Player Matchup

Cthulhu
Cthulhu
Breadninja1
Cthulhu
Level 149
God Stats
0W - 2L
1,748 SR
Queue Stats
64W - 71L
1,493 Elo+
Party 1
Agni
Agni
CommandoLambo
Agni
Level 113
God Stats
3W - 5L
1,599 SR
Queue Stats
14W - 15L
1,363 Elo+
Solo
Charybdis
Charybdis
FishBallss
Charybdis
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
255W - 228L
1,726 Elo+
Party 1
Sobek
Sobek
Vàpor
Sobek
Level 128
God Stats
2W - 6L
1,500 SR
Queue Stats
136W - 129L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
Witcher__1998
Cliodhna
Level 96
God Stats
11W - 7L
1,733 SR
Queue Stats
136W - 161L
1,278 Elo+
Solo
Team Averages
Level 129
1,616 SR
1,476 Elo+

VS

Team Averages
Level 126
1,500 SR
1,482 Elo+
Amaterasu
Amaterasu
A5338
Amaterasu
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
199W - 316L
1,296 Elo+
Solo
Cliodhna
Cliodhna
Funqzy
Cliodhna
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 39L
1,303 Elo+
Solo
Ymir
Ymir
NezhaBOY
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Thepezzayesman
Apollo
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
79W - 56L
1,598 Elo+
Solo
Thoth
Thoth
ping250btw
Thoth
Level 69
God Stats
8W - 1L
1,500 SR
Queue Stats
47W - 36L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Breadninja1
Cthulhu
16
2 / 4 / 2
9,405
553
14,167
13,865
15,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 5 / 0
8,920
525
9,868
10,673
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
FishBallss
Charybdis
14
0 / 3 / 1
8,524
501
6,600
10,666
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Vàpor
Sobek
13
0 / 4 / 3
7,718
454
5,869
17,179
15,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
Witcher__1998
Cliodhna
15
5 / 8 / 2
9,310
548
8,951
17,377
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A5338
Amaterasu
16
2 / 2 / 9
9,873
581
5,578
19,520
15,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Funqzy
Cliodhna
16
6 / 3 / 11
10,110
595
16,023
14,596
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
14
2 / 1 / 11
9,271
545
5,499
14,169
13,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 0 / 4
11,854
697
11,524
15,017
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
17
9 / 4 / 5
10,799
635
12,123
10,248
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
10
Kills
24
24
Deaths
10
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
A5338
Amaterasu
2
2
9
3.25
L
Cthulhu
Breadninja1
Cthulhu
2
4
2
0.75
L
3
5
0
0.6
L
Charybdis
FishBallss
Charybdis
0
3
1
0.17
W
Cliodhna
Funqzy
Cliodhna
6
3
11
3.83
W
Ymir
2
1
11
7.5
W
5
0
4
7
L
Sobek
Vàpor
Sobek
0
4
3
0.38
L
Cliodhna
Witcher__1998
Cliodhna
5
8
2
0.75
W
Thoth
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,455
Damage
50,747
69,760
Taken
73,550
41,631
Mitigated
43,611
18,396
Healing
26,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
A5338
Amaterasu
5,578
2,331
650
10,387
19,520
15,038
1,536
8,312
10,028
0
51,827
L
Cthulhu
Breadninja1
Cthulhu
14,167
1,588
283
2,650
13,865
15,396
0
2,765
11,100
63,998
0
L
9,868
728
0
1,736
10,673
2,527
0
5,355
5,318
78,527
0
L
Charybdis
FishBallss
Charybdis
6,600
4,711
0
4,565
10,666
2,198
0
1,376
9,222
0
63,685
W
Cliodhna
Funqzy
Cliodhna
16,023
1,841
0
4,262
14,596
5,704
0
3,817
10,492
0
70,011
W
Ymir
5,499
1,171
0
1,977
14,169
13,264
62
7,590
6,303
20,156
0
W
11,524
8,652
0
8,456
15,017
6,142
2,905
2,240
12,731
0
115,698
L
Sobek
Vàpor
Sobek
5,869
377
444
4,038
17,179
15,987
0
4,967
12,076
26,035
0
L
Cliodhna
Witcher__1998
Cliodhna
8,951
362
0
4,680
17,377
5,523
0
2,955
14,422
0
52,155
W
Thoth
12,123
762
0
799
10,248
3,463
524
6,306
3,942
64,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
51,907
518
Minions Killed
571
0
Camps Cleared
0
1,642,473
Distance Traveled
1,763,643
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,873
581
115
7
0
344,766
1
L
Cthulhu
9,405
553
115
7
0
309,420
6
L
Agni
8,920
525
143
8
0
308,938
5
L
Charybdis
8,524
501
135
8
0
310,622
1
W
Cliodhna
10,110
595
102
6
0
401,383
9
W
Ymir
9,271
545
26
2
0
328,917
1
W
Apollo
11,854
697
213
13
0
345,052
0
L
Sobek
7,718
454
37
2
0
345,855
7
L
Cliodhna
9,310
548
88
5
0
367,638
2
W
Thoth
10,799
635
115
7
0
343,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role