Player Matchup

Neith
Neith
BangertChild
Neith
Level 26
God Stats
3W - 6L
1,028 SR
Queue Stats
3W - 9L
1,115 Elo+
Party 2
Artemis
Artemis
Cylus12
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,115 Elo+
Party 2
Poseidon
Poseidon
I_C_GHOST
Poseidon
Level 33
God Stats
19W - 15L
1,598 SR
Queue Stats
90W - 96L
1,489 Elo+
Solo
Arachne
Arachne
Murd3rBabyy
Arachne
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
53W - 51L
1,198 Elo+
Party 2
Tyr
Tyr
ToeBender8735
Tyr
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Team Averages
Level 24
1,425 SR
1,283 Elo+

VS

Team Averages
Level 110
1,496 SR
1,524 Elo+
Anubis
Anubis
CRIMINAL710
Anubis
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 8L
1,741 Elo+
Solo
Sol
Sol
Celeztes
Sol
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 8L
1,732 Elo+
Party 1
Fenrir
Fenrir
Mathomas1989
Fenrir
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 24L
1,083 Elo+
Solo
Bellona
Bellona
Shandaly
Bellona
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 7L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
jasonGREENSKULL
Baron Samedi
Level 157
God Stats
2W - 2L
1,267 SR
Queue Stats
69W - 68L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,914
1,102
9,775
13,711
6,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Cylus12
Artemis
15
0 / 8 / 3
9,564
1,063
9,507
12,755
3,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
I_C_GHOST
Poseidon
15
0 / 11 / 1
9,645
1,072
14,003
20,014
5,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Murd3rBabyy
Arachne
15
0 / 11 / 3
9,739
1,082
9,387
21,865
10,713
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 12 / 1
10,623
1,180
3,925
19,183
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 1 / 22
12,364
1,374
17,715
9,039
5,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 1 / 19
12,543
1,394
17,201
9,313
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
18
13 / 1 / 15
12,014
1,335
14,316
9,952
6,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Shandaly
Bellona
19
13 / 0 / 23
12,435
1,382
21,149
17,783
22,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
jasonGREENSKULL
Baron Samedi
19
5 / 0 / 29
13,320
1,480
10,663
6,445
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
156
3
Kills
48
48
Deaths
3
9
Assists
108
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Anubis
7
1
22
18
W
10
1
19
19.5
L
Artemis
Cylus12
Artemis
0
8
3
0.19
L
Poseidon
I_C_GHOST
Poseidon
0
11
1
0.05
W
Fenrir
13
1
15
20.5
L
Arachne
Murd3rBabyy
Arachne
0
11
3
0.14
W
Bellona
Shandaly
Bellona
13
0
23
24.5
L
2
12
1
0.21
W
Baron Samedi
jasonGREENSKULL
Baron Samedi
5
0
29
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,597
Damage
81,044
87,528
Taken
52,532
32,329
Mitigated
46,637
7,205
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,775
4,368
0
1,554
13,711
6,483
0
5,702
7,778
0
41,204
W
Anubis
17,715
790
295
4,405
9,039
5,690
0
2,404
6,635
43,971
0
W
17,201
5,693
149
2,739
9,313
4,639
0
1,879
7,434
44,331
2,660
L
Artemis
Cylus12
Artemis
9,507
4,163
0
0
12,755
3,653
0
4,634
7,994
0
21,441
L
Poseidon
I_C_GHOST
Poseidon
14,003
2,920
0
2,344
20,014
5,245
0
8,680
11,049
31,438
0
W
Fenrir
14,316
3,062
0
650
9,952
6,711
0
3,258
6,694
0
19,764
L
Arachne
Murd3rBabyy
Arachne
9,387
7,161
0
2,308
21,865
10,713
0
11,962
9,632
0
18,377
W
Bellona
Shandaly
Bellona
21,149
3,570
0
944
17,783
22,840
0
5,052
12,731
0
29,592
L
3,925
562
0
999
19,183
6,235
0
13,677
5,252
0
9,565
W
Baron Samedi
jasonGREENSKULL
Baron Samedi
10,663
975
2,729
4,261
6,445
6,757
0
1,410
5,035
35,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,485
Gold Earned
62,676
160
Minions Killed
235
3
Camps Cleared
10
716,532
Distance Traveled
877,905
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,914
1,102
54
6
0
142,932
0
W
Anubis
12,364
1,374
70
8
1
152,684
0
W
Sol
12,543
1,394
89
10
1
169,546
0
L
Artemis
9,564
1,063
21
2
0
121,913
0
L
Poseidon
9,645
1,072
42
5
1
137,065
0
W
Fenrir
12,014
1,335
10
1
0
178,648
0
L
Arachne
9,739
1,082
29
3
2
154,109
0
W
Bellona
12,435
1,382
28
3
1
207,671
0
L
Tyr
10,623
1,180
14
2
0
160,513
0
W
Baron Samedi
13,320
1,480
38
4
7
169,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role