Player Matchup

Set
Set
Silver V
CrazyDog_696
Set
Silver V
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 296L
1,293 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
FirexIceDragon
Hou Yi
Bronze III
Level 135
God Stats
9W - 8L
1,312 SR
Queue Stats
112W - 108L
1,454 MMR
Solo
Mulan
Mulan
Silver III
airbornedirty
Mulan
Silver III
Level 160
God Stats
6W - 8L
1,500 SR
Queue Stats
331W - 333L
1,371 MMR
Solo
Geb
Geb
Silver II
tammys lover69
Geb
Silver II
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 207L
1,406 MMR
Solo
Thoth
Thoth
Silver III
tenis_ambicioso
Thoth
Silver III
Level 127
God Stats
4W - 11L
1,500 SR
Queue Stats
273W - 274L
1,475 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,462 SR
1,400 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,479 SR
1,405 MMR
Thor
Thor
Bronze III
Clutch Timing
Thor
Bronze III
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
52W - 53L
1,456 MMR
Party 2
Skadi
Skadi
Bronze IV
Watertakeallair
Skadi
Bronze IV
Level 160
God Stats
14W - 11L
1,614 SR
Queue Stats
369W - 368L
1,252 MMR
Solo
Chaac
Chaac
Bronze III
l Saix I
Chaac
Bronze III
Level 122
God Stats
108W - 91L
1,500 SR
Queue Stats
1,046W - 1,005L
1,406 MMR
Solo
Bacchus
Bacchus
Bronze III
redfoxmgv
Bacchus
Bronze III
Level 126
God Stats
3W - 1L
1,280 SR
Queue Stats
67W - 98L
1,454 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
ηocturnal
Baba Yaga
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,085
506
2,215
8,992
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 2 / 0
7,679
549
5,838
7,744
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 2 / 1
8,054
575
7,460
8,821
7,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 2
6,422
459
2,124
11,425
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 2
6,866
490
4,852
8,600
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BastetJanusCliodhna

VS

Bans
AtlasSolAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,143
582
3,698
10,802
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 5
7,924
566
4,904
5,637
1,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
l Saix I
Chaac
13
3 / 2 / 2
7,797
557
6,791
9,784
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
redfoxmgv
Bacchus
12
0 / 3 / 3
7,047
503
2,341
9,435
4,293
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
ηocturnal
Baba Yaga
14
5 / 2 / 2
8,437
603
12,358
6,909
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
13
13
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
2
4
1
0.63
L
3
2
0
1.5
W
1
0
5
3.5
L
3
2
1
1.75
W
Chaac
l Saix I
Chaac
3
2
2
2
W
Bacchus
redfoxmgv
Bacchus
0
3
3
0.5
L
0
2
2
0.5
L
1
3
2
0.67
W
Baba Yaga
ηocturnal
Baba Yaga
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,489
Damage
30,092
45,582
Taken
42,567
22,714
Mitigated
17,040
13,420
Healing
16,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,698
838
0
3,117
10,802
3,377
233
1,378
9,424
0
42,083
L
2,215
658
0
2,340
8,992
3,057
0
2,920
6,004
0
40,833
L
5,838
3,157
0
2,759
7,744
2,174
0
674
6,834
0
56,146
W
4,904
2,661
936
3,311
5,637
1,535
866
1,235
4,402
0
51,081
L
7,460
1,543
0
2,135
8,821
7,271
720
3,238
5,496
0
45,857
W
Chaac
l Saix I
Chaac
6,791
2,098
427
4,832
9,784
5,253
201
2,227
7,173
0
53,782
W
Bacchus
redfoxmgv
Bacchus
2,341
293
0
2,202
9,435
4,293
0
0
9,435
24,677
0
L
2,124
379
174
3,320
11,425
7,396
0
2,190
8,947
17,212
0
L
4,852
0
0
2,692
8,600
2,816
0
5,792
2,769
47,304
0
W
Baba Yaga
ηocturnal
Baba Yaga
12,358
658
0
1,274
6,909
2,582
714
2,136
4,660
57,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,106
Gold Earned
39,348
429
Minions Killed
399
0
Camps Cleared
0
1,330,209
Distance Traveled
1,320,675
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,143
582
76
5
0
269,343
10
L
Set
7,085
506
82
6
0
294,116
1
L
Hou Yi
7,679
549
122
9
0
219,360
6
W
Skadi
7,924
566
101
7
0
254,037
1
L
Mulan
8,054
575
111
8
0
264,219
4
W
Chaac
7,797
557
91
7
0
292,663
1
W
Bacchus
7,047
503
42
3
0
260,261
1
L
Geb
6,422
459
16
1
0
281,078
2
L
Thoth
6,866
490
98
7
0
271,436
8
W
Baba Yaga
8,437
603
89
6
0
244,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role