Player Matchup

Anubis
Anubis
Boats-and-Heauxs
Anubis
Level 98
God Stats
3W - 10L
1,606 SR
Queue Stats
195W - 273L
1,492 Elo+
Solo
Neith
Neith
Nikkolai04
Neith
Level 141
God Stats
46W - 57L
1,747 SR
Queue Stats
294W - 312L
1,521 Elo+
Solo
Ymir
Ymir
TheIronPhalanx
Ymir
Level 30
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 2L
1,873 Elo+
Solo
Team Averages
Level 90
1,689 SR
1,629 Elo+

VS

Team Averages
Level 92
1,470 SR
1,514 Elo+
Fenrir
Fenrir
Didolicius
Fenrir
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 203L
1,400 Elo+
Party 1
Discordia
Discordia
NeojLA
Discordia
Level 62
God Stats
26W - 23L
1,489 SR
Queue Stats
145W - 145L
1,412 Elo+
Party 1
Achilles
Achilles
demineko
Achilles
Level 108
God Stats
10W - 11L
1,422 SR
Queue Stats
166W - 147L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,546
595
1,838
7,433
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
0 / 1 / 1
6,870
625
7,533
6,910
2,108
10
1 / 4 / 0
6,821
620
4,684
12,174
9,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Didolicius
Fenrir
12
4 / 1 / 6
8,052
732
9,659
8,266
4,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
NeojLA
Discordia
14
4 / 0 / 5
8,162
742
7,867
4,347
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
demineko
Achilles
13
3 / 0 / 8
8,054
732
7,134
8,544
11,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Fenrir
Didolicius
Fenrir
4
1
6
7
W
Discordia
NeojLA
Discordia
4
0
5
6.5
L
Neith
0
1
1
0.5
L
1
4
0
0.25
W
Achilles
demineko
Achilles
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,055
Damage
24,660
26,517
Taken
21,157
13,833
Mitigated
16,932
5,181
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,838
73
0
751
7,433
2,587
0
2,467
4,861
20,919
0
W
Fenrir
Didolicius
Fenrir
9,659
3,523
0
1,652
8,266
4,279
0
2,699
5,567
0
29,765
W
Discordia
NeojLA
Discordia
7,867
330
51
1,357
4,347
1,154
312
1,814
2,533
37,132
0
L
Neith
7,533
2,196
0
2,075
6,910
2,108
0
2,558
4,087
0
23,294
L
4,684
713
195
2,160
12,174
9,138
0
2,974
8,785
11,067
0
W
Achilles
demineko
Achilles
7,134
1,059
596
2,282
8,544
11,499
0
2,380
6,164
0
19,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,237
Gold Earned
24,268
96
Minions Killed
124
2
Camps Cleared
9
545,549
Distance Traveled
671,913
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,546
595
49
4
2
160,149
3
W
Fenrir
8,052
732
41
4
7
231,849
1
W
Discordia
8,162
742
51
5
0
224,839
4
L
Neith
6,870
625
33
3
0
190,474
3
L
Ymir
6,821
620
14
1
0
194,926
2
W
Achilles
8,054
732
32
3
2
215,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role