Player Matchup

Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
DR10 Raven
Nemesis
Level 69
God Stats
17W - 14L
1,122 SR
Queue Stats
50W - 52L
1,214 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tykoone
Cu Chulainn
Level 101
God Stats
13W - 23L
1,502 SR
Queue Stats
465W - 516L
1,599 Elo+
Party 3
Mulan
Mulan
funnycloud09
Mulan
Level 39
God Stats
10W - 21L
1,509 SR
Queue Stats
386W - 357L
1,530 Elo+
Party 1
Team Averages
Level 64
1,427 SR
1,469 Elo+

VS

Team Averages
Level 76
1,576 SR
1,519 Elo+
Zhong Kui
Zhong Kui
Eqhua
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
JEDA_06
Ne Zha
Level 100
God Stats
2W - 5L
1,549 SR
Queue Stats
225W - 228L
1,512 Elo+
Party 2
Arachne
Arachne
Qokedealer
Arachne
Level 68
God Stats
68W - 60L
1,500 SR
Queue Stats
390W - 396L
1,408 Elo+
Solo
Anhur
Anhur
UnsafeDonkey
Anhur
Level 126
God Stats
8W - 9L
1,615 SR
Queue Stats
615W - 662L
1,657 Elo+
Solo
Fenrir
Fenrir
shaketheroom1
Fenrir
Level 80
God Stats
3W - 5L
1,718 SR
Queue Stats
133W - 147L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
3 / 4 / 0
5,715
520
5,912
5,261
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
 
Tiamat
8
0 / 2 / 3
5,375
489
2,473
5,402
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DR10 Raven
Nemesis
11
3 / 1 / 2
6,558
596
4,244
7,527
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Tykoone
Cu Chulainn
12
3 / 1 / 4
7,137
649
5,605
8,388
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 2
5,203
473
4,269
7,012
3,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eqhua
Zhong Kui
9
0 / 2 / 0
4,978
453
3,865
6,062
3,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
JEDA_06
Ne Zha
10
5 / 4 / 2
6,201
564
7,488
10,030
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Qokedealer
Arachne
4
0 / 1 / 0
3,905
355
265
1,170
214
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 4
5,500
500
2,310
5,762
1,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 3 / 2
5,667
515
5,166
10,820
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
9
Kills
9
9
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
4
0
0.75
W
Tiamat
 
Tiamat
0
2
3
0.75
W
Nemesis
DR10 Raven
Nemesis
3
1
2
4
L
Zhong Kui
Eqhua
Zhong Kui
0
2
0
0
L
Ne Zha
JEDA_06
Ne Zha
5
4
2
1.5
L
Arachne
Qokedealer
Arachne
0
1
0
0
W
Cu Chulainn
Tykoone
Cu Chulainn
3
1
4
5
L
1
0
4
3
W
0
1
2
1
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,503
Damage
19,094
33,590
Taken
33,844
13,957
Mitigated
11,800
7,011
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,912
501
0
929
5,261
1,103
0
0
5,261
20,265
0
W
Tiamat
 
Tiamat
2,473
631
0
1,146
5,402
2,020
207
1,212
4,190
20,974
0
W
Nemesis
DR10 Raven
Nemesis
4,244
1,634
0
2,753
7,527
2,055
0
759
6,768
0
32,451
L
Zhong Kui
Eqhua
Zhong Kui
3,865
752
0
1,706
6,062
3,536
0
1,615
4,302
20,354
0
L
Ne Zha
JEDA_06
Ne Zha
7,488
2,259
0
1,647
10,030
2,592
0
1,268
8,471
0
35,363
L
Arachne
Qokedealer
Arachne
265
168
0
322
1,170
214
0
0
1,081
0
2,847
W
Cu Chulainn
Tykoone
Cu Chulainn
5,605
1,589
0
1,579
8,388
4,841
2,396
1,748
6,640
0
36,877
L
2,310
1,222
0
3,156
5,762
1,453
0
1,481
3,995
0
22,355
W
4,269
613
0
604
7,012
3,938
192
146
6,866
0
23,965
L
5,166
737
162
3,098
10,820
4,005
0
3,295
7,091
0
16,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
26,251
264
Minions Killed
175
0
Camps Cleared
0
1,057,001
Distance Traveled
925,129
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,715
520
44
4
0
209,377
4
W
Tiamat
5,375
489
34
3
0
188,334
0
W
Nemesis
6,558
596
73
7
0
253,477
1
L
Zhong Kui
4,978
453
47
4
0
186,817
3
L
Ne Zha
6,201
564
61
6
0
232,867
2
L
Arachne
3,905
355
5
0
0
67,936
0
W
Cu Chulainn
7,137
649
73
7
0
186,650
0
L
Anhur
5,500
500
38
3
0
202,939
1
W
Mulan
5,203
473
40
4
0
219,163
1
L
Fenrir
5,667
515
24
2
0
234,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role