Player Matchup

Gilgamesh
Gilgamesh
Gold III
Kuzenbo1
Gilgamesh
Gold III
Level 158
God Stats
3W - 1L
1,715 SR
Queue Stats
103W - 46L
1,720 MMR
Party 2
Aphrodite
Aphrodite
Gold V
fatefully
Aphrodite
Gold V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,602 MMR
Party 2
Sol
Sol
Silver I
owensf
Sol
Silver I
Level 114
God Stats
8W - 5L
1,500 SR
Queue Stats
157W - 67L
1,563 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,572 SR
1,628 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,428 SR
1,585 MMR
Odin
Odin
Silver I
 
Odin
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Hihnata
Morgan Le Fay
Gold V
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,659 MMR
Party 1
Ares
Ares
Silver I
Ðragoonx
Ares
Silver I
Level 118
God Stats
0W - 2L
1,285 SR
Queue Stats
49W - 11L
1,595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kuzenbo1
Gilgamesh
14
4 / 5 / 5
10,811
676
13,316
15,223
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
fatefully
Aphrodite
15
1 / 2 / 8
10,610
663
8,636
8,819
5,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
owensf
Sol
15
5 / 3 / 4
11,162
698
22,960
12,313
7,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Ah Muzen CabThothFenrirArtioAchilles

VS

Bans
AtlasScyllaGuan YuDiscordiaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 2 / 7
10,188
637
7,261
17,742
14,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Hihnata
Morgan Le Fay
15
6 / 3 / 3
10,757
672
14,211
10,368
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
14
1 / 5 / 8
10,538
659
8,372
20,532
25,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
10
Kills
10
10
Deaths
10
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
2
7
3.25
L
Morgan Le Fay
Hihnata
Morgan Le Fay
6
3
3
2.5
W
Gilgamesh
Kuzenbo1
Gilgamesh
4
5
5
1.3
W
Aphrodite
fatefully
Aphrodite
1
2
8
2.5
W
Sol
owensf
Sol
5
3
4
2.33
L
Ares
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,912
Damage
29,844
36,355
Taken
48,642
21,292
Mitigated
44,942
15,515
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,261
2,468
1,482
3,525
17,742
14,950
0
11,410
5,535
0
25,279
L
Morgan Le Fay
Hihnata
Morgan Le Fay
14,211
1,178
0
1,874
10,368
4,648
952
5,969
4,194
44,496
0
W
Gilgamesh
Kuzenbo1
Gilgamesh
13,316
4,021
0
1,772
15,223
8,118
319
10,526
4,313
395
27,607
W
Aphrodite
fatefully
Aphrodite
8,636
1,376
3,806
5,060
8,819
5,586
359
4,235
4,336
31,999
0
W
Sol
owensf
Sol
22,960
9,636
0
4,877
12,313
7,588
2,626
7,313
4,767
55,642
5,462
L
Ares
8,372
776
0
1,505
20,532
25,344
358
11,131
8,660
14,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,583
Gold Earned
31,483
157
Minions Killed
129
8
Camps Cleared
5
845,392
Distance Traveled
886,279
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,188
637
46
3
4
291,463
2
L
Morgan Le Fay
10,757
672
68
4
1
291,520
3
W
Gilgamesh
10,811
676
22
1
2
281,896
0
W
Aphrodite
10,610
663
63
4
3
284,640
2
W
Sol
11,162
698
72
5
3
278,856
0
L
Ares
10,538
659
15
1
0
303,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role