Player Matchup

Medusa
Medusa
Bronze III
ChernoCCuDDa
Medusa
Bronze III
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
235W - 233L
1,523 MMR
Party 2
Sobek
Sobek
Gold V
Ezrα
Sobek
Gold V
Level 121
God Stats
15W - 12L
1,500 SR
Queue Stats
214W - 226L
1,519 MMR
Solo
Kali
Kali
Silver III
Mookparties
Kali
Silver III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,544 MMR
Solo
Chaac
Chaac
Bronze III
mlgespartano
Chaac
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,538 MMR
Solo
Janus
Janus
Bronze III
xXxKaijuSlayer
Janus
Bronze III
Level 142
God Stats
1W - 2L
1,505 SR
Queue Stats
2W - 4L
1,521 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,501 SR
1,529 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 153
1,500 SR
1,528 MMR
Xing Tian
Xing Tian
Bronze III
Jhooo
Xing Tian
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,546 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
LLanky
Morgan Le Fay
Silver I
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
173W - 169L
1,542 MMR
Party 1
Apollo
Apollo
Silver II
NavacondaOP
Apollo
Silver II
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
177W - 166L
1,545 MMR
Party 3
Artio
Artio
Silver I
SwinePits
Artio
Silver I
Level 160
God Stats
11W - 6L
1,500 SR
Queue Stats
246W - 231L
1,507 MMR
Solo
Susano
Susano
Bronze III
chrislol123
Susano
Bronze III
Level 160
God Stats
6W - 0L
1,500 SR
Queue Stats
29W - 23L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 6 / 2
10,843
471
14,358
20,131
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Ezrα
Sobek
12
1 / 5 / 3
8,662
377
5,471
23,091
17,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 5 / 2
11,949
520
8,199
19,407
8,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 5 / 4
9,660
420
8,722
19,892
21,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 10 / 1
9,943
432
8,404
13,777
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
GilgameshCamazotzThoth

VS

Bans
BastetCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jhooo
Xing Tian
18
4 / 0 / 18
12,748
554
12,104
16,041
21,778
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
LLanky
Morgan Le Fay
20
17 / 1 / 7
14,261
620
25,003
10,475
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
4 / 3 / 8
13,133
571
14,359
24,161
9,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
SwinePits
Artio
20
3 / 0 / 7
13,974
608
9,045
21,284
33,498
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
19
3 / 6 / 8
12,501
544
16,291
20,023
8,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
10
Kills
31
31
Deaths
10
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
6
2
0.5
L
Sobek
Ezrα
Sobek
1
5
3
0.5
W
Xing Tian
Jhooo
Xing Tian
4
0
18
13
W
Morgan Le Fay
LLanky
Morgan Le Fay
17
1
7
20.5
L
4
5
2
1
W
Apollo
4
3
8
2.67
W
Artio
SwinePits
Artio
3
0
7
6.5
W
Susano
3
6
8
1.17
L
0
5
4
0.4
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,154
Damage
76,802
96,298
Taken
91,984
58,316
Mitigated
79,161
19,107
Healing
41,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,358
6,354
0
3,224
20,131
7,026
836
5,229
14,822
0
88,356
L
Sobek
Ezrα
Sobek
5,471
661
0
6,173
23,091
17,867
0
14,987
7,944
14,941
0
W
Xing Tian
Jhooo
Xing Tian
12,104
504
0
4,206
16,041
21,778
102
5,175
10,450
34,788
10,342
W
Morgan Le Fay
LLanky
Morgan Le Fay
25,003
1,333
0
2,116
10,475
5,213
1,901
2,647
7,828
101,717
0
L
8,199
4,197
0
2,758
19,407
8,239
0
5,231
14,176
0
86,438
W
Apollo
14,359
9,102
0
14,678
24,161
9,769
6,329
2,977
21,184
0
121,900
W
Artio
SwinePits
Artio
9,045
1,137
896
13,220
21,284
33,498
1,105
3,007
18,277
94,844
0
W
Susano
16,291
3,342
0
6,252
20,023
8,903
155
3,270
16,348
0
92,708
L
8,722
363
0
6,667
19,892
21,476
0
12,299
7,593
924
64,788
L
8,404
229
0
285
13,777
3,708
0
6,626
6,991
73,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,057
Gold Earned
66,617
553
Minions Killed
697
0
Camps Cleared
0
2,136,677
Distance Traveled
2,315,104
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,843
471
169
7
0
408,751
3
L
Sobek
8,662
377
20
1
0
406,547
7
W
Xing Tian
12,748
554
56
2
0
514,974
10
W
Morgan Le Fay
14,261
620
138
6
0
445,570
6
L
Kali
11,949
520
124
5
0
480,413
2
W
Apollo
13,133
571
176
8
0
415,934
7
W
Artio
13,974
608
190
8
0
480,623
2
W
Susano
12,501
544
137
6
0
458,003
5
L
Chaac
9,660
420
106
5
0
433,819
7
L
Janus
9,943
432
134
6
0
407,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role