Player Matchup

Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
ELSANTO12
Sylvanus
Silver II
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 41L
1,433 MMR
Solo
Fenrir
Fenrir
Bronze III
Sexyboy101
Fenrir
Bronze III
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
111W - 110L
1,446 MMR
Solo
Ravana
Ravana
Silver II
Thewsfood
Ravana
Silver II
Level 139
God Stats
7W - 5L
1,650 SR
Queue Stats
24W - 22L
1,447 MMR
Solo
Charybdis
Charybdis
Silver I
sayiff
Charybdis
Silver I
Level 62
God Stats
5W - 0L
1,500 SR
Queue Stats
26W - 21L
1,443 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,530 SR
1,454 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,463 SR
1,450 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
JHolmez
Atlas
Bronze III
Level 157
God Stats
9W - 9L
1,314 SR
Queue Stats
317W - 326L
1,446 MMR
Solo
Geb
Geb
Bronze IV
MuhCee
Geb
Bronze IV
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 56L
1,438 MMR
Solo
The Morrigan
The Morrigan
Gold V
Mutô
The Morrigan
Gold V
Level 92
God Stats
1W - 4L
1,500 SR
Queue Stats
330W - 336L
1,422 MMR
Solo
Hun Batz
Hun Batz
Silver III
Paiseu
Hun Batz
Silver III
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 27L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 0 / 2
6,143
683
3,443
2,753
730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
ELSANTO12
Sylvanus
9
0 / 0 / 5
5,633
626
1,818
4,673
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Sexyboy101
Fenrir
9
4 / 0 / 3
5,863
651
2,484
5,753
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Thewsfood
Ravana
11
2 / 0 / 1
6,197
689
5,419
2,965
1,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
sayiff
Charybdis
11
3 / 0 / 0
6,305
701
3,504
5,850
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MulanThothCliodhnaOdin

VS

Bans
Ah Muzen CabBastetKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
4,244
472
2,050
2,626
408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
JHolmez
Atlas
8
0 / 2 / 0
4,385
487
878
5,651
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
MuhCee
Geb
5
0 / 4 / 0
3,960
440
1,254
7,726
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Mutô
The Morrigan
7
0 / 4 / 0
4,522
502
961
4,365
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Paiseu
Hun Batz
8
0 / 1 / 0
4,544
505
1,431
4,544
1,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
11
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
2
3
L
Neith
 
Neith
0
0
0
0
W
Sylvanus
ELSANTO12
Sylvanus
0
0
5
2.5
L
Atlas
JHolmez
Atlas
0
2
0
0
L
Geb
MuhCee
Geb
0
4
0
0
L
The Morrigan
Mutô
The Morrigan
0
4
0
0
L
Hun Batz
Paiseu
Hun Batz
0
1
0
0
W
Fenrir
Sexyboy101
Fenrir
4
0
3
5.5
W
Ravana
Thewsfood
Ravana
2
0
1
2.5
W
Charybdis
sayiff
Charybdis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,668
Damage
6,574
21,994
Taken
24,912
8,920
Mitigated
9,247
11,016
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,443
1,037
0
594
2,753
730
506
675
2,078
28,187
0
L
Neith
 
Neith
2,050
820
0
1,673
2,626
408
0
228
2,398
0
21,125
W
Sylvanus
ELSANTO12
Sylvanus
1,818
478
967
1,927
4,673
3,287
318
419
4,254
12,552
0
L
Atlas
JHolmez
Atlas
878
343
0
1,733
5,651
4,086
0
347
4,910
18,175
0
L
Geb
MuhCee
Geb
1,254
189
28
1,019
7,726
2,662
0
2,164
5,522
7,002
0
L
The Morrigan
Mutô
The Morrigan
961
116
0
250
4,365
943
0
881
3,445
22,795
0
L
Hun Batz
Paiseu
Hun Batz
1,431
196
0
676
4,544
1,148
0
1,641
2,863
0
23,136
W
Fenrir
Sexyboy101
Fenrir
2,484
532
0
2,776
5,753
1,746
0
713
5,012
0
25,910
W
Ravana
Thewsfood
Ravana
5,419
1,763
17
1,596
2,965
1,464
420
536
2,256
0
29,898
W
Charybdis
sayiff
Charybdis
3,504
2,343
0
3,139
5,850
1,693
1,102
549
5,301
0
42,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
21,655
301
Minions Killed
187
0
Camps Cleared
0
893,886
Distance Traveled
825,428
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,143
683
74
8
0
162,275
1
L
Neith
4,244
472
41
5
0
115,768
5
W
Sylvanus
5,633
626
20
2
0
178,683
2
L
Atlas
4,385
487
31
3
0
163,054
2
L
Geb
3,960
440
9
1
0
180,092
3
L
The Morrigan
4,522
502
56
6
0
162,932
5
L
Hun Batz
4,544
505
50
6
0
203,582
0
W
Fenrir
5,863
651
52
6
0
215,642
5
W
Ravana
6,197
689
67
7
0
180,601
1
W
Charybdis
6,305
701
88
10
0
156,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role