Player Matchup

Geb
Geb
Funfxjr
Geb
Level 121
God Stats
19W - 15L
1,595 SR
Queue Stats
566W - 520L
1,580 Elo+
Party 2
Horus
Horus
JJFROST34
Horus
Level 137
God Stats
8W - 9L
1,707 SR
Queue Stats
600W - 592L
1,456 Elo+
Party 2
Pele
Pele
LT Memories
Pele
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
247W - 234L
1,500 Elo+
Party 1
Zeus
Zeus
The Sexy Gringo
Zeus
Level 113
God Stats
5W - 2L
1,733 SR
Queue Stats
294W - 263L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ixSoulsxi
Hou Yi
Level 121
God Stats
10W - 16L
1,500 SR
Queue Stats
518W - 476L
1,500 Elo+
Party 1
Team Averages
Level 112
1,607 SR
1,507 Elo+

VS

Team Averages
Level 93
1,569 SR
1,545 Elo+
Poseidon
Poseidon
BLUEJULZ1
Poseidon
Level 69
God Stats
2W - 2L
1,846 SR
Queue Stats
86W - 93L
1,571 Elo+
Party 3
Sun Wukong
Sun Wukong
Dark BananaPeel
Sun Wukong
Level 125
God Stats
30W - 16L
1,500 SR
Queue Stats
249W - 208L
1,582 Elo+
Party 4
Agni
Agni
LordNeguz
Agni
Level 126
God Stats
8W - 10L
1,500 SR
Queue Stats
179W - 168L
1,500 Elo+
Party 4
Mercury
Mercury
LoseIsImprove
Mercury
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
PointOrbit
Bacchus
Level 64
God Stats
6W - 2L
1,500 SR
Queue Stats
137W - 141L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
7
0 / 1 / 4
4,494
642
1,410
4,733
1,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
JJFROST34
Horus
9
4 / 0 / 0
5,559
794
3,500
5,189
2,025
7
1 / 0 / 1
4,326
618
2,100
3,558
952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 3 / 0
4,105
586
1,589
3,145
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
ixSoulsxi
Hou Yi
9
6 / 2 / 1
5,533
790
5,029
5,925
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BLUEJULZ1
Poseidon
6
2 / 5 / 1
4,224
603
3,932
4,639
1,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Dark BananaPeel
Sun Wukong
5
0 / 4 / 0
3,445
492
861
4,422
1,126
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
7
2 / 1 / 0
4,450
636
2,875
3,174
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
5
0 / 0 / 0
3,729
533
415
3,421
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
PointOrbit
Bacchus
7
2 / 2 / 1
4,611
659
3,524
5,372
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
12
Kills
6
6
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BLUEJULZ1
Poseidon
2
5
1
0.5
L
Sun Wukong
Dark BananaPeel
Sun Wukong
0
4
0
0
W
Geb
0
1
4
2
W
Horus
JJFROST34
Horus
4
0
0
4
W
1
0
1
1.5
L
Agni
2
1
0
2
L
Mercury
0
0
0
0
L
Bacchus
PointOrbit
Bacchus
2
2
1
1.25
W
1
3
0
0.33
W
Hou Yi
ixSoulsxi
Hou Yi
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,628
Damage
11,607
22,550
Taken
21,028
7,595
Mitigated
6,990
7,732
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BLUEJULZ1
Poseidon
3,932
1,274
0
633
4,639
1,048
0
216
4,423
16,338
1,675
L
Sun Wukong
Dark BananaPeel
Sun Wukong
861
128
0
768
4,422
1,126
0
0
4,422
0
8,945
W
Geb
1,410
243
508
1,047
4,733
1,851
0
2,916
1,631
9,886
0
W
Horus
JJFROST34
Horus
3,500
1,421
0
723
5,189
2,025
139
0
5,189
0
21,679
W
2,100
648
0
1,923
3,558
952
0
1,171
2,327
0
18,023
L
Agni
2,875
214
0
914
3,174
802
524
729
2,371
16,538
0
L
Mercury
415
159
0
1,538
3,421
742
0
75
3,346
0
12,833
L
Bacchus
PointOrbit
Bacchus
3,524
855
573
1,244
5,372
3,272
0
1,845
3,467
10,912
0
W
1,589
250
0
810
3,145
909
0
2,017
990
15,197
0
W
Hou Yi
ixSoulsxi
Hou Yi
5,029
2,467
0
2,721
5,925
1,858
0
3,382
2,543
0
28,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,017
Gold Earned
20,459
196
Minions Killed
137
0
Camps Cleared
0
727,584
Distance Traveled
691,891
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,224
603
34
5
0
141,148
1
L
Sun Wukong
3,445
492
17
2
0
129,672
1
W
Geb
4,494
642
17
2
0
164,478
0
W
Horus
5,559
794
47
7
0
146,732
0
W
Pele
4,326
618
42
6
0
180,717
0
L
Agni
4,450
636
40
6
0
136,991
2
L
Mercury
3,729
533
31
4
0
125,747
0
L
Bacchus
4,611
659
15
2
0
158,333
1
W
Zeus
4,105
586
33
5
0
109,073
2
W
Hou Yi
5,533
790
57
8
0
126,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role