Player Matchup

Awilix
Awilix
IndiaStinks
Awilix
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Jormungandr
Jormungandr
kirbyzzz
Jormungandr
Level 107
God Stats
4W - 3L
1,824 SR
Queue Stats
109W - 111L
1,658 Elo+
Party 1
Sol
Sol
windexdragon
Sol
Level 137
God Stats
7W - 11L
1,007 SR
Queue Stats
76W - 81L
1,658 Elo+
Party 1
Team Averages
Level 122
1,444 SR
1,605 Elo+

VS

Team Averages
Level 93
1,900 SR
1,779 Elo+
Kukulkan
Kukulkan
Robber297
Kukulkan
Level 76
God Stats
8W - 2L
1,930 SR
Queue Stats
30W - 23L
1,737 Elo+
Party 2
Horus
Horus
Whitty24
Horus
Level 96
God Stats
13W - 7L
1,867 SR
Queue Stats
15W - 9L
1,862 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xxF3ARxx U BAD
Ah Muzen Cab
Level 107
God Stats
15W - 4L
1,903 SR
Queue Stats
48W - 48L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
1 / 4 / 3
10,059
592
6,077
13,323
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
kirbyzzz
Jormungandr
15
2 / 3 / 2
10,952
644
12,642
16,664
20,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 2 / 3
10,198
600
8,093
9,327
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Robber297
Kukulkan
18
6 / 1 / 3
12,614
742
16,897
8,151
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Whitty24
Horus
16
1 / 1 / 5
11,830
696
3,442
18,489
19,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
xxF3ARxx U BAD
Ah Muzen Cab
17
2 / 2 / 6
11,161
657
13,941
9,881
3,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
9
9
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
4
3
0.63
W
Kukulkan
Robber297
Kukulkan
6
1
3
7.5
W
Horus
Whitty24
Horus
1
1
5
3.5
L
Jormungandr
kirbyzzz
Jormungandr
2
3
2
1
L
1
2
3
1.25
W
Ah Muzen Cab
xxF3ARxx U BAD
Ah Muzen Cab
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,812
Damage
34,280
39,314
Taken
36,521
27,578
Mitigated
26,761
6,824
Healing
18,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
6,077
1,495
0
320
13,323
4,401
0
6,992
6,331
0
35,234
W
Kukulkan
Robber297
Kukulkan
16,897
164
0
434
8,151
3,765
616
5,731
2,420
71,538
0
W
Horus
Whitty24
Horus
3,442
1,336
5,706
10,209
18,489
19,262
57
9,167
9,322
0
10,649
L
Jormungandr
kirbyzzz
Jormungandr
12,642
889
0
2,900
16,664
20,231
0
6,708
9,956
28,096
0
L
8,093
1,439
0
3,604
9,327
2,946
0
3,470
5,857
44,581
2,681
W
Ah Muzen Cab
xxF3ARxx U BAD
Ah Muzen Cab
13,941
2,658
0
1,867
9,881
3,734
1,691
5,700
4,181
0
55,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
35,605
214
Minions Killed
227
7
Camps Cleared
8
944,434
Distance Traveled
982,092
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,059
592
81
5
2
327,404
3
W
Kukulkan
12,614
742
131
8
3
314,383
5
W
Horus
11,830
696
6
0
1
329,394
12
L
Jormungandr
10,952
644
40
2
1
314,670
2
L
Sol
10,198
600
93
5
4
302,360
2
W
Ah Muzen Cab
11,161
657
90
5
4
338,315
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role