Player Matchup

Cupid
Cupid
CP_Rojao12Vala
Cupid
Level 129
God Stats
13W - 11L
1,500 SR
Queue Stats
38W - 61L
1,500 Elo+
Party 2
Chaac
Chaac
GrandSonBoof
Chaac
Level 104
God Stats
4W - 0L
1,651 SR
Queue Stats
17W - 12L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
James43314-_-
Gilgamesh
Level 108
God Stats
4W - 1L
1,807 SR
Queue Stats
10W - 5L
1,770 Elo+
Party 1
Yemoja
Yemoja
RhastaJr
Yemoja
Level 155
God Stats
22W - 22L
1,500 SR
Queue Stats
563W - 569L
1,806 Elo+
Party 2
Janus
Janus
X_Gundogan_X
Janus
Level 138
God Stats
19W - 13L
1,433 SR
Queue Stats
494W - 449L
1,612 Elo+
Party 2
Team Averages
Level 127
1,578 SR
1,674 Elo+

VS

Team Averages
Level 97
1,539 SR
1,466 Elo+
Ravana
Ravana
CelticCreamKing
Ravana
Level 127
God Stats
0W - 2L
1,331 SR
Queue Stats
156W - 144L
1,387 Elo+
Party 3
Atlas
Atlas
LightSlayer117
Atlas
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,500 Elo+
Party 3
Vulcan
Vulcan
albertojsalas92
Vulcan
Level 120
God Stats
12W - 9L
1,500 SR
Queue Stats
610W - 658L
1,640 Elo+
Solo
Apollo
Apollo
burningTRIBUTE
Apollo
Level 65
God Stats
2W - 1L
1,863 SR
Queue Stats
103W - 122L
1,537 Elo+
Solo
Mulan
Mulan
sageraptor445
Mulan
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 8L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,902
492
3,344
3,855
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
6,976
581
6,669
9,217
5,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
James43314-_-
Gilgamesh
11
4 / 1 / 3
7,079
590
5,597
7,882
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
RhastaJr
Yemoja
10
1 / 0 / 2
6,367
531
3,204
4,462
1,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 0 / 2
7,408
617
4,010
3,661
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
6,887
574
2,188
4,304
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,522
460
1,644
8,412
4,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 2 / 0
5,465
455
2,312
3,424
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 1
5,237
436
2,874
6,890
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,789
482
3,932
10,259
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
2
1
0
2
W
1
1
1
1.5
W
Gilgamesh
James43314-_-
Gilgamesh
4
1
3
5.5
L
0
2
0
0
W
Yemoja
RhastaJr
Yemoja
1
0
2
2
W
2
0
2
3
L
0
2
0
0
L
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
12,950
29,077
Taken
33,289
11,773
Mitigated
13,539
10,373
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,344
1,889
283
1,341
3,855
1,126
526
1,122
2,693
0
29,166
L
2,188
554
0
626
4,304
1,668
0
1,224
3,046
0
46,974
W
6,669
1,705
0
4,922
9,217
5,063
462
0
8,759
0
37,469
W
Gilgamesh
James43314-_-
Gilgamesh
5,597
2,294
0
562
7,882
2,551
0
418
7,126
0
39,040
L
1,644
766
1,015
1,610
8,412
4,147
0
2,930
5,482
17,097
0
W
Yemoja
RhastaJr
Yemoja
3,204
497
1,514
708
4,462
1,994
120
936
3,512
22,106
0
W
4,010
341
0
1,043
3,661
1,039
796
1,332
2,243
53,144
0
L
2,312
739
0
671
3,424
1,174
234
981
2,443
27,311
0
L
2,874
1,871
0
1,935
6,890
1,742
0
2,079
4,811
0
26,613
L
3,932
769
0
3,017
10,259
4,808
0
0
9,485
0
28,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
28,900
375
Minions Killed
314
0
Camps Cleared
0
1,131,414
Distance Traveled
1,101,265
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,902
492
64
5
0
215,497
2
L
Ravana
6,887
574
102
9
0
244,548
1
W
Chaac
6,976
581
89
7
0
197,477
2
W
Gilgamesh
7,079
590
69
6
0
265,234
1
L
Atlas
5,522
460
28
2
0
232,121
1
W
Yemoja
6,367
531
33
3
0
206,874
4
W
Janus
7,408
617
120
10
0
246,332
0
L
Vulcan
5,465
455
63
5
0
192,320
5
L
Apollo
5,237
436
58
5
0
203,124
0
L
Mulan
5,789
482
63
5
0
229,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role