Player Matchup

Nike
Nike
GoldenSummers
Nike
Level 122
God Stats
18W - 23L
1,453 SR
Queue Stats
194W - 231L
1,523 Elo+
Solo
Medusa
Medusa
Shadowrath
Medusa
Level 146
God Stats
67W - 59L
1,752 SR
Queue Stats
122W - 114L
1,269 Elo+
Party 2
Thanatos
Thanatos
SoullessSolace
Thanatos
Level 146
God Stats
12W - 19L
1,783 SR
Queue Stats
31W - 35L
1,511 Elo+
Party 2
Agni
Agni
WhimSickle
Agni
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 86L
1,173 Elo+
Party 2
Ganesha
Ganesha
ezr2sa
Ganesha
Level 126
God Stats
1W - 0L
1,745 SR
Queue Stats
108W - 101L
1,500 Elo+
Party 2
Team Averages
Level 140
1,647 SR
1,395 Elo+

VS

Team Averages
Level 86
1,548 SR
1,624 Elo+
He Bo
He Bo
CurtArmstrong
He Bo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,682 Elo+
Solo
Arachne
Arachne
Deathsflame613
Arachne
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 31L
1,500 Elo+
Party 1
Izanami
Izanami
HandstandWalk
Izanami
Level 47
God Stats
2W - 1L
1,851 SR
Queue Stats
3W - 3L
1,700 Elo+
Solo
Ganesha
Ganesha
Twiisted Aim
Ganesha
Level 140
God Stats
0W - 1L
1,386 SR
Queue Stats
309W - 274L
1,530 Elo+
Party 1
Zeus
Zeus
pumori67
Zeus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 182L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
5,249
750
3,375
2,913
1,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Shadowrath
Medusa
8
2 / 0 / 2
4,653
665
1,848
1,991
471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
8
3 / 0 / 0
5,102
729
1,656
3,882
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 0
4,625
661
2,609
2,602
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
ezr2sa
Ganesha
7
0 / 0 / 3
4,716
674
787
2,492
917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,444
492
841
3,879
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 1
4,082
583
1,348
6,076
1,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
2
0 / 1 / 0
2,924
418
658
1,004
89
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
Twiisted Aim
Ganesha
6
0 / 1 / 1
3,706
529
797
3,493
1,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
7
3 / 2 / 0
4,274
611
881
3,500
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
3
3
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
2
1
0.25
W
4
0
0
4
L
Izanami
0
1
0
0
W
Medusa
Shadowrath
Medusa
2
0
2
3
W
Thanatos
3
0
0
3
L
Ganesha
Twiisted Aim
Ganesha
0
1
1
0.5
W
1
3
0
0.33
W
Ganesha
ezr2sa
Ganesha
0
0
3
1.5
L
Zeus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,275
Damage
4,525
13,880
Taken
17,952
4,454
Mitigated
4,052
8,181
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
841
274
0
177
3,879
550
0
0
3,573
7,518
0
L
1,348
796
0
1,563
6,076
1,413
0
1,004
4,638
0
19,786
W
3,375
431
0
1,041
2,913
1,335
273
841
2,072
0
24,577
L
Izanami
658
578
0
312
1,004
89
0
72
932
0
4,437
W
Medusa
Shadowrath
Medusa
1,848
995
0
925
1,991
471
0
230
1,761
0
21,989
W
Thanatos
1,656
394
0
4,796
3,882
1,082
0
44
3,838
0
20,994
L
Ganesha
Twiisted Aim
Ganesha
797
175
0
403
3,493
1,274
0
364
3,129
10,158
0
W
2,609
368
0
106
2,602
649
224
1,116
1,415
19,807
0
W
Ganesha
ezr2sa
Ganesha
787
264
147
1,166
2,492
917
0
217
2,275
8,984
0
L
Zeus
881
117
0
976
3,500
726
0
1,688
1,610
13,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,345
Gold Earned
18,430
218
Minions Killed
123
0
Camps Cleared
0
694,831
Distance Traveled
584,179
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,444
492
18
3
0
135,435
0
L
Arachne
4,082
583
43
6
0
164,946
2
W
Nike
5,249
750
51
7
0
132,094
1
L
Izanami
2,924
418
9
1
0
22,027
0
W
Medusa
4,653
665
74
11
0
134,971
1
W
Thanatos
5,102
729
43
6
0
150,922
1
L
Ganesha
3,706
529
11
2
0
127,466
0
W
Agni
4,625
661
49
7
0
144,456
2
W
Ganesha
4,716
674
1
0
0
132,388
1
L
Zeus
4,274
611
42
6
0
134,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role