Player Matchup

Nu Wa
Nu Wa
Brocookies
Nu Wa
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 17L
1,855 Elo+
Party 2
Kali
Kali
Chameleon332
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,855 Elo+
Party 2
Atlas
Atlas
JRCAMP97
Atlas
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,143 Elo+
Party 1
Neith
Neith
Vare65
Neith
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,143 Elo+
Party 1
Kuzenbo
Kuzenbo
lonellyriderr
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,143 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,428 Elo+

VS

Team Averages
Level 124
1,466 SR
1,456 Elo+
Bastet
Bastet
CLGoings
Bastet
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 108L
1,345 Elo+
Party 3
Hercules
Hercules
Landman225
Hercules
Level 140
God Stats
7W - 4L
1,500 SR
Queue Stats
92W - 95L
1,511 Elo+
Party 3
Rama
Rama
Nocturnalik
Rama
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 73L
1,748 Elo+
Solo
Zhong Kui
Zhong Kui
itzrickymayne
Zhong Kui
Level 147
God Stats
40W - 34L
1,572 SR
Queue Stats
152W - 180L
1,513 Elo+
Party 3
Vulcan
Vulcan
xRvzor
Vulcan
Level 82
God Stats
3W - 1L
1,260 SR
Queue Stats
3W - 1L
1,163 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 8 / 0
8,457
705
9,082
12,996
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 4
9,156
763
9,628
15,904
6,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atlas
JRCAMP97
Atlas
14
0 / 5 / 4
8,544
712
5,894
14,922
11,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Vare65
Neith
17
5 / 6 / 1
10,077
840
8,360
13,263
5,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
14
0 / 5 / 4
8,048
671
3,714
17,167
18,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CLGoings
Bastet
16
4 / 2 / 10
9,902
825
10,026
9,185
3,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Landman225
Hercules
18
7 / 0 / 13
10,959
913
15,744
15,614
14,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 2 / 14
10,189
849
12,624
10,880
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
itzrickymayne
Zhong Kui
20
14 / 2 / 7
11,449
954
16,402
12,222
8,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
xRvzor
Vulcan
15
1 / 3 / 16
8,832
736
9,260
8,667
3,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
92
8
Kills
32
32
Deaths
9
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
8
0
0.13
W
Bastet
CLGoings
Bastet
4
2
10
4.5
L
2
8
4
0.5
L
Atlas
JRCAMP97
Atlas
0
5
4
0.4
W
Hercules
Landman225
Hercules
7
0
13
13.5
W
6
2
14
6.5
L
Neith
Vare65
Neith
5
6
1
0.92
W
Zhong Kui
itzrickymayne
Zhong Kui
14
2
7
8.75
L
Kuzenbo
0
5
4
0.4
W
Vulcan
xRvzor
Vulcan
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,678
Damage
64,056
74,252
Taken
56,568
46,588
Mitigated
34,109
9,893
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
9,082
2,196
0
559
12,996
4,708
273
2,927
9,981
34,268
0
W
Bastet
CLGoings
Bastet
10,026
1,262
393
2,653
9,185
3,484
282
2,506
6,679
0
35,149
L
9,628
4,688
0
2,180
15,904
6,739
159
5,967
9,921
0
22,406
L
Atlas
JRCAMP97
Atlas
5,894
1,716
987
1,565
14,922
11,721
0
4,286
10,636
21,956
0
W
Hercules
Landman225
Hercules
15,744
4,504
0
4,393
15,614
14,031
0
6,486
9,128
1,051
32,148
W
12,624
9,612
0
4,216
10,880
4,549
2,004
2,530
8,350
0
51,083
L
Neith
Vare65
Neith
8,360
2,838
0
2,935
13,263
5,342
913
5,558
7,633
0
37,153
W
Zhong Kui
itzrickymayne
Zhong Kui
16,402
807
96
3,203
12,222
8,717
37
2,941
9,281
52,359
0
L
Kuzenbo
3,714
1,469
783
884
17,167
18,078
170
7,072
9,995
11,437
0
W
Vulcan
xRvzor
Vulcan
9,260
1,551
86
1,252
8,667
3,328
579
4,227
4,440
25,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,282
Gold Earned
51,331
215
Minions Killed
275
0
Camps Cleared
0
1,104,132
Distance Traveled
1,282,875
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,457
705
59
5
0
209,642
4
W
Bastet
9,902
825
37
3
0
270,655
0
L
Kali
9,156
763
37
3
0
217,957
4
L
Atlas
8,544
712
30
3
0
220,633
0
W
Hercules
10,959
913
42
4
0
287,129
4
W
Rama
10,189
849
71
6
0
229,060
1
L
Neith
10,077
840
71
6
0
206,308
8
W
Zhong Kui
11,449
954
92
8
0
249,645
1
L
Kuzenbo
8,048
671
18
2
0
249,592
0
W
Vulcan
8,832
736
33
3
0
246,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role