Player Matchup

Cthulhu
Cthulhu
Bundiff
Cthulhu
Level 81
God Stats
12W - 9L
1,568 SR
Queue Stats
95W - 86L
1,483 Elo+
Party 2
Nox
Nox
DATP1
Nox
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 136L
1,266 Elo+
Party 1
Tiamat
Tiamat
Element3579
Tiamat
Level 154
God Stats
1W - 4L
1,271 SR
Queue Stats
62W - 91L
1,291 Elo+
Solo
Heimdallr
Heimdallr
LilMalek-
Heimdallr
Level 106
God Stats
8W - 4L
1,587 SR
Queue Stats
95W - 98L
1,476 Elo+
Party 2
Thor
Thor
rert12
Thor
Level 56
God Stats
1W - 5L
1,500 SR
Queue Stats
115W - 109L
1,266 Elo+
Party 1
Team Averages
Level 91
1,485 SR
1,356 Elo+

VS

Team Averages
Level 118
1,390 SR
1,575 Elo+
King Arthur
King Arthur
Carl Lebanon
King Arthur
Level 156
God Stats
5W - 6L
1,500 SR
Queue Stats
230W - 228L
1,477 Elo+
Solo
Zeus
Zeus
DopeFiend926672
Zeus
Level 122
God Stats
19W - 16L
969 SR
Queue Stats
32W - 63L
1,236 Elo+
Party 3
Medusa
Medusa
MOISTLIEST
Medusa
Level 127
God Stats
302W - 324L
1,662 SR
Queue Stats
361W - 406L
1,758 Elo+
Party 3
Bastet
Bastet
MostlyMoist8690
Bastet
Level 105
God Stats
40W - 39L
1,567 SR
Queue Stats
106W - 127L
1,708 Elo+
Party 3
Ganesha
Ganesha
PapaPatch
Ganesha
Level 80
God Stats
4W - 1L
1,252 SR
Queue Stats
394W - 342L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bundiff
Cthulhu
20
1 / 5 / 21
12,849
676
22,063
27,900
31,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nox
DATP1
Nox
20
4 / 5 / 12
12,867
677
10,913
13,520
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
19
1 / 6 / 14
12,055
634
10,664
18,508
11,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
LilMalek-
Heimdallr
20
13 / 3 / 12
14,750
776
20,122
19,283
6,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
rert12
Thor
20
10 / 5 / 11
13,855
729
16,472
19,037
10,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carl Lebanon
King Arthur
20
6 / 9 / 10
13,567
714
15,141
30,056
31,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 2 / 9
15,596
821
35,473
14,643
5,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
MOISTLIEST
Medusa
20
5 / 6 / 7
14,257
750
11,130
16,435
7,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
3 / 7 / 11
13,233
696
13,736
19,266
9,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
PapaPatch
Ganesha
20
1 / 5 / 20
14,163
745
9,650
24,991
32,949
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
81
29
Kills
24
24
Deaths
29
70
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bundiff
Cthulhu
1
5
21
2.3
W
King Arthur
Carl Lebanon
King Arthur
6
9
10
1.22
L
Nox
DATP1
Nox
4
5
12
2
W
9
2
9
6.75
L
Tiamat
1
6
14
1.33
L
Heimdallr
LilMalek-
Heimdallr
13
3
12
6.33
W
Medusa
MOISTLIEST
Medusa
5
6
7
1.42
W
3
7
11
1.21
W
Ganesha
PapaPatch
Ganesha
1
5
20
2.2
L
Thor
rert12
Thor
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,234
Damage
85,130
98,248
Taken
105,391
64,608
Mitigated
87,503
17,550
Healing
21,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bundiff
Cthulhu
22,063
550
1,059
4,131
27,900
31,452
423
11,840
15,821
43,097
0
W
King Arthur
Carl Lebanon
King Arthur
15,141
695
0
3,144
30,056
31,324
36
12,274
16,411
593
46,833
L
Nox
DATP1
Nox
10,913
1,356
0
1,148
13,520
4,805
288
6,958
6,421
45,372
0
W
35,473
2,209
159
6,118
14,643
5,697
1,818
7,952
5,980
68,919
0
L
Tiamat
10,664
1,480
0
2,765
18,508
11,292
824
8,842
9,516
30,768
0
L
Heimdallr
LilMalek-
Heimdallr
20,122
12,174
475
6,262
19,283
6,627
908
11,100
8,067
0
71,537
W
Medusa
MOISTLIEST
Medusa
11,130
6,087
479
341
16,435
7,875
3,821
5,553
10,341
0
74,063
W
13,736
3,630
1,183
4,385
19,266
9,658
785
6,606
12,053
0
47,502
W
Ganesha
PapaPatch
Ganesha
9,650
679
1,595
4,402
24,991
32,949
515
8,639
15,712
30,993
0
L
Thor
rert12
Thor
16,472
1,755
0
1,710
19,037
10,432
784
6,882
11,931
0
39,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,376
Gold Earned
70,816
327
Minions Killed
354
0
Camps Cleared
0
1,869,125
Distance Traveled
1,894,966
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,849
676
62
3
0
394,427
0
W
King Arthur
13,567
714
69
4
0
333,633
0
L
Nox
12,867
677
85
4
0
354,014
0
W
Zeus
15,596
821
68
4
0
370,203
0
L
Tiamat
12,055
634
47
2
0
360,916
0
L
Heimdallr
14,750
776
93
5
0
382,059
2
W
Medusa
14,257
750
135
7
0
367,751
1
W
Bastet
13,233
696
69
4
0
443,412
1
W
Ganesha
14,163
745
13
1
0
379,967
0
L
Thor
13,855
729
40
2
0
377,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role