Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EstebanCR0908
Cthulhu
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 229L
1,835 Elo+
Party 2
Charybdis
Charybdis
JusTheGamer0303
Charybdis
Level 107
God Stats
5W - 4L
1,500 SR
Queue Stats
243W - 256L
1,764 Elo+
Party 2
Fenrir
Fenrir
PhenoMDZN
Fenrir
Level 103
God Stats
11W - 14L
1,500 SR
Queue Stats
379W - 368L
1,648 Elo+
Solo
Guan Yu
Guan Yu
zoodles
Guan Yu
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 99L
1,500 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,650 Elo+

VS

Team Averages
Level 91
1,490 SR
1,521 Elo+
Artio
Artio
AyYoDovah
Artio
Level 89
God Stats
9W - 17L
1,501 SR
Queue Stats
153W - 165L
1,585 Elo+
Party 1
Aphrodite
Aphrodite
Darksouls250
Aphrodite
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,426 Elo+
Party 3
Cernunnos
Cernunnos
DontPingMeBruv
Cernunnos
Level 105
God Stats
18W - 14L
1,448 SR
Queue Stats
229W - 219L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheIronShiek
Tsukuyomi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,413 Elo+
Party 3
Sun Wukong
Sun Wukong
moneywise1238
Sun Wukong
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 177L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 8
7,950
568
7,227
3,315
1,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
12
3 / 0 / 14
8,220
587
8,919
9,269
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
JusTheGamer0303
Charybdis
14
7 / 0 / 8
8,642
617
8,325
8,174
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
PhenoMDZN
Fenrir
14
3 / 2 / 7
8,220
587
4,433
8,640
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
zoodles
Guan Yu
15
5 / 0 / 5
8,744
625
10,400
10,345
10,444
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AyYoDovah
Artio
7
0 / 7 / 0
5,221
373
1,165
13,236
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Darksouls250
Aphrodite
10
2 / 3 / 0
6,343
453
2,446
8,272
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DontPingMeBruv
Cernunnos
12
0 / 2 / 0
7,155
511
4,971
7,233
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TheIronShiek
Tsukuyomi
9
0 / 6 / 2
5,929
424
7,250
11,321
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
moneywise1238
Sun Wukong
11
0 / 4 / 0
6,334
452
4,898
12,827
7,513
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
22
Kills
2
2
Deaths
22
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
8
8
L
Artio
AyYoDovah
Artio
0
7
0
0
L
Aphrodite
Darksouls250
Aphrodite
2
3
0
0.67
L
Cernunnos
DontPingMeBruv
Cernunnos
0
2
0
0
W
Cthulhu
3
0
14
10
W
Charybdis
JusTheGamer0303
Charybdis
7
0
8
11
W
Fenrir
PhenoMDZN
Fenrir
3
2
7
3.25
L
Tsukuyomi
TheIronShiek
Tsukuyomi
0
6
2
0.17
L
Sun Wukong
moneywise1238
Sun Wukong
0
4
0
0
W
Guan Yu
zoodles
Guan Yu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,304
Damage
20,730
39,743
Taken
52,889
24,351
Mitigated
21,695
15,489
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,227
2,293
0
1,083
3,315
1,179
2,035
645
2,670
34,087
3,313
L
Artio
AyYoDovah
Artio
1,165
423
120
1,646
13,236
4,687
0
4,861
8,375
6,627
0
L
Aphrodite
Darksouls250
Aphrodite
2,446
594
1,652
3,191
8,272
4,942
0
4,616
3,656
28,162
0
L
Cernunnos
DontPingMeBruv
Cernunnos
4,971
1,975
0
2,719
7,233
1,667
0
1,310
5,923
0
52,660
W
Cthulhu
8,919
472
763
2,210
9,269
7,024
583
1,583
7,686
24,265
1,139
W
Charybdis
JusTheGamer0303
Charybdis
8,325
4,556
0
4,213
8,174
2,528
1,725
585
7,437
0
60,900
W
Fenrir
PhenoMDZN
Fenrir
4,433
803
0
1,540
8,640
3,176
0
445
8,008
0
59,143
L
Tsukuyomi
TheIronShiek
Tsukuyomi
7,250
1,808
0
2,378
11,321
2,886
0
2,644
8,677
0
33,918
L
Sun Wukong
moneywise1238
Sun Wukong
4,898
1,155
0
2,857
12,827
7,513
0
1,960
10,867
0
34,045
W
Guan Yu
zoodles
Guan Yu
10,400
1,377
686
4,994
10,345
10,444
323
353
9,992
0
52,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,776
Gold Earned
30,982
438
Minions Killed
324
0
Camps Cleared
0
1,401,070
Distance Traveled
1,304,726
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,950
568
76
5
0
276,188
8
L
Artio
5,221
373
17
1
0
274,840
8
L
Aphrodite
6,343
453
68
5
0
256,229
3
L
Cernunnos
7,155
511
111
8
0
253,197
4
W
Cthulhu
8,220
587
34
2
0
289,709
2
W
Charybdis
8,642
617
106
8
0
250,226
0
W
Fenrir
8,220
587
107
8
0
279,828
4
L
Tsukuyomi
5,929
424
52
4
0
279,092
4
L
Sun Wukong
6,334
452
76
5
0
241,368
1
W
Guan Yu
8,744
625
115
8
0
305,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role