Player Matchup

Ravana
Ravana
Nekofidelius
Ravana
Level 66
God Stats
17W - 13L
1,500 SR
Queue Stats
315W - 302L
1,500 Elo+
Solo
Izanami
Izanami
ShinyCoder
Izanami
Level 129
God Stats
26W - 25L
1,519 SR
Queue Stats
131W - 164L
1,196 Elo+
Party 1
Cthulhu
Cthulhu
SmoothMilk
Cthulhu
Level 43
God Stats
9W - 7L
1,463 SR
Queue Stats
48W - 61L
1,312 Elo+
Party 2
Atlas
Atlas
SnaggyCheetah
Atlas
Level 129
God Stats
11W - 12L
1,500 SR
Queue Stats
96W - 133L
1,196 Elo+
Party 1
Nu Wa
Nu Wa
willsparx01
Nu Wa
Level 47
God Stats
13W - 14L
1,755 SR
Queue Stats
48W - 66L
1,364 Elo+
Party 2
Team Averages
Level 83
1,547 SR
1,314 Elo+

VS

Team Averages
Level 47
1,561 SR
1,466 Elo+
King Arthur
King Arthur
KozukIDOden
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
PDXcheesehead
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Charybdis
Charybdis
Saktt8214
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,415 Elo+
Party 4
Anubis
Anubis
edwardcrow
Anubis
Level 62
God Stats
7W - 8L
1,803 SR
Queue Stats
26W - 48L
1,415 Elo+
Party 4
Baron Samedi
Baron Samedi
ladingo12
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
10 / 0 / 4
8,756
625
5,752
5,155
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ShinyCoder
Izanami
12
4 / 0 / 0
7,357
526
1,660
2,447
723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
SmoothMilk
Cthulhu
13
5 / 0 / 2
7,974
570
7,586
6,568
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 1 / 7
7,385
528
3,438
6,479
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
6 / 1 / 7
8,089
578
9,385
6,131
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KozukIDOden
King Arthur
9
0 / 8 / 1
5,748
411
2,348
10,847
4,589
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
0 / 4 / 1
6,251
447
869
8,934
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Saktt8214
Charybdis
10
0 / 2 / 2
5,601
400
1,193
3,563
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
edwardcrow
Anubis
10
0 / 4 / 1
5,884
420
3,433
6,115
1,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
ladingo12
Baron Samedi
11
2 / 8 / 0
6,512
465
5,455
9,727
2,544
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
25
Kills
2
2
Deaths
26
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
KozukIDOden
King Arthur
0
8
1
0.06
W
Ravana
10
0
4
12
L
0
4
1
0.13
L
Charybdis
Saktt8214
Charybdis
0
2
2
0.5
W
Izanami
ShinyCoder
Izanami
4
0
0
4
W
Cthulhu
SmoothMilk
Cthulhu
5
0
2
6
W
0
1
7
3.5
L
Anubis
edwardcrow
Anubis
0
4
1
0.13
L
Baron Samedi
ladingo12
Baron Samedi
2
8
0
0.25
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,821
Damage
13,298
26,780
Taken
39,186
14,888
Mitigated
11,907
7,305
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
KozukIDOden
King Arthur
2,348
160
0
399
10,847
4,589
0
6,707
3,374
0
20,816
W
Ravana
5,752
1,200
0
357
5,155
1,849
0
1,542
3,613
0
58,165
L
869
267
0
2,937
8,934
1,874
0
2,586
6,189
0
35,063
L
Charybdis
Saktt8214
Charybdis
1,193
335
0
703
3,563
907
1,064
1,821
1,658
0
18,789
W
Izanami
ShinyCoder
Izanami
1,660
1,255
0
1,025
2,447
723
2,230
753
1,694
0
41,576
W
Cthulhu
SmoothMilk
Cthulhu
7,586
274
238
1,475
6,568
5,010
0
1,267
5,301
35,779
0
W
3,438
963
401
2,120
6,479
5,319
30
1,382
5,097
25,997
2,521
L
Anubis
edwardcrow
Anubis
3,433
76
225
1,390
6,115
1,993
0
3,864
1,945
29,396
0
L
Baron Samedi
ladingo12
Baron Samedi
5,455
206
280
1,863
9,727
2,544
252
3,472
5,965
22,104
0
W
9,385
2,302
0
1,689
6,131
1,987
846
3,944
2,187
33,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
29,996
377
Minions Killed
239
0
Camps Cleared
0
1,316,008
Distance Traveled
1,181,697
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,748
411
35
3
0
230,675
1
W
Ravana
8,756
625
96
7
0
286,002
8
L
Loki
6,251
447
79
6
0
286,005
0
L
Charybdis
5,601
400
35
3
0
194,593
0
W
Izanami
7,357
526
102
7
0
254,637
2
W
Cthulhu
7,974
570
78
6
0
257,923
0
W
Atlas
7,385
528
40
3
0
257,246
2
L
Anubis
5,884
420
52
4
0
249,511
5
L
Baron Samedi
6,512
465
38
3
0
220,913
2
W
Nu Wa
8,089
578
61
4
0
260,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role