25
W
Hun Batz
2
4
7
1.38
L
2
3
6
1.67
W
1
2
11
3.25
L
Heimdallr
True Pocket
Heimdallr
1
4
3
0.63
W
4
1
7
7.5
W
Yemoja
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,816
Damage
62,667
81,451
Taken
78,255
66,608
Mitigated
40,300
37,485
Healing
48,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,825
3,432
660
1,645
14,114
5,064
162
8,976
5,138
29,403
0
L
Danzaburou
C4VinTaGe
Danzaburou
16,890
5,456
1,522
4,420
15,362
6,690
945
8,753
6,609
0
34,114
W
Heimdallr
DjVial
Heimdallr
16,234
8,497
0
2,643
15,335
7,553
1,660
6,247
9,088
0
35,061
L
9,770
416
16,115
10,185
15,856
6,805
288
8,653
7,203
15,407
0
W
Hun Batz
12,057
926
2,773
1,005
13,294
7,608
2,353
5,798
7,496
0
24,426
L
9,571
156
1,559
10,339
24,642
18,682
17
10,416
14,225
0
19,499
W
18,528
453
3,396
2,938
17,490
21,397
697
5,909
11,581
41,192
0
L
Heimdallr
True Pocket
Heimdallr
7,611
1,988
1,146
1,180
8,281
3,059
534
4,727
3,554
0
17,321
W
13,715
4,229
1,570
5,183
14,461
6,799
1,057
4,345
10,116
18,633
0
W
Yemoja
9,282
2,556
12,977
5,000
20,871
23,251
463
6,296
14,575
16,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,699
Gold Earned
42,659
128
Minions Killed
114
0
Camps Cleared
0
1,264,782
Distance Traveled
1,159,773
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,598
661
25
2
0
222,915
0
L
Danzaburou
8,546
657
30
2
0
214,952
0
W
Heimdallr
10,023
771
42
3
0
235,618
0
L
Hel
8,858
681
12
1
0
248,415
0
W
Hun Batz
9,236
710
23
2
0
269,557
0
L
Tyr
8,690
668
28
2
0
352,189
1
W
Cthulhu
9,535
733
44
3
0
281,445
2
L
Heimdallr
7,967
613
19
1
0
121,302
2
W
Freya
9,689
745
8
1
0
256,109
0
W
Yemoja
10,216
786
11
1
0
222,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role